/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2013 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef GUI_WIDGETS_CHARACTERDISPLAY_H #define GUI_WIDGETS_CHARACTERDISPLAY_H #include "gui/widgets/container.h" #include "gui/widgets/playerbox.h" #include "net/charserverhandler.h" #include "net/net.h" #include #include "localconsts.h" class CharSelectDialog; class Label; class TextPopup; class CharacterDisplay final : public Container, public gcn::MouseListener, public gcn::WidgetListener { public: CharacterDisplay(const Widget2 *const widget, CharSelectDialog *const charSelectDialog); A_DELETE_COPY(CharacterDisplay) ~CharacterDisplay(); void setCharacter(Net::Character *const character); Net::Character *getCharacter() const { return mCharacter; } void requestFocus() override; void setActive(const bool active); bool isSelectFocused() const { return false; } bool isDeleteFocused() const { return false; } void focusSelect() { } void focusDelete() { } void setSelect(bool b) { mPlayerBox->setSelected(b); } void widgetHidden(const gcn::Event &event) override; void mouseExited(gcn::MouseEvent &event) override; void mouseMoved(gcn::MouseEvent &event) override; void mousePressed(gcn::MouseEvent &event); private: void update(); Net::Character *mCharacter; PlayerBox *mPlayerBox; Label *mName; TextPopup *mPopup; }; #endif // GUI_WIDGETS_CHARACTERDISPLAY_H