/* * The ManaPlus Client * Copyright (C) 2010 The Mana Developers * Copyright (C) 2011-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef GUI_WINDOWS_SOCIALWINDOW_H #define GUI_WINDOWS_SOCIALWINDOW_H #include "gui/widgets/window.h" #include "listeners/actionlistener.h" #include "listeners/playerrelationslistener.h" class Button; class ConfirmDialog; class Guild; class Label; class Map; class Party; class SocialTab; class TabbedArea; class TextDialog; /** * Party window. * * \ingroup Interface */ class SocialWindow final : public Window, private ActionListener, public PlayerRelationsListener { public: SocialWindow(); A_DELETE_COPY(SocialWindow) ~SocialWindow() override final; void postInit() override final; bool addTab(Guild *const guild); bool removeTab(Guild *const guild); bool addTab(Party *const party); bool removeTab(Party *const party); void action(const ActionEvent &event) override final; void showGuildInvite(const std::string &restrict guildName, const int guildId, const std::string &restrict inviterName); void confirmGuildLeave(); void showPartyInvite(const std::string &restrict partyName, const std::string &restrict inviter, const int partyId); void updateActiveList(); void updateAvatar(const std::string &name); void resetDamage(const std::string &name); void slowLogic(); void updatePortals(); void updatePortalNames(); void updateParty(); int getPortalIndex(const int x, const int y) A_WARN_UNUSED; void addPortal(const int x, const int y); void removePortal(const int x, const int y); void nextTab(); void prevTab(); const Map* getMap() const noexcept2 A_WARN_UNUSED { return mMap; } void setMap(Map *const map) { mMap = map; mProcessedPortals = false; } bool getProcessedPortals() const noexcept2 A_WARN_UNUSED { return mProcessedPortals; } void setProcessedPortals(const bool n) noexcept2 { mProcessedPortals = n; } void selectPortal(const unsigned num); void updateAttackFilter(); void updatePickupFilter(); void widgetResized(const Event &event) override final; void updateCounter(const SocialTab *const tab, const std::string &count); void updateMenu(const SocialTab *const tab, const std::string &menu); void updateGuildCounter(const int online, const int total); void updatedPlayer(const std::string &name) override final; void updateAll() override final; #ifdef USE_PROFILER void logicChildren(); #endif // USE_PROFILER protected: friend class SocialTab; typedef std::map GuildMap; typedef std::map PartyMap; void updateButtons(); int mGuildInvited; ConfirmDialog *mGuildAcceptDialog; ConfirmDialog *mGuildLeaveDialog; TextDialog *mGuildCreateDialog; std::string mPartyInviter; GuildMap mGuilds; PartyMap mParties; ConfirmDialog *mPartyAcceptDialog; SocialTab *mAttackFilter; SocialTab *mPickupFilter; SocialTab *mPlayers A_NONNULLPOINTER; SocialTab *mNavigation A_NONNULLPOINTER; SocialTab *mFriends A_NONNULLPOINTER; Button *mMenuButton A_NONNULLPOINTER; Label *mCountLabel A_NONNULLPOINTER; TabbedArea *mTabs A_NONNULLPOINTER; Map *mMap; time_t mLastUpdateTime; int mPartyId; bool mNeedUpdate; bool mProcessedPortals; }; extern SocialWindow *socialWindow; #endif // GUI_WINDOWS_SOCIALWINDOW_H