/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2012 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "gui/widgets/playerbox.h" #include "animatedsprite.h" #include "being.h" #include "client.h" #include "configuration.h" #include "gui/theme.h" #include "resources/image.h" #include "utils/dtor.h" #include "debug.h" PlayerBox::PlayerBox(Being *const being, const std::string &skin) : ScrollArea(), mBeing(being), mAlpha(1.0), mSkin(nullptr), mDrawBackground(false) { init(skin); } PlayerBox::PlayerBox(std::string skin) : ScrollArea(), mBeing(nullptr), mAlpha(1.0), mSkin(nullptr), mDrawBackground(false) { init(skin); } PlayerBox::~PlayerBox() { if (Theme::instance()) { Theme::instance()->unload(mSkin); Theme::instance()->unloadRect(mBackground); } mBeing = nullptr; } void PlayerBox::init(std::string skin) { setFrameSize(2); if (Theme::instance()) { if (skin.empty()) skin = "playerbox_background.xml"; mSkin = Theme::instance()->loadSkinRect(mBackground, skin, "background.xml"); if (mSkin) mDrawBackground = (mSkin->getOption("drawbackground") != 0); } else { for (int f = 0; f < 9; f ++) mBackground.grid[f] = nullptr; } } void PlayerBox::draw(gcn::Graphics *graphics) { if (mBeing) { // Draw character const int bs = getFrameSize(); const int x = getWidth() / 2 + bs - 16; const int y = getHeight() - bs - 32; mBeing->drawSpriteAt(static_cast(graphics), x, y); } if (Client::getGuiAlpha() != mAlpha) { for (int a = 0; a < 9; a++) { if (mBackground.grid[a]) mBackground.grid[a]->setAlpha(Client::getGuiAlpha()); } } } void PlayerBox::drawFrame(gcn::Graphics *graphics) { if (mDrawBackground) { int w, h, bs; bs = getFrameSize(); w = getWidth() + bs * 2; h = getHeight() + bs * 2; static_cast(graphics)->drawImageRect( 0, 0, w, h, mBackground); } }