/*
* Gui Skinning
* Copyright (C) 2008 The Legend of Mazzeroth Development Team
* Copyright (C) 2009 Aethyra Development Team
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "gui/theme.h"
#include "client.h"
#include "configuration.h"
#include "log.h"
#include "resources/dye.h"
#include "resources/image.h"
#include "resources/imageset.h"
#include "resources/resourcemanager.h"
#include "utils/dtor.h"
#include "utils/stringutils.h"
#include "utils/xml.h"
#include
#include
#include
static std::string defaultThemePath;
std::string Theme::mThemePath;
std::string Theme::mThemeName;
Theme *Theme::mInstance = 0;
// Set the theme path...
static void initDefaultThemePath()
{
ResourceManager *resman = ResourceManager::getInstance();
defaultThemePath = branding.getStringValue("guiThemePath");
logger->log("defaultThemePath: " + defaultThemePath);
if (!defaultThemePath.empty() && resman->isDirectory(defaultThemePath))
return;
else
defaultThemePath = "themes/";
}
Skin::Skin(ImageRect skin, Image *close, Image *stickyUp, Image *stickyDown,
const std::string &filePath,
const std::string &name):
instances(0),
mFilePath(filePath),
mName(name),
mBorder(skin),
mCloseImage(close),
mStickyImageUp(stickyUp),
mStickyImageDown(stickyDown)
{}
Skin::~Skin()
{
// Clean up static resources
for (int i = 0; i < 9; i++)
{
delete mBorder.grid[i];
mBorder.grid[i] = 0;
}
if (mCloseImage)
{
mCloseImage->decRef();
mCloseImage = 0;
}
delete mStickyImageUp;
mStickyImageUp = 0;
delete mStickyImageDown;
mStickyImageDown = 0;
}
void Skin::updateAlpha(float minimumOpacityAllowed)
{
const float alpha = static_cast(
std::max(static_cast(minimumOpacityAllowed),
static_cast(Client::getGuiAlpha())));
for (int i = 0; i < 9; i++)
{
if (mBorder.grid[i])
mBorder.grid[i]->setAlpha(alpha);
}
if (mCloseImage)
mCloseImage->setAlpha(alpha);
if (mStickyImageUp)
mStickyImageUp->setAlpha(alpha);
if (mStickyImageDown)
mStickyImageDown->setAlpha(alpha);
}
int Skin::getMinWidth() const
{
if (!mBorder.grid[ImageRect::UPPER_LEFT]
|| !mBorder.grid[ImageRect::UPPER_RIGHT])
{
return 1;
}
return mBorder.grid[ImageRect::UPPER_LEFT]->getWidth() +
mBorder.grid[ImageRect::UPPER_RIGHT]->getWidth();
}
int Skin::getMinHeight() const
{
if (!mBorder.grid[ImageRect::UPPER_LEFT]
|| !mBorder.grid[ImageRect::LOWER_LEFT])
{
return 1;
}
return mBorder.grid[ImageRect::UPPER_LEFT]->getHeight() +
mBorder.grid[ImageRect::LOWER_LEFT]->getHeight();
}
Theme::Theme():
Palette(THEME_COLORS_END),
mMinimumOpacity(-1.0f),
mProgressColors(ProgressColors(THEME_PROG_END))
{
initDefaultThemePath();
config.addListener("guialpha", this);
loadColors();
mColors[HIGHLIGHT].ch = 'H';
mColors[CHAT].ch = 'C';
mColors[GM].ch = 'G';
mColors[PLAYER].ch = 'Y';
mColors[WHISPER].ch = 'W';
mColors[WHISPER_OFFLINE].ch = 'w';
mColors[IS].ch = 'I';
mColors[PARTY_CHAT_TAB].ch = 'P';
mColors[GUILD_CHAT_TAB].ch = 'U';
mColors[SERVER].ch = 'S';
mColors[LOGGER].ch = 'L';
mColors[HYPERLINK].ch = '<';
}
Theme::~Theme()
{
delete_all(mSkins);
config.removeListener("guialpha", this);
delete_all(mProgressColors);
}
Theme *Theme::instance()
{
if (!mInstance)
mInstance = new Theme;
return mInstance;
}
void Theme::deleteInstance()
{
delete mInstance;
mInstance = 0;
}
gcn::Color Theme::getProgressColor(int type, float progress)
{
int color[3] = {0, 0, 0};
if (mInstance)
{
DyePalette *dye = mInstance->mProgressColors[type];
if (dye)
dye->getColor(progress, color);
else
logger->log("color not found: " + toString(type));
}
return gcn::Color(color[0], color[1], color[2]);
}
Skin *Theme::load(const std::string &filename, const std::string &defaultPath)
{
// Check if this skin was already loaded
SkinIterator skinIterator = mSkins.find(filename);
if (mSkins.end() != skinIterator)
{
if (skinIterator->second)
skinIterator->second->instances++;
return skinIterator->second;
}
Skin *skin = readSkin(filename);
if (!skin)
{
// Try falling back on the defaultPath if this makes sense
if (filename != defaultPath)
{
