/*
* The ManaPlus Client
* Copyright (C) 2008-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2013 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "gui/widgets/tab.h"
#include "client.h"
#include "configuration.h"
#include "graphicsvertexes.h"
#include "gui/widgets/label.h"
#include "gui/widgets/tabbedarea.h"
#include "utils/dtor.h"
#include "debug.h"
int Tab::mInstances = 0;
float Tab::mAlpha = 1.0;
enum
{
TAB_STANDARD = 0, // 0
TAB_HIGHLIGHTED, // 1
TAB_SELECTED, // 2
TAB_UNUSED, // 3
TAB_COUNT // 4 - Must be last.
};
static std::string const data[TAB_COUNT] =
{
"tab.xml",
"tab_highlighted.xml",
"tab_selected.xml",
"tab_unused.xml"
};
Skin *Tab::tabImg[TAB_COUNT];
Tab::Tab(const Widget2 *const widget) :
gcn::BasicContainer(),
Widget2(widget),
gcn::MouseListener(),
gcn::WidgetListener(),
mLabel(new Label(this)),
mHasMouse(false),
mTabbedArea(nullptr),
mTabColor(&getThemeColor(Theme::TAB)),
mTabOutlineColor(&getThemeColor(Theme::TAB_OUTLINE)),
mTabHighlightedColor(&getThemeColor(Theme::TAB_HIGHLIGHTED)),
mTabHighlightedOutlineColor(&getThemeColor(
Theme::TAB_HIGHLIGHTED_OUTLINE)),
mTabSelectedColor(&getThemeColor(Theme::TAB_SELECTED)),
mTabSelectedOutlineColor(&getThemeColor(Theme::TAB_SELECTED_OUTLINE)),
mFlashColor(&getThemeColor(Theme::TAB_FLASH)),
mFlashOutlineColor(&getThemeColor(Theme::TAB_FLASH_OUTLINE)),
mPlayerFlashColor(&getThemeColor(Theme::TAB_PLAYER_FLASH)),
mPlayerFlashOutlineColor(&getThemeColor(Theme::TAB_PLAYER_FLASH_OUTLINE)),
mVertexes(new ImageCollection),
mRedraw(true),
mMode(0)
{
init();
}
Tab::~Tab()
{
if (gui)
gui->removeDragged(this);
mInstances--;
if (mInstances == 0 && Theme::instance())
{
Theme *const theme = Theme::instance();
for (int mode = 0; mode < TAB_COUNT; mode ++)
theme->unload(tabImg[mode]);
}
delete mLabel;
mLabel = nullptr;
delete mVertexes;
mVertexes = nullptr;
}
void Tab::init()
{
mLabel->setPosition(4, 4);
add(mLabel);
addMouseListener(this);
setFocusable(false);
setFrameSize(0);
mFlash = 0;
addWidgetListener(this);
if (mInstances == 0)
{
// Load the skin
Theme *const theme = Theme::instance();
if (theme)
{
for (int mode = 0; mode < TAB_COUNT; mode ++)
tabImg[mode] = theme->load(data[mode], "tab.xml");
}
updateAlpha();
}
mInstances++;
}
void Tab::updateAlpha()
{
const float alpha = std::max(Client::getGuiAlpha(),
Theme::instance()->getMinimumOpacity());
// TODO We don't need to do this for every tab on every draw
// Maybe use a config listener to do it as the value changes.
if (alpha != mAlpha)
{
mAlpha = alpha;
for (int a = 0; a < 9; a++)
{
for (int t = 0; t < TAB_COUNT; t++)
{
Skin *skin = tabImg[t];
if (skin)
{
const ImageRect &rect = skin->getBorder();
Image *image = rect.grid[a];
if (image)
image->setAlpha(mAlpha);
}
}
}
}
}
void Tab::draw(gcn::Graphics *graphics)
{
BLOCK_START("Tab::draw")
int mode = TAB_STANDARD;
// check which type of tab to draw
if (mTabbedArea)
{
if (mTabbedArea->isTabSelected(this))
{
mLabel->setForegroundColorAll(*mTabSelectedColor,
*mTabSelectedOutlineColor);
mode = TAB_SELECTED;
// if tab is selected, it doesnt need to highlight activity
mFlash = 0;
}
else if (mHasMouse)
{
mLabel->setForegroundColorAll(*mTabHighlightedColor,
*mTabHighlightedOutlineColor);
mode = TAB_HIGHLIGHTED;
}
else
{
mLabel->setForegroundColorAll(*mTabColor, *mTabOutlineColor);
}
switch (mFlash)
{
case 1:
mLabel->setForegroundColorAll(*mFlashColor,
*mFlashOutlineColor);
break;
case 2:
mLabel->setForegroundColorAll(*mPlayerFlashColor,
*mPlayerFlashOutlineColor);
break;
default:
break;
}
}
const Skin *const skin = tabImg[mode];
if (!skin)
{
BLOCK_END("Tab::draw")
return;
}
updateAlpha();
// draw tab
if (openGLMode != 2)
{
const ImageRect &rect = skin->getBorder();
if (mRedraw || mode != mMode
|| static_cast(graphics)->getRedraw())
{
mMode = mode;
mRedraw = false;
mVertexes->clear();
static_cast(graphics)->calcWindow(mVertexes, 0, 0,
getWidth(), getHeight(), rect);
}
static_cast(graphics)->drawTile(mVertexes);
}
else
{
static_cast(graphics)->
drawImageRect(0, 0, getWidth(), getHeight(), skin->getBorder());
}
// static_cast(graphics)->
// drawImageRect(0, 0, getWidth(), getHeight(), tabImg[mode]);
// draw label
drawChildren(graphics);
BLOCK_END("Tab::draw")
}
void Tab::widgetResized(const gcn::Event &event A_UNUSED)
{
mRedraw = true;
}
void Tab::widgetMoved(const gcn::Event &event A_UNUSED)
{
mRedraw = true;
}
void Tab::setLabelFont(gcn::Font *const font)
{
if (!mLabel)
return;
mLabel->setFont(font);
mLabel->adjustSize();
adjustSize();
}
void Tab::adjustSize()
{
const Skin *const skin = tabImg[TAB_STANDARD];
if (!skin)
return;
const int padding = skin->getPadding();
setSize(mLabel->getWidth() + 2 * padding,
mLabel->getHeight() + 2 * padding);
if (mTabbedArea)
mTabbedArea->adjustTabPositions();
}
void Tab::setTabbedArea(TabbedArea* tabbedArea)
{
mTabbedArea = tabbedArea;
}
TabbedArea* Tab::getTabbedArea()
{
return mTabbedArea;
}
void Tab::setCaption(const std::string &caption)
{
mLabel->setCaption(caption);
mLabel->adjustSize();
adjustSize();
}
const std::string &Tab::getCaption() const
{
return mLabel->getCaption();
}
void Tab::mouseEntered(gcn::MouseEvent& mouseEvent A_UNUSED)
{
mHasMouse = true;
}
void Tab::mouseExited(gcn::MouseEvent& mouseEvent A_UNUSED)
{
mHasMouse = false;
}