/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "gui/windowmenu.h"
#include "emoteshortcut.h"
#include "graphics.h"
#include "keyboardconfig.h"
#include "gui/didyouknowwindow.h"
#include "gui/emotepopup.h"
#include "gui/skilldialog.h"
#include "gui/specialswindow.h"
#include "gui/textpopup.h"
#include "gui/viewport.h"
#include "gui/widgets/window.h"
#include "gui/widgets/windowcontainer.h"
#include "net/net.h"
#include "net/playerhandler.h"
#include "utils/gettext.h"
#include
#include "debug.h"
extern Window *equipmentWindow;
extern Window *inventoryWindow;
extern Window *itemShortcutWindow;
extern Window *dropShortcutWindow;
extern Window *setupWindow;
extern Window *statusWindow;
extern Window *whoIsOnline;
extern Window *killStats;
extern Window *spellShortcutWindow;
extern Window *botCheckerWindow;
extern Window *socialWindow;
WindowMenu::WindowMenu():
mEmotePopup(0)
{
int x = 0, h = 0;
addButton(N_("BC"), _("Bot checker"), x, h,
KeyboardConfig::KEY_WINDOW_BOT_CHECKER);
addButton(N_("ONL"), _("Who is online"), x, h,
KeyboardConfig::KEY_NO_VALUE);
addButton(N_("KS"), _("Kill stats"), x, h,
KeyboardConfig::KEY_WINDOW_KILLS);
addButton(":-)", _("Smilies"), x, h,
KeyboardConfig::KEY_WINDOW_EMOTE_SHORTCUT);
addButton(N_("STA"), _("Status"), x, h, KeyboardConfig::KEY_WINDOW_STATUS);
addButton(N_("EQU"), _("Equipment"), x, h,
KeyboardConfig::KEY_WINDOW_EQUIPMENT);
addButton(N_("INV"), _("Inventory"), x, h,
KeyboardConfig::KEY_WINDOW_INVENTORY);
if (skillDialog->hasSkills())
{
addButton(N_("SKI"), _("Skills"), x, h,
KeyboardConfig::KEY_WINDOW_SKILL);
}
#ifdef MANASERV_SUPPORT
if (Net::getNetworkType() == ServerInfo::MANASERV)
{
addButton(N_("SPE"), _("Specials"), x, h,
KeyboardConfig::KEY_NO_VALUE);
}
#endif
addButton(N_("SOC"), _("Social"), x, h, KeyboardConfig::KEY_WINDOW_SOCIAL);
addButton(N_("SH"), _("Shortcuts"), x, h,
KeyboardConfig::KEY_WINDOW_SHORTCUT);
addButton(N_("SP"), _("Spells"), x, h, KeyboardConfig::KEY_WINDOW_SPELLS);
addButton(N_("DR"), _("Drop"), x, h, KeyboardConfig::KEY_WINDOW_DROP);
addButton(N_("YK"), _("Did you know"), x, h,
KeyboardConfig::KEY_WINDOW_DIDYOUKNOW);
addButton(N_("SET"), _("Setup"), x, h, KeyboardConfig::KEY_WINDOW_SETUP);
if (graphics)
{
setDimension(gcn::Rectangle(graphics->mWidth - x - 3,
3, x - 3, h));
}
loadButtons();
mTextPopup = new TextPopup;
addMouseListener(this);
setVisible(true);
}
WindowMenu::~WindowMenu()
{
delete mTextPopup;
mTextPopup = 0;
mButtonNames.clear();
std::vector ::iterator it, it_end;
for (it = mButtons.begin(), it_end = mButtons.end(); it != it_end; ++it)
{
Button *btn = dynamic_cast