/* * The ManaPlus Client * Copyright (C) 2011-2017 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "gui/windows/maileditwindow.h" #include "settings.h" #include "being/playerinfo.h" #include "gui/windows/inventorywindow.h" #include "gui/windows/itemamountwindow.h" #include "gui/widgets/button.h" #include "gui/widgets/containerplacer.h" #include "gui/widgets/inttextfield.h" #include "gui/widgets/itemcontainer.h" #include "gui/widgets/label.h" #include "gui/widgets/scrollarea.h" #include "resources/item/item.h" #include "net/mail2handler.h" #include "net/mailhandler.h" #include "utils/delete2.h" #include "utils/gettext.h" #include #include "debug.h" MailEditWindow *mailEditWindow = nullptr; MailEditWindow::MailEditWindow() : // TRANSLATORS: mail edit window name Window(_("Edit mail"), Modal_false, nullptr, "mailedit.xml"), ActionListener(), FocusListener(), // TRANSLATORS: mail edit window button mSendButton(new Button(this, _("Send"), "send", this)), // TRANSLATORS: mail edit window button mCloseButton(new Button(this, _("Close"), "close", this)), // TRANSLATORS: mail edit window button mAddButton(new Button(this, _("Add"), "add", this)), // TRANSLATORS: mail edit window label mToLabel(new Label(this, _("To:"))), // TRANSLATORS: mail edit window label mSubjectLabel(new Label(this, _("Subject:"))), // TRANSLATORS: mail edit window label mMoneyLabel(new Label(this, _("Money:"))), // TRANSLATORS: mail edit window label mItemLabel(new Label(this, _("Item:"))), // TRANSLATORS: mail edit window label mMessageLabel(new Label(this, _("Message:"))), mToField(new TextField(this)), mSubjectField(new TextField(this)), mMoneyField(new IntTextField(this, 0, 0, settings.enableNewMailSystem ? INT_MAX : 10000000)), mMessageField(new TextField(this)), mInventory(new Inventory(InventoryType::MailEdit, settings.enableNewMailSystem ? -1 : 1)), mItemContainer(new ItemContainer(this, mInventory)), mItemScrollArea(new ScrollArea(this, mItemContainer, fromBool(getOptionBool("showitemsbackground"), Opaque), "mailedit_listbackground.xml")), mUseMail2(settings.enableNewMailSystem) { setWindowName("MailEdit"); setCloseButton(true); setResizable(true); setCloseButton(true); setSaveVisible(false); setStickyButtonLock(true); setVisible(Visible_true); setDefaultSize(380, 200, ImagePosition::CENTER); setMinWidth(200); setMinHeight(200); center(); ContainerPlacer placer; placer = getPlacer(0, 0); mToField->setWidth(100); mSubjectField->setWidth(100); mMessageField->setWidth(100); mItemScrollArea->setHeight(100); mItemScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); mToField->addFocusListener(this); placer(0, 0, mToLabel); placer(1, 0, mToField, 3); placer(0, 1, mSubjectLabel); placer(1, 1, mSubjectField, 3); placer(0, 2, mMoneyLabel); placer(1, 2, mMoneyField, 3); placer(0, 3, mItemLabel); placer(1, 3, mItemScrollArea, 2, 2); placer(3, 4, mAddButton, 1); placer(0, 5, mMessageLabel); placer(1, 5, mMessageField, 3); placer(0, 6, mSendButton); placer(3, 6, mCloseButton); loadWindowState(); mSendButton->setEnabled(false); enableVisibleSound(true); } MailEditWindow::~MailEditWindow() { mailEditWindow = nullptr; delete2(mInventory); } void MailEditWindow::action(const ActionEvent &event) { const std::string &eventId = event.getId(); if (eventId == "close") { close(); } else if (eventId == "send") { sendMail(); } else if (eventId == "add") { Item *const item = inventoryWindow->getSelectedItem(); if (item == nullptr) return; ItemAmountWindow::showWindow(ItemAmountWindowUsage::MailAdd, this, item); } } void MailEditWindow::addItem(const Item *const item, const int amount) { if (item == nullptr) return; mInventory->addItem(item->getId(), item->getType(), amount, item->getRefine(), item->getColor(), item->getIdentified(), item->getDamaged(), item->getFavorite(), Equipm_false, Equipped_false); } void MailEditWindow::setSubject(const std::string &str) { mSubjectField->setText(str); } void MailEditWindow::setTo(const std::string &str) { mToField->setText(str); mSendButton->setEnabled(true); } void MailEditWindow::setMessage(const std::string &str) { mMessageField->setText(str); } void MailEditWindow::close() { if (mUseMail2) mail2Handler->cancelWriteMail(); mailEditWindow = nullptr; scheduleDelete(); } Inventory *MailEditWindow::getInventory() const { return mInventory; } void MailEditWindow::sendMail() { const int money = mMoneyField->getValue(); std::string subject = mSubjectField->getText(); if (subject.empty()) { // TRANSLATORS: empty mail message subject subject.append(_("empty subject")); } if (mUseMail2) { mail2Handler->sendMail(mToField->getText(), subject, mMessageField->getText(), money); } else { if (money != 0) mailHandler->setAttachMoney(money); const Item *const tempItem = mInventory->getItem(0); if (tempItem != nullptr) { const Inventory *const inv = PlayerInfo::getInventory(); if (inv != nullptr) { const Item *const item = inv->findItem( tempItem->getId(), ItemColor_one); if (item != nullptr) { mailHandler->setAttach(item->getInvIndex(), tempItem->getQuantity()); } } } mailHandler->send(mToField->getText(), subject, mMessageField->getText()); } } void MailEditWindow::updateItems() { mItemContainer->updateMatrix(); } void MailEditWindow::focusLost(const Event &event) { if (!mUseMail2) return; if (event.getSource() == mToField) { const std::string to = mToField->getText(); if (to != mail2Handler->getCheckedName()) { mail2Handler->queueCheckName(MailQueueType::ValidateTo, to, std::string(), std::string(), 0); mSendButton->setEnabled(false); } else { mSendButton->setEnabled(true); } } } void MailEditWindow::validatedTo() { mSendButton->setEnabled(true); }