/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2019 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "gui/widgets/selldialog.h" #include "const/resources/currency.h" #include "enums/gui/layouttype.h" #include "gui/windows/setupwindow.h" #include "gui/models/shopitems.h" #include "gui/widgets/button.h" #include "gui/widgets/containerplacer.h" #include "gui/widgets/createwidget.h" #include "gui/widgets/label.h" #include "gui/widgets/layout.h" #include "gui/widgets/scrollarea.h" #include "gui/widgets/shoplistbox.h" #include "gui/widgets/slider.h" #include "utils/delete2.h" #include "utils/foreach.h" #include "utils/gettext.h" #include "utils/stringutils.h" #include "resources/db/unitsdb.h" #include "resources/item/shopitem.h" #include "debug.h" SellDialog::DialogList SellDialog::instances; SellDialog::SellDialog(const IsSell isSell, const Advanced advanced) : // TRANSLATORS: sell dialog name Window(_("Sell"), Modal_false, nullptr, "sell.xml"), ActionListener(), SelectionListener(), mSellButton(nullptr), mQuitButton(nullptr), mConfirmButton(nullptr), mAddMaxButton(nullptr), mIncreaseButton(nullptr), mDecreaseButton(nullptr), mShopItemList(nullptr), mScrollArea(nullptr), mMoneyLabel(nullptr), mQuantityLabel(nullptr), mSlider(nullptr), mShopItems(nullptr), mPlayerMoney(0), mMaxItems(0), mAmountItems(0), mIsSell(isSell), mAdvanced(advanced) { } void SellDialog::postInit() { Window::postInit(); setWindowName("Sell"); setResizable(true); setCloseButton(true); setStickyButtonLock(true); setMinWidth(260); setMinHeight(220); setDefaultSize(260, 230, ImagePosition::CENTER, 0, 0); if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); // Create a ShopItems instance, that is aware of duplicate entries. mShopItems = new ShopItems(true, DEFAULT_CURRENCY); if (mAdvanced == Advanced_true) mShopItems->setMergeDuplicates(false); mShopItemList = CREATEWIDGETR(ShopListBox, this, mShopItems, mShopItems, ShopListBoxType::Unknown); mShopItemList->setProtectItems(true); mScrollArea = new ScrollArea(this, mShopItemList, fromBool(getOptionBool("showbackground", false), Opaque), "sell_background.xml"); mScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); mSellButton = new Button(this, // TRANSLATORS: sell dialog button mAdvanced == Advanced_true ? _("Add") : _("Sell"), "presell", BUTTON_SKIN, this); mQuitButton = new Button(this, // TRANSLATORS: sell dialog button _("Quit"), "quit", BUTTON_SKIN, this); initButtons(); mSellButton->setEnabled(false); mShopItemList->setDistributeMousePressed(false); mShopItemList->setPriceCheck(false); mShopItemList->addSelectionListener(this); mShopItemList->setActionEventId("sell"); mShopItemList->addActionListener(this); ContainerPlacer placer(nullptr, nullptr); placer = getPlacer(0, 0); if (mIsSell == IsSell_true) { mIncreaseButton = new Button(this, // TRANSLATORS: sell dialog button _("+"), "inc", BUTTON_SKIN, this); mDecreaseButton = new Button(this, // TRANSLATORS: sell dialog button _("-"), "dec", BUTTON_SKIN, this); mAddMaxButton = new Button(this, // TRANSLATORS: sell dialog button _("Max"), "max", BUTTON_SKIN, this); mSlider = new Slider(this, 1.0, 1.0); mQuantityLabel = new Label(this, strprintf( "%d / %d", mAmountItems, mMaxItems)); mQuantityLabel->setAlignment(Graphics::CENTER); // TRANSLATORS: sell dialog label mMoneyLabel = new Label(this, strprintf(_("Price: %s / Total: %s"), "", "")); if (mAdvanced == Advanced_true) { mConfirmButton = new Button(this, // TRANSLATORS: sell dialog button _("Sell"), "confirm", BUTTON_SKIN, this); mConfirmButton->setEnabled(false); } mDecreaseButton->adjustSize(); mDecreaseButton->setWidth(mIncreaseButton->getWidth()); mIncreaseButton->setEnabled(false); mDecreaseButton->setEnabled(false); mSlider->setEnabled(false); mSlider->setActionEventId("slider"); mSlider->addActionListener(this); placer(0, 0, mScrollArea, 8, 5).setPadding(3); placer(0, 5, mDecreaseButton, 1, 1); placer(1, 5, mSlider, 3, 1); placer(4, 5, mIncreaseButton, 1, 1); placer(5, 5, mQuantityLabel, 2, 1); placer(7, 5, mAddMaxButton, 1, 1); placer(0, 6, mMoneyLabel, 8, 1); if (mAdvanced == Advanced_true) { placer(5, 7, mSellButton, 1, 1); placer(6, 7, mConfirmButton, 1, 1); } else { placer(6, 7, mSellButton, 1, 1); } placer(7, 7, mQuitButton, 1, 1); } else { placer(0, 0, mScrollArea, 8, 5).setPadding(3); placer(6, 5, mSellButton, 1, 1); placer(7, 5, mQuitButton, 1, 1); } Layout &layout = getLayout(); layout.setRowHeight(0, LayoutType::SET); center(); loadWindowState(); instances.push_back(this); setVisible(Visible_true); enableVisibleSound(true); } SellDialog::~SellDialog() { delete2(mShopItems) instances.remove(this); } void SellDialog::reset() { mShopItems->clear(); if (mSlider != nullptr) mSlider->setValue(0); mShopItemList->setSelected(-1); updateButtonsAndLabels(); } void SellDialog::addItem(const Item *const item, const int price) { if (item == nullptr) return; mShopItems->addItem2(item->getInvIndex(), item->getId(), item->getType(), item->getColor(), item->getQuantity(), price); mShopItemList->adjustSize(); } ShopItem *SellDialog::addItem(const int id, const ItemTypeT type, const ItemColor color, const int amount, const int price) { ShopItem *const item = mShopItems->addItem(id, type, color, amount, price); mShopItemList->adjustSize(); return item; } void SellDialog::action(const ActionEvent &event) { const std::string &eventId = event.getId(); if (eventId == "quit") { close(); return; } const int selectedItem = mShopItemList->getSelected(); // The following actions require a valid item selection if (selectedItem == -1 || selectedItem >= mShopItems->getNumberOfElements()) { return; } if (eventId == "slider") { if (mSlider != nullptr) { mAmountItems = CAST_S32(mSlider->getValue()); updateButtonsAndLabels(); } } else if (eventId == "inc" && mSlider != nullptr && mAmountItems < mMaxItems) { mAmountItems++; mSlider->setValue(mAmountItems); updateButtonsAndLabels(); } else if (eventId == "dec" && mSlider != nullptr && mAmountItems > 1) { mAmountItems--; mSlider->setValue(mAmountItems); updateButtonsAndLabels(); } else if (eventId == "max" && mSlider != nullptr) { mAmountItems = mMaxItems; mSlider->setValue(mAmountItems); updateButtonsAndLabels(); } else if (eventId == "presell" || eventId == "sell" || eventId == "yes" || eventId == "confirm") { sellAction(event); } } void SellDialog::valueChanged(const SelectionEvent &event A_UNUSED) { // Reset amount of items and update labels mAmountItems = 1; if (mSlider != nullptr) { mSlider->setValue(0); mSlider->setScale(1, mMaxItems); } updateButtonsAndLabels(); } void SellDialog::setMoney(const int amount) { mPlayerMoney = amount; mShopItemList->setPlayersMoney(amount); } void SellDialog::updateButtonsAndLabels() { const int selectedItem = mShopItemList->getSelected(); int income = 0; ShopItem *item = nullptr; if (selectedItem > -1 && (mShopItems->at(selectedItem) != nullptr)) { item = mShopItems->at(selectedItem); if (item != nullptr) { mMaxItems = item->getQuantity(); if (mAmountItems > mMaxItems) mAmountItems = mMaxItems; income = mAmountItems * mShopItems->at(selectedItem)->getPrice(); } else { mMaxItems = 0; mAmountItems = 0; } } else { mMaxItems = 0; mAmountItems = 0; } // Update Buttons and slider mSellButton->setEnabled(mAmountItems > 0); if (mDecreaseButton != nullptr) mDecreaseButton->setEnabled(mAmountItems > 1); if (mIncreaseButton != nullptr) mIncreaseButton->setEnabled(mAmountItems < mMaxItems); if (mSlider != nullptr) mSlider->setEnabled(mMaxItems > 1); if (mQuantityLabel != nullptr) { // Update the quantity and money labels mQuantityLabel->setCaption(strprintf("%d / %d", mAmountItems, mMaxItems)); } if (mMoneyLabel != nullptr) { // TRANSLATORS: sell dialog label mMoneyLabel->setCaption(strprintf(_("Price: %s / Total: %s"), UnitsDb::formatCurrency(income).c_str(), UnitsDb::formatCurrency(mPlayerMoney + income).c_str())); } if (item != nullptr) item->update(); } void SellDialog::setVisible(Visible visible) { Window::setVisible(visible); if (visible == Visible_true) { if (mShopItemList != nullptr) mShopItemList->requestFocus(); } else { scheduleDelete(); } } void SellDialog::closeAll() { FOR_EACH (DialogList::const_iterator, it, instances) (*it)->close(); }