/*
* The ManaPlus Client
* Copyright (C) 2011-2017 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "gui/windows/maileditwindow.h"
#include "settings.h"
#include "being/playerinfo.h"
#include "gui/windows/inventorywindow.h"
#include "gui/windows/itemamountwindow.h"
#include "gui/widgets/button.h"
#include "gui/widgets/containerplacer.h"
#include "gui/widgets/inttextfield.h"
#include "gui/widgets/itemcontainer.h"
#include "gui/widgets/label.h"
#include "gui/widgets/scrollarea.h"
#include "resources/item/item.h"
#include "net/mail2handler.h"
#include "net/mailhandler.h"
#include "utils/delete2.h"
#include "utils/gettext.h"
#include
#include "debug.h"
MailEditWindow *mailEditWindow = nullptr;
MailEditWindow::MailEditWindow() :
// TRANSLATORS: mail edit window name
Window(_("Edit mail"), Modal_false, nullptr, "mailedit.xml"),
ActionListener(),
FocusListener(),
// TRANSLATORS: mail edit window button
mSendButton(new Button(this, _("Send"), "send", this)),
// TRANSLATORS: mail edit window button
mCloseButton(new Button(this, _("Close"), "close", this)),
// TRANSLATORS: mail edit window button
mAddButton(new Button(this, _("Add"), "add", this)),
// TRANSLATORS: mail edit window label
mToLabel(new Label(this, _("To:"))),
// TRANSLATORS: mail edit window label
mSubjectLabel(new Label(this, _("Subject:"))),
// TRANSLATORS: mail edit window label
mMoneyLabel(new Label(this, _("Money:"))),
// TRANSLATORS: mail edit window label
mItemLabel(new Label(this, _("Item:"))),
// TRANSLATORS: mail edit window label
mMessageLabel(new Label(this, _("Message:"))),
mToField(new TextField(this)),
mSubjectField(new TextField(this)),
mMoneyField(new IntTextField(this, 0, 0,
settings.enableNewMailSystem ? INT_MAX : 10000000)),
mMessageField(new TextField(this)),
mInventory(new Inventory(InventoryType::MailEdit,
settings.enableNewMailSystem ? -1 : 1)),
mItemContainer(new ItemContainer(this, mInventory)),
mItemScrollArea(new ScrollArea(this, mItemContainer,
fromBool(getOptionBool("showitemsbackground"), Opaque),
"mailedit_listbackground.xml")),
mUseMail2(settings.enableNewMailSystem)
{
setWindowName("MailEdit");
setCloseButton(true);
setResizable(true);
setCloseButton(true);
setSaveVisible(false);
setStickyButtonLock(true);
setVisible(Visible_true);
setDefaultSize(380, 200, ImagePosition::CENTER);
setMinWidth(200);
setMinHeight(200);
center();
ContainerPlacer placer;
placer = getPlacer(0, 0);
mToField->setWidth(100);
mSubjectField->setWidth(100);
mMessageField->setWidth(100);
mItemScrollArea->setHeight(100);
mItemScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER);
mToField->addFocusListener(this);
placer(0, 0, mToLabel);
placer(1, 0, mToField, 3);
placer(0, 1, mSubjectLabel);
placer(1, 1, mSubjectField, 3);
placer(0, 2, mMoneyLabel);
placer(1, 2, mMoneyField, 3);
placer(0, 3, mItemLabel);
placer(1, 3, mItemScrollArea, 2, 2);
placer(3, 4, mAddButton, 1);
placer(0, 5, mMessageLabel);
placer(1, 5, mMessageField, 3);
placer(0, 6, mSendButton);
placer(3, 6, mCloseButton);
loadWindowState();
mSendButton->setEnabled(false);
enableVisibleSound(true);
}
MailEditWindow::~MailEditWindow()
{
mailEditWindow = nullptr;
delete2(mInventory);
}
void MailEditWindow::action(const ActionEvent &event)
{
const std::string &eventId = event.getId();
if (eventId == "close")
{
close();
}
else if (eventId == "send")
{
sendMail();
}
else if (eventId == "add")
{
Item *const item = inventoryWindow->getSelectedItem();
if (item == nullptr)
return;
ItemAmountWindow::showWindow(ItemAmountWindowUsage::MailAdd,
this, item);
}
}
void MailEditWindow::addItem(const Item *const item,
const int amount)
{
if (item == nullptr)
return;
mInventory->addItem(item->getId(),
item->getType(),
amount,
item->getRefine(),
item->getColor(),
item->getIdentified(),
item->getDamaged(),
item->getFavorite(),
Equipm_false,
Equipped_false);
}
void MailEditWindow::setSubject(const std::string &str)
{
mSubjectField->setText(str);
}
void MailEditWindow::setTo(const std::string &str)
{
mToField->setText(str);
mSendButton->setEnabled(true);
}
void MailEditWindow::setMessage(const std::string &str)
{
mMessageField->setText(str);
}
void MailEditWindow::close()
{
if (mUseMail2)
mail2Handler->cancelWriteMail();
mailEditWindow = nullptr;
scheduleDelete();
}
Inventory *MailEditWindow::getInventory() const
{
return mInventory;
}
void MailEditWindow::sendMail()
{
const int money = mMoneyField->getValue();
std::string subject = mSubjectField->getText();
if (subject.empty())
{
// TRANSLATORS: empty mail message subject
subject.append(_("empty subject"));
}
if (mUseMail2)
{
mail2Handler->sendMail(mToField->getText(),
subject,
mMessageField->getText(),
money);
}
else
{
if (money != 0)
mailHandler->setAttachMoney(money);
const Item *const tempItem = mInventory->getItem(0);
if (tempItem != nullptr)
{
const Inventory *const inv = PlayerInfo::getInventory();
if (inv != nullptr)
{
const Item *const item = inv->findItem(
tempItem->getId(), ItemColor_one);
if (item != nullptr)
{
mailHandler->setAttach(item->getInvIndex(),
tempItem->getQuantity());
}
}
}
mailHandler->send(mToField->getText(),
subject,
mMessageField->getText());
}
}
void MailEditWindow::updateItems()
{
mItemContainer->updateMatrix();
}
void MailEditWindow::focusLost(const Event &event)
{
if (!mUseMail2)
return;
if (event.getSource() == mToField)
{
const std::string to = mToField->getText();
if (to != mail2Handler->getCheckedName())
{
mail2Handler->queueCheckName(MailQueueType::ValidateTo,
to,
std::string(),
std::string(),
0);
mSendButton->setEnabled(false);
}
else
{
mSendButton->setEnabled(true);
}
}
}
void MailEditWindow::validatedTo()
{
mSendButton->setEnabled(true);
}