/*
* Extended support for activating emotes
* Copyright (C) 2009 Aethyra Development Team
* Copyright (C) 2011-2012 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "gui/widgets/emoteshortcutcontainer.h"
#include "animatedsprite.h"
#include "client.h"
#include "configuration.h"
#include "emoteshortcut.h"
#include "inputmanager.h"
#include "inventory.h"
#include "item.h"
#include "itemshortcut.h"
#include "keyboardconfig.h"
#include "localplayer.h"
#include "gui/textpopup.h"
#include "gui/viewport.h"
#include "resources/image.h"
#include "utils/dtor.h"
#include "debug.h"
static const int MAX_ITEMS = 48;
EmoteShortcutContainer::EmoteShortcutContainer():
ShortcutContainer(),
mEmoteClicked(false),
mEmoteMoved(0),
mEmotePopup(new TextPopup)
{
addMouseListener(this);
addWidgetListener(this);
mBackgroundImg = Theme::getImageFromThemeXml(
"item_shortcut_background.xml", "background.xml");
if (mBackgroundImg)
mBackgroundImg->setAlpha(Client::getGuiAlpha());
// Setup emote sprites
for (int i = 0; i <= EmoteDB::getLast(); i++)
{
const EmoteSprite *const sprite = EmoteDB::getSprite(i, true);
if (sprite && sprite->sprite)
mEmoteImg.push_back(sprite);
}
// mMaxItems = EmoteDB::getLast() < MAX_ITEMS ? EmoteDB::getLast() : MAX_ITEMS;
mMaxItems = MAX_ITEMS;
if (mBackgroundImg)
{
mBoxHeight = mBackgroundImg->getHeight();
mBoxWidth = mBackgroundImg->getWidth();
}
else
{
mBoxHeight = 1;
mBoxWidth = 1;
}
mForegroundColor = getThemeColor(Theme::TEXT);
}
EmoteShortcutContainer::~EmoteShortcutContainer()
{
delete mEmotePopup;
if (mBackgroundImg)
{
mBackgroundImg->decRef();
mBackgroundImg = nullptr;
}
}
void EmoteShortcutContainer::setWidget2(const Widget2 *const widget)
{
Widget2::setWidget2(widget);
mForegroundColor = getThemeColor(Theme::TEXT);
}
void EmoteShortcutContainer::draw(gcn::Graphics *graphics)
{
if (!emoteShortcut)
return;
BLOCK_START("EmoteShortcutContainer::draw")
mAlpha = Client::getGuiAlpha();
if (Client::getGuiAlpha() != mAlpha && mBackgroundImg)
mBackgroundImg->setAlpha(mAlpha);
Graphics *const g = static_cast(graphics);
graphics->setFont(getFont());
if (mBackgroundImg)
{
for (unsigned i = 0; i < mMaxItems; i++)
{
g->drawImage(mBackgroundImg, (i % mGridWidth) * mBoxWidth,
(i / mGridWidth) * mBoxHeight);
}
}
graphics->setColor(mForegroundColor);
for (unsigned i = 0; i < mMaxItems; i++)
{
const int emoteX = (i % mGridWidth) * mBoxWidth;
const int emoteY = (i / mGridWidth) * mBoxHeight;
// Draw emote keyboard shortcut.
const std::string key = inputManager.getKeyValueString(
Input::KEY_EMOTE_1 + i);
g->drawText(key, emoteX + 2, emoteY + 2, gcn::Graphics::LEFT);
}
const unsigned sz = static_cast(mEmoteImg.size());
for (unsigned i = 0; i < mMaxItems; i++)
{
if (i < sz && mEmoteImg[i] && mEmoteImg[i]->sprite)
{
mEmoteImg[i]->sprite->draw(g, (i % mGridWidth) * mBoxWidth + 2,
(i / mGridWidth) * mBoxHeight + 10);
}
}
if (mEmoteMoved && mEmoteMoved < static_cast(sz) + 1
&& mEmoteMoved > 0)
{
// Draw the emote image being dragged by the cursor.
const EmoteSprite *const sprite = mEmoteImg[mEmoteMoved - 1];
if (sprite && sprite->sprite)
{
const AnimatedSprite *const spr = sprite->sprite;
const int tPosX = mCursorPosX - (spr->getWidth() / 2);
const int tPosY = mCursorPosY - (spr->getHeight() / 2);
spr->draw(g, tPosX, tPosY);
}
}
BLOCK_END("EmoteShortcutContainer::draw")
}
void EmoteShortcutContainer::mouseDragged(gcn::MouseEvent &event A_UNUSED)
{
/*
if (!emoteShortcut)
return;
if (event.getButton() == gcn::MouseEvent::LEFT)
{
if (!mEmoteMoved && mEmoteClicked)
{
const int index = getIndexFromGrid(event.getX(), event.getY());
if (index == -1)
return;
// const unsigned char emoteId = emoteShortcut->getEmote(index);
const unsigned char emoteId
= static_cast(index + 1);
if (emoteId)
{
mEmoteMoved = emoteId;
emoteShortcut->removeEmote(index);
}
}
if (mEmoteMoved)
{
mCursorPosX = event.getX();
mCursorPosY = event.getY();
}
}
*/
}
void EmoteShortcutContainer::mousePressed(gcn::MouseEvent &event)
{
if (!emoteShortcut)
return;
const int index = getIndexFromGrid(event.getX(), event.getY());
if (index == -1)
return;
// Stores the selected emote if there is one.
if (emoteShortcut->isEmoteSelected())
{
emoteShortcut->setEmote(index);
emoteShortcut->setEmoteSelected(0);
}
else if (emoteShortcut->getEmote(index))
{
mEmoteClicked = true;
}
}
void EmoteShortcutContainer::mouseReleased(gcn::MouseEvent &event)
{
if (!emoteShortcut)
return;
if (event.getButton() == gcn::MouseEvent::LEFT)
{
const int index = getIndexFromGrid(event.getX(), event.getY());
if (emoteShortcut->isEmoteSelected())
emoteShortcut->setEmoteSelected(0);
if (index == -1)
{
mEmoteMoved = 0;
return;
}
if (mEmoteMoved)
{
emoteShortcut->setEmotes(index, mEmoteMoved);
mEmoteMoved = 0;
}
else if (emoteShortcut->getEmote(index) && mEmoteClicked)
{
emoteShortcut->useEmote(index + 1);
}
if (mEmoteClicked)
mEmoteClicked = false;
}
}
void EmoteShortcutContainer::mouseMoved(gcn::MouseEvent &event)
{
if (!emoteShortcut || !mEmotePopup)
return;
const int index = getIndexFromGrid(event.getX(), event.getY());
if (index == -1)
return;
mEmotePopup->setVisible(false);
if (static_cast(index) < mEmoteImg.size() && mEmoteImg[index])
{
mEmotePopup->show(viewport->getMouseX(), viewport->getMouseY(),
mEmoteImg[index]->name);
}
}
void EmoteShortcutContainer::mouseExited(gcn::MouseEvent &event A_UNUSED)
{
if (mEmotePopup)
mEmotePopup->setVisible(false);
}
void EmoteShortcutContainer::widgetHidden(const gcn::Event &event A_UNUSED)
{
if (mEmotePopup)
mEmotePopup->setVisible(false);
}