/*
* The ManaPlus Client
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 Andrei Karas
* Copyright (C) 2011-2012 The ManaPlus developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "gui/widgets/dropshortcutcontainer.h"
#include "gui/inventorywindow.h"
#include "gui/itempopup.h"
#include "gui/palette.h"
#include "gui/theme.h"
#include "gui/viewport.h"
#include "client.h"
#include "dropshortcut.h"
#include "keyboardconfig.h"
#include "localplayer.h"
#include "playerinfo.h"
#include "resources/image.h"
#include "resources/resourcemanager.h"
#include "debug.h"
DropShortcutContainer::DropShortcutContainer():
ShortcutContainer(),
mItemClicked(false),
mItemMoved(nullptr),
mItemPopup(new ItemPopup),
mEquipedColor(getThemeColor(Theme::ITEM_EQUIPPED)),
mUnEquipedColor(getThemeColor(Theme::ITEM_NOT_EQUIPPED))
{
addMouseListener(this);
addWidgetListener(this);
mBackgroundImg = Theme::getImageFromThemeXml(
"item_shortcut_background.xml", "background.xml");
if (dropShortcut)
mMaxItems = dropShortcut->getItemCount();
else
mMaxItems = 0;
if (mBackgroundImg)
{
mBackgroundImg->setAlpha(Client::getGuiAlpha());
mBoxHeight = mBackgroundImg->getHeight();
mBoxWidth = mBackgroundImg->getWidth();
}
else
{
mBoxHeight = 1;
mBoxWidth = 1;
}
}
DropShortcutContainer::~DropShortcutContainer()
{
if (mBackgroundImg)
{
mBackgroundImg->decRef();
mBackgroundImg = nullptr;
}
delete mItemPopup;
mItemPopup = nullptr;
}
void DropShortcutContainer::setWidget2(const Widget2 *const widget)
{
Widget2::setWidget2(widget);
mEquipedColor = getThemeColor(Theme::ITEM_EQUIPPED);
mUnEquipedColor = getThemeColor(Theme::ITEM_NOT_EQUIPPED);
}
void DropShortcutContainer::draw(gcn::Graphics *graphics)
{
if (!dropShortcut)
return;
if (Client::getGuiAlpha() != mAlpha)
{
mAlpha = Client::getGuiAlpha();
if (mBackgroundImg)
mBackgroundImg->setAlpha(mAlpha);
}
Graphics *const g = static_cast(graphics);
graphics->setFont(getFont());
if (mBackgroundImg)
{
for (unsigned i = 0; i < mMaxItems; i++)
{
g->drawImage(mBackgroundImg, (i % mGridWidth) * mBoxWidth,
(i / mGridWidth) * mBoxHeight);
}
}
const Inventory *const inv = PlayerInfo::getInventory();
if (!inv)
return;
for (unsigned i = 0; i < mMaxItems; i++)
{
const int itemX = (i % mGridWidth) * mBoxWidth;
const int itemY = (i / mGridWidth) * mBoxHeight;
if (dropShortcut->getItem(i) < 0)
continue;
const Item *const item = inv->findItem(dropShortcut->getItem(i),
dropShortcut->getItemColor(i));
if (item)
{
// Draw item icon.
Image *const image = item->getImage();
if (image)
{
std::string caption;
if (item->getQuantity() > 1)
caption = toString(item->getQuantity());
else if (item->isEquipped())
caption = "Eq.";
image->setAlpha(1.0f);
g->drawImage(image, itemX, itemY);
if (item->isEquipped())
g->setColor(mEquipedColor);
else
g->setColor(mUnEquipedColor);
g->drawText(caption, itemX + mBoxWidth / 2,
itemY + mBoxHeight - 14, gcn::Graphics::CENTER);
}
}
}
if (mItemMoved)
{
// Draw the item image being dragged by the cursor.
