/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "gui/widgets/progressbar.h" #include "client.h" #include "graphicsvertexes.h" #include "gui/font.h" #include "gui/gui.h" #include "debug.h" int ProgressBar::mInstances = 0; float ProgressBar::mAlpha = 1.0; ProgressBar::ProgressBar(const Widget2 *const widget, float progress, const int width, const int height, const int backColor, const std::string &skin, const std::string &skinFill): Widget(widget), WidgetListener(), mFillRect(), mSkin(nullptr), mProgress(progress), mProgressToGo(progress), mBackgroundColorToGo(), mText(), mVertexes(new ImageCollection), mProgressPalette(backColor), mPadding(2), mFillPadding(3), mFillImage(false), mSmoothProgress(true), mSmoothColorChange(true), mRedraw(true) { mBackgroundColor = Theme::getProgressColor(backColor >= 0 ? backColor : 0, mProgress); mBackgroundColorToGo = mBackgroundColor; mForegroundColor2 = getThemeColor(Theme::PROGRESS_BAR_OUTLINE); // The progress value is directly set at load time: if (mProgress > 1.0F || mProgress < 0.0F) mProgress = 1.0F; mForegroundColor = getThemeColor(Theme::PROGRESS_BAR); addWidgetListener(this); setSize(width, height); Theme *const theme = Theme::instance(); if (theme) { mSkin = theme->load(skin, "progressbar.xml"); if (mSkin) { setPadding(mSkin->getPadding()); mFillPadding = mSkin->getOption("fillPadding"); mFillImage = mSkin->getOption("fillImage") != 0; if (mFillImage) theme->loadRect(mFillRect, skinFill, "progressbar_fill.xml"); } setHeight(2 * mPadding + getFont()->getHeight() + 2); } mInstances++; } ProgressBar::~ProgressBar() { if (gui) gui->removeDragged(this); mInstances--; Theme *const theme = Theme::instance(); if (mSkin) { if (theme) theme->unload(mSkin); mSkin = nullptr; } Theme::unloadRect(mFillRect); delete mVertexes; mVertexes = nullptr; } void ProgressBar::logic() { BLOCK_START("ProgressBar::logic") if (mSmoothColorChange && mBackgroundColorToGo != mBackgroundColor) { // Smoothly changing the color for a nicer effect. if (mBackgroundColorToGo.r > mBackgroundColor.r) mBackgroundColor.r++; if (mBackgroundColorToGo.g > mBackgroundColor.g) mBackgroundColor.g++; if (mBackgroundColorToGo.b > mBackgroundColor.b) mBackgroundColor.b++; if (mBackgroundColorToGo.r < mBackgroundColor.r) mBackgroundColor.r--; if (mBackgroundColorToGo.g < mBackgroundColor.g) mBackgroundColor.g--; if (mBackgroundColorToGo.b < mBackgroundColor.b) mBackgroundColor.b--; mRedraw = true; } if (mSmoothProgress && mProgressToGo != mProgress) { // Smoothly showing the progressbar changes. if (mProgressToGo > mProgress) mProgress = std::min(1.0F, mProgress + 0.005F); if (mProgressToGo < mProgress) mProgress = std::max(0.0F, mProgress - 0.005F); mRedraw = true; } BLOCK_END("ProgressBar::logic") } void ProgressBar::updateAlpha() { const float alpha = std::max(client->getGuiAlpha(), Theme::instance()->getMinimumOpacity()); mAlpha = alpha; } void ProgressBar::draw(Graphics *graphics) { BLOCK_START("ProgressBar::draw") updateAlpha(); mBackgroundColor.a = static_cast(mAlpha * 255); render(graphics); BLOCK_END("ProgressBar::draw") } void ProgressBar::setProgress(const float progress) { const float p = std::min(1.0F, std::max(0.0F, progress)); mProgressToGo = p; mRedraw = true; if (!mSmoothProgress) mProgress = p; if (mProgressPalette >= 0) { mBackgroundColorToGo = Theme::getProgressColor( mProgressPalette, progress); } } void ProgressBar::setProgressPalette(const int progressPalette) { const int oldPalette = mProgressPalette; mProgressPalette = progressPalette; mRedraw = true; if (mProgressPalette != oldPalette && mProgressPalette >= 0) { mBackgroundColorToGo = Theme::getProgressColor( mProgressPalette, mProgressToGo); } } void ProgressBar::setBackgroundColor(const Color &color) { mRedraw = true; mBackgroundColorToGo = color; if (!mSmoothColorChange) mBackgroundColor = color; } void ProgressBar::setColor(const Color &color1, const Color &color2) { mForegroundColor = color1; mForegroundColor2 = color2; } void ProgressBar::render(Graphics *graphics) { if (!mSkin) return; if (isBatchDrawRenders(openGLMode)) { if (mRedraw || graphics->getRedraw()) { mRedraw = false; mVertexes->clear(); graphics->calcWindow(mVertexes, 0, 0, mDimension.width, mDimension.height, mSkin->getBorder()); if (mFillImage) { const unsigned int pad = 2 * mFillPadding; const int maxWidth = mDimension.width - pad; int width = static_cast(mProgress * static_cast(maxWidth)); if (width > 0) { if (width > maxWidth) width = maxWidth; graphics->calcWindow(mVertexes, mFillPadding, mFillPadding, width, mDimension.height - pad, mFillRect); } } } graphics->drawTileCollection(mVertexes); } else { graphics->drawImageRect(0, 0, mDimension.width, mDimension.height, mSkin->getBorder()); if (mFillImage) { const unsigned int pad = 2 * mFillPadding; const int maxWidth = mDimension.width - pad; int width = static_cast(mProgress * static_cast(maxWidth)); if (width > 0) { if (width > maxWidth) width = maxWidth; graphics->drawImageRect(mFillPadding, mFillPadding, width, mDimension.height - pad, mFillRect); } } } // The bar if (!mFillImage && mProgress > 0) { graphics->setColor(mBackgroundColor); const unsigned int pad = 2 * mFillPadding; const int maxWidth = mDimension.width - pad; int width = static_cast(mProgress * static_cast(maxWidth)); if (width > 0) { if (width > maxWidth) width = maxWidth; graphics->fillRectangle(Rect(mFillPadding, mFillPadding, width, mDimension.height - pad)); } } // The label if (!mText.empty()) { const Color oldColor = graphics->getColor(); Font *const font = gui->getFont(); const int textX = mDimension.width / 2; const int textY = (mDimension.height - font->getHeight()) / 2; graphics->setColorAll(mForegroundColor, mForegroundColor2); font->drawString(graphics, mText, textX - font->getWidth(mText) / 2, textY); graphics->setColor(oldColor); } } void ProgressBar::widgetResized(const Event &event A_UNUSED) { mRedraw = true; } void ProgressBar::widgetMoved(const Event &event A_UNUSED) { mRedraw = true; }