/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2019 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef GUI_WINDOWS_CONNECTIONDIALOG_H #define GUI_WINDOWS_CONNECTIONDIALOG_H #include "enums/state.h" #include "gui/widgets/window.h" #include "listeners/actionlistener.h" /** * The connection dialog. * * \ingroup Interface */ class ConnectionDialog final : public Window, private ActionListener { public: /** * Constructor. * * @param text The text to display * @param cancelState The state to enter when Cancel is pressed * * @see Window::Window */ ConnectionDialog(const std::string &text, const StateT cancelState); A_DELETE_COPY(ConnectionDialog) void postInit() override final; /** * Called when the user presses Cancel. Restores the global state to * the previous one. */ void action(const ActionEvent &event) override final; void draw(Graphics *const graphics) override final A_NONNULL(2); void safeDraw(Graphics *const graphics) override final A_NONNULL(2); private: StateT mCancelState; }; #endif // GUI_WINDOWS_CONNECTIONDIALOG_H