const Image *const image = mItemMoved->getImage();
if (image)
{
const int tPosX = mCursorPosX - (image->mBounds.w / 2);
const int tPosY = mCursorPosY - (image->mBounds.h / 2);
g->drawImage(image, tPosX, tPosY);
g->drawText(toString(mItemMoved->getQuantity()),
tPosX + mBoxWidth / 2, tPosY + mBoxHeight - 14,
gcn::Graphics::CENTER);
}
}
}
void DropShortcutContainer::mouseDragged(gcn::MouseEvent &event)
{
if (!dropShortcut)
return;
if (event.getButton() == gcn::MouseEvent::LEFT)
{
if (!mItemMoved && mItemClicked)
{
const int index = getIndexFromGrid(event.getX(), event.getY());
if (index == -1)
return;
const int itemId = dropShortcut->getItem(index);
const unsigned char itemColor = dropShortcut->getItemColor(index);
if (itemId < 0)
return;
const Inventory *const inv = PlayerInfo::getInventory();
if (!inv)
return;
Item *const item = inv->findItem(itemId, itemColor);
if (item)
{
mItemMoved = item;
dropShortcut->removeItem(index);
}
}
if (mItemMoved)
{
mCursorPosX = event.getX();
mCursorPosY = event.getY();
}
}
}
void DropShortcutContainer::mousePressed(gcn::MouseEvent &event)
{
if (!dropShortcut || !inventoryWindow)
return;
const int index = getIndexFromGrid(event.getX(), event.getY());
if (index == -1)
return;
if (event.getButton() == gcn::MouseEvent::LEFT)
{
// Stores the selected item if theirs one.
if (dropShortcut->isItemSelected() && inventoryWindow->isVisible())
{
dropShortcut->setItem(index);
dropShortcut->setItemSelected(-1);
inventoryWindow->unselectItem();
}
else if (dropShortcut->getItem(index))
{
mItemClicked = true;
}
}
else if (event.getButton() == gcn::MouseEvent::RIGHT)
{
const Inventory *const inv = PlayerInfo::getInventory();
if (!inv)
return;
Item *const item = inv->findItem(dropShortcut->getItem(index),
dropShortcut->getItemColor(index));
if (viewport)
viewport->showDropPopup(item);
}
}
void DropShortcutContainer::mouseReleased(gcn::MouseEvent &event)
{
if (!dropShortcut)
return;
if (event.getButton() == gcn::MouseEvent::LEFT)
{
if (dropShortcut->isItemSelected())
dropShortcut->setItemSelected(-1);
const int index = getIndexFromGrid(event.getX(), event.getY());
if (index == -1)
{
mItemMoved = nullptr;
return;
}
if (mItemMoved)
{
dropShortcut->setItems(index, mItemMoved->getId(),
mItemMoved->getColor());
mItemMoved = nullptr;
}
if (mItemClicked)
mItemClicked = false;
}
}
// Show ItemTooltip
void DropShortcutContainer::mouseMoved(gcn::MouseEvent &event)
{
if (!dropShortcut)
return;
const int index = getIndexFromGrid(event.getX(), event.getY());
if (index == -1)
return;
const int itemId = dropShortcut->getItem(index);
const unsigned char itemColor = dropShortcut->getItemColor(index);
if (itemId < 0)
return;
const Inventory *const inv = PlayerInfo::getInventory();
if (!inv)
return;
const Item *const item = inv->findItem(itemId, itemColor);
if (item && viewport)
{
mItemPopup->setItem(item);
mItemPopup->position(viewport->getMouseX(), viewport->getMouseY());
}
else
{
mItemPopup->setVisible(false);
}
}
// Hide ItemTooltip
void DropShortcutContainer::mouseExited(gcn::MouseEvent &event A_UNUSED)
{
if (mItemPopup)
mItemPopup->setVisible(false);
}
void DropShortcutContainer::widgetHidden(const gcn::Event &event A_UNUSED)
{
if (mItemPopup)
mItemPopup->setVisible(false);
}