/*
* The ManaPlus Client
* Copyright (C) 2010 The Mana Developers
* Copyright (C) 2011-2020 The ManaPlus Developers
* Copyright (C) 2020-2023 The ManaVerse Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef GUI_WINDOWS_SOCIALWINDOW_H
#define GUI_WINDOWS_SOCIALWINDOW_H
#include "gui/widgets/window.h"
#include "listeners/actionlistener.h"
#include "listeners/playerrelationslistener.h"
class Button;
class ConfirmDialog;
class Guild;
class Label;
class Map;
class Party;
class SocialTab;
class TabbedArea;
class TextDialog;
/**
* Party window.
*
* \ingroup Interface
*/
class SocialWindow final : public Window,
private ActionListener,
public PlayerRelationsListener
{
public:
SocialWindow();
A_DELETE_COPY(SocialWindow)
~SocialWindow() override final;
void postInit() override final;
bool addTab(Guild *const guild);
bool removeTab(Guild *const guild);
bool addTab(Party *const party);
bool removeTab(Party *const party);
void action(const ActionEvent &event) override final;
void showGuildInvite(const std::string &restrict guildName,
const int guildId,
const std::string &restrict inviterName);
void confirmGuildLeave();
void showPartyInvite(const std::string &restrict partyName,
const std::string &restrict inviter,
const int partyId);
void updateActiveList();
void updateAvatar(const std::string &name);
void resetDamage(const std::string &name);
void slowLogic();
void updatePortals();
void updatePortalNames();
void updateParty();
int getPortalIndex(const int x, const int y) A_WARN_UNUSED;
void addPortal(const int x, const int y);
void removePortal(const int x, const int y);
void nextTab();
void prevTab();
const Map* getMap() const noexcept2 A_WARN_UNUSED
{ return mMap; }
void setMap(Map *const map)
{ mMap = map; mProcessedPortals = false; }
bool getProcessedPortals() const noexcept2 A_WARN_UNUSED
{ return mProcessedPortals; }
void setProcessedPortals(const bool n) noexcept2
{ mProcessedPortals = n; }
void selectPortal(const unsigned num);
void updateAttackFilter();
void updatePickupFilter();
void widgetResized(const Event &event) override final;
void updateCounter(const SocialTab *const tab,
const std::string &count);
void updateMenu(const SocialTab *const tab,
const std::string &menu);
void updateGuildCounter(const int online,
const int total);
void updatedPlayer(const std::string &name) override final;
void updateAll() override final;
#ifdef USE_PROFILER
void logicChildren();
#endif // USE_PROFILER
protected:
friend class SocialTab;
typedef std::map GuildMap;
typedef std::map PartyMap;
void updateButtons();
int mGuildInvited;
ConfirmDialog *mGuildAcceptDialog;
ConfirmDialog *mGuildLeaveDialog;
TextDialog *mGuildCreateDialog;
std::string mPartyInviter;
GuildMap mGuilds;
PartyMap mParties;
ConfirmDialog *mPartyAcceptDialog;
SocialTab *mAttackFilter;
SocialTab *mPickupFilter;
SocialTab *mPlayers A_NONNULLPOINTER;
SocialTab *mNavigation A_NONNULLPOINTER;
SocialTab *mFriends A_NONNULLPOINTER;
Button *mMenuButton A_NONNULLPOINTER;
Label *mCountLabel A_NONNULLPOINTER;
TabbedArea *mTabs A_NONNULLPOINTER;
Map *mMap;
time_t mLastUpdateTime;
int mPartyId;
bool mNeedUpdate;
bool mProcessedPortals;
};
extern SocialWindow *socialWindow;
#endif // GUI_WINDOWS_SOCIALWINDOW_H