/* * The ManaPlus Client * Copyright (C) 2008-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2012 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef TAB_H #define TAB_H #include #include #include #include #include "localconsts.h" class GraphicsVertexes; class ImageRect; class Label; class Skin; class TabbedArea; class Theme; /** * A tab, the same as the Guichan tab in 0.8, but extended to allow * transparency. */ class Tab : public gcn::BasicContainer, public gcn::MouseListener, public gcn::WidgetListener { public: Tab(); A_DELETE_COPY(Tab) ~Tab(); /** * Update the alpha value to the graphic components. */ void updateAlpha(); /** * Draw the tabbed area. */ void draw(gcn::Graphics *graphics) override; /** * Set the normal color for the tab's text. */ void setTabColor(const gcn::Color *const color) { mTabColor = color; } /** * Set the highlighted color for the tab's text. */ void setHighlightedTabColor(const gcn::Color *const color) { mTabHighlightedColor = color; } /** * Set the selected color for the tab's text. */ void setSelectedTabColor(const gcn::Color *const color) { mTabSelectedColor = color; } /** * Set the flash color for the tab's text. */ void setFlashTabColor(const gcn::Color *const color) { mFlashColor = color; } /** * Set the player flash color for the tab's text. */ void setPlayerFlashTabColor(const gcn::Color *const color) { mPlayerFlashColor = color; } /** * Set tab flashing state */ void setFlash(const int flash) { mFlash = flash; } int getFlash() const { return mFlash; } void widgetResized(const gcn::Event &event) override; void widgetMoved(const gcn::Event &event) override; void setLabelFont(gcn::Font *const font); Label *getLabel() const { return mLabel; } void adjustSize(); void setTabbedArea(TabbedArea* tabbedArea); TabbedArea* getTabbedArea(); void setCaption(const std::string& caption); const std::string &getCaption() const; void mouseEntered(gcn::MouseEvent &mouseEvent) override; void mouseExited(gcn::MouseEvent &mouseEvent) override; protected: friend class TabbedArea; virtual void setCurrent() { } Label* mLabel; bool mHasMouse; TabbedArea* mTabbedArea; private: /** Load images if no other instances exist yet */ void init(); static Skin *tabImg[4]; /**< Tab state graphics */ static int mInstances; /**< Number of tab instances */ static float mAlpha; const gcn::Color *mTabColor; const gcn::Color *mTabHighlightedColor; const gcn::Color *mTabSelectedColor; const gcn::Color *mFlashColor; const gcn::Color *mPlayerFlashColor; int mFlash; GraphicsVertexes *mVertexes; bool mRedraw; int mMode; }; #endif