/* * The ManaPlus Client * Copyright (C) 2007-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef GUI_WIDGETS_LAYOUT_H #define GUI_WIDGETS_LAYOUT_H #include "localconsts.h" #include class BasicContainer2; class LayoutCell; class Widget; /** * This class is a helper for adding widgets to nested tables in a window. */ class ContainerPlacer final { public: explicit ContainerPlacer(BasicContainer2 *c = nullptr, LayoutCell *lc = nullptr) : mContainer(c), mCell(lc) {} /** * Gets the pointed cell. */ LayoutCell &getCell() A_WARN_UNUSED { return *mCell; } /** * Returns a placer for the same container but to an inner cell. */ ContainerPlacer at(const int x, const int y) A_WARN_UNUSED; /** * Adds the given widget to the container and places it in the layout. * @see LayoutArray::place */ LayoutCell &operator()(const int x, const int y, Widget *const wg, const int w = 1, const int h = 1); private: BasicContainer2 *mContainer; LayoutCell *mCell; }; /** * This class contains a rectangular array of cells. */ class LayoutArray final { friend class LayoutCell; public: LayoutArray(); ~LayoutArray(); /** * Returns a reference on the cell at given position. */ LayoutCell &at(const int x, const int y, const int w = 1, const int h = 1) A_WARN_UNUSED; /** * Places a widget in a given cell. * @param w number of columns the widget spawns. * @param h number of rows the widget spawns. * @note When @a w is 1, the width of column @a x is reset to zero if * it was AUTO_DEF. Similarly for @a h. */ LayoutCell &place(Widget *const widget, const int x, const int y, const int w = 1, const int h = 1); /** * Sets the minimum width of a column. */ void setColWidth(const int n, const int w); /** * Sets the minimum height of a row. */ void setRowHeight(const int n, const int h); /** * Sets the widths of two columns to the maximum of their widths. */ void matchColWidth(const int n1, const int n2); /** * Spawns a cell over several columns/rows. */ void extend(const int x, const int y, const int w, const int h); /** * Computes and sets the positions of all the widgets. * @param nW width of the array, used to resize the AUTO_ columns. * @param nH height of the array, used to resize the AUTO_ rows. */ void reflow(const int nX, const int nY, const int nW, const int nH); private: // Copy not allowed, as the array owns all its cells. explicit LayoutArray(LayoutArray const &); LayoutArray &operator=(LayoutArray const &); /** * Gets the position and size of a widget along a given axis */ void align(int &restrict pos, int &restrict size, const int dim, LayoutCell const &restrict cell, const int *restrict const sizes, const int sizeCount) const; /** * Ensures the private vectors are large enough. */ void resizeGrid(int w, const int h); /** * Gets the column/row sizes along a given axis. * @param upp target size for the array. Ignored if AUTO_DEF. */ std::vector getSizes(const int dim, int upp) const A_WARN_UNUSED; /** * Gets the total size along a given axis. */ int getSize(const int dim) const A_WARN_UNUSED; std::vector mSizes[2]; std::vector< std::vector < LayoutCell * > > mCells; int mSpacing; }; /** * This class describes the formatting of a widget in the cell of a layout * table. Horizontally, a widget can either fill the width of the cell (minus * the cell padding), or it can retain its size and be flushed left, or flush * right, or centered in the cell. The process is similar for the vertical * alignment, except that top is represented by LEFT and bottom by RIGHT. */ class LayoutCell { friend class Layout; friend class LayoutArray; public: enum Alignment { LEFT = 0, RIGHT, CENTER, FILL }; virtual ~LayoutCell(); /** * Sets the padding around the cell content. */ LayoutCell &setPadding(int p) { mHPadding = p; mVPadding = p; return *this; } /** * Sets the vertical padding around the cell content. */ LayoutCell &setVPadding(int p) { mVPadding = p; return *this; } /** * Sets the horisontal padding around the cell content. */ LayoutCell &setHPadding(int p) { mHPadding = p; return *this; } /** * Sets the horizontal alignment of the cell content. */ LayoutCell &setHAlign(Alignment a) { mAlign[0] = a; return *this; } /** * Sets the vertical alignment of the cell content. */ LayoutCell &setVAlign(Alignment a) { mAlign[1] = a; return *this; } /** * @see LayoutArray::at */ LayoutCell &at(int x, int y) A_WARN_UNUSED { return getArray().at(x, y); } /** * @see LayoutArray::place */ LayoutCell &place(Widget *wg, int x, int y, int w = 1, int h = 1) { return getArray().place(wg, x, y, w, h); } /** * @see LayoutArray::matchColWidth */ void matchColWidth(int n1, int n2) { getArray().matchColWidth(n1, n2); } /** * @see LayoutArray::setColWidth */ void setColWidth(int n, int w) { getArray().setColWidth(n, w); } /** * @see LayoutArray::setRowHeight */ void setRowHeight(int n, int h) { getArray().setRowHeight(n, h); } /** * @see LayoutArray::extend. */ void extend(int x, int y, int w, int h) { getArray().extend(x, y, w, h); } /** * Sets the minimum widths and heights of this cell and of all the * inner cells. */ void computeSizes(); void setType(int t) { mType = t; } int getWidth() const A_WARN_UNUSED { return mExtent[0]; } int getHeight() const A_WARN_UNUSED { return mExtent[1]; } void setWidth(int w) { mExtent[0] = w; } void setHeight(int h) { mExtent[1] = h; } enum { NONE = 0, WIDGET, ARRAY }; private: LayoutCell(): mWidget(nullptr), mHPadding(0), mVPadding(0), mType(NONE) { mExtent[0] = 0; mExtent[1] = 0; mAlign[0] = 0; mAlign[1] = 0; mNbFill[0] = 0; mNbFill[1] = 0; mSize[0] = 0; mSize[1] = 0; } // Copy not allowed, as the cell may own an array. explicit LayoutCell(LayoutCell const &); LayoutCell &operator=(LayoutCell const &); union { Widget *mWidget; LayoutArray *mArray; }; /** * Returns the embedded array. Creates it if the cell does not contain * anything yet. Aborts if it contains a widget. */ LayoutArray &getArray(); /** * @see LayoutArray::reflow */ void reflow(int nx, int ny, int nw, int nh); int mSize[2]; int mHPadding; int mVPadding; int mExtent[2]; int mAlign[2]; int mNbFill[2]; int mType; }; /** * This class is an helper for setting the position of widgets. They are * positioned along the cells of some rectangular tables. The layout may either * be a single table or a tree of nested tables. * * The size of a given table column can either be set manually or be chosen * from the widest widget of the column. An empty column has a AUTO_DEF width, * which means it will be extended so that the layout fits its minimum width. * * The process is similar for table rows. By default, there is a spacing of 4 * pixels between rows and between columns, and a margin of 6 pixels around the * whole layout. */ class Layout final : public LayoutCell { public: Layout(); A_DELETE_COPY(Layout) /** * Sets the margin around the layout. */ void setMargin(int m) { setPadding(m); } /** * Sets the positions of all the widgets. * @see LayoutArray::reflow */ void reflow(int &restrict nW, int &restrict nH); /** * When the minimum size of the layout is less than the available size, * the remaining pixels are equally split amongst the FILL items. */ enum { AUTO_DEF = -42, /**< Default value, behaves like AUTO_ADD. */ AUTO_SET = -43, /**< Uses the share as the new size. */ AUTO_ADD = -44 /**< Adds the share to the current size. */ }; private: bool mComputed; }; #endif // GUI_WIDGETS_LAYOUT_H