logger->log("Error loading skin '%s', falling back on default.",
filename.c_str());
skin = readSkin(defaultPath);
}
if (!skin)
{
logger->log(strprintf("Error: Loading default skin '%s' failed. "
"Make sure the skin file is valid.",
defaultPath.c_str()));
}
}
// Add the skin to the loaded skins
mSkins[filename] = skin;
return skin;
}
void Theme::setMinimumOpacity(float minimumOpacity)
{
if (minimumOpacity > 1.0f)
return;
mMinimumOpacity = minimumOpacity;
updateAlpha();
}
void Theme::updateAlpha()
{
for (SkinIterator iter = mSkins.begin(); iter != mSkins.end(); ++iter)
{
if (iter->second)
iter->second->updateAlpha(mMinimumOpacity);
}
}
void Theme::optionChanged(const std::string &)
{
updateAlpha();
}
Skin *Theme::readSkin(const std::string &filename)
{
if (filename.empty())
return 0;
// std::string filename = filename0;
// ResourceManager *resman = ResourceManager::getInstance();
logger->log("Loading skin '%s'.", filename.c_str());
// filename = resman->mapPathToSkin(filename0);
XML::Document doc(resolveThemePath(filename));
xmlNodePtr rootNode = doc.rootNode();
if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "skinset"))
return 0;
const std::string skinSetImage = XML::getProperty(rootNode, "image", "");
if (skinSetImage.empty())
{
logger->log1("Theme::readSkin(): Skinset does not define an image!");
return 0;
}
logger->log("Theme::load(): defines '%s' as a skin image.",
skinSetImage.c_str());
Image *dBorders = Theme::getImageFromTheme(skinSetImage);
ImageRect border;
memset(&border, 0, sizeof(ImageRect));
// iterate 's
for_each_xml_child_node(widgetNode, rootNode)
{
if (!xmlStrEqual(widgetNode->name, BAD_CAST "widget"))
continue;
const std::string widgetType =
XML::getProperty(widgetNode, "type", "unknown");
if (widgetType == "Window")
{
// Iterate through 's
// LEEOR / TODO:
// We need to make provisions to load in a CloseButton image. For
// now it can just be hard-coded.
for_each_xml_child_node(partNode, widgetNode)
{
if (!xmlStrEqual(partNode->name, BAD_CAST "part"))
continue;
const std::string partType =
XML::getProperty(partNode, "type", "unknown");
// TOP ROW
const int xPos = XML::getProperty(partNode, "xpos", 0);
const int yPos = XML::getProperty(partNode, "ypos", 0);
const int width = XML::getProperty(partNode, "width", 1);
const int height = XML::getProperty(partNode, "height", 1);
if (partType == "top-left-corner")
{
if (dBorders)
{
border.grid[0] = dBorders->getSubImage(
xPos, yPos, width, height);
}
else
{
border.grid[0] = 0;
}
}
else if (partType == "top-edge")
{
if (dBorders)
{
border.grid[1] = dBorders->getSubImage(
xPos, yPos, width, height);
}
else
{
border.grid[1] = 0;
}
}
else if (partType == "top-right-corner")
{
if (dBorders)
{
border.grid[2] = dBorders->getSubImage(
xPos, yPos, width, height);
}
else
{
border.grid[2] = 0;
}
}
// MIDDLE ROW
else if (partType == "left-edge")
{
if (dBorders)
{
border.grid[3] = dBorders->getSubImage(
xPos, yPos, width, height);
}
else
{
border.grid[3] = 0;
}
}
else if (partType == "bg-quad")
{
if (dBorders)
{
border.grid[4] = dBorders->getSubImage(
xPos, yPos, width, height);
}
else
{
border.grid[4] = 0;
}
}
else if (partType == "right-edge")
{
if (dBorders)
{
border.grid[5] = dBorders->getSubImage(
xPos, yPos, width, height);
}
else
{
border.grid[5] = 0;
}
}
// BOTTOM ROW
else if (partType == "bottom-left-corner")
{
if (dBorders)
{
border.grid[6] = dBorders->getSubImage(
xPos, yPos, width, height);
}
else
{
border.grid[6] = 0;
}
}
else if (partType == "bottom-edge")
{
if (dBorders)
{
border.grid[7] = dBorders->getSubImage(
xPos, yPos, width, height);
}
else
{
border.grid[7] = 0;
}
}
else if (partType == "bottom-right-corner")
{
if (dBorders)
{
border.grid[8] = dBorders->getSubImage(
xPos, yPos, width, height);
}
else
{
border.grid[8] = 0;
}
}
else
{
logger->log("Theme::readSkin(): Unknown part type '%s'",
partType.c_str());
}
}
}
else
{
logger->log("Theme::readSkin(): Unknown widget type '%s'",
widgetType.c_str());
}
}
if (dBorders)
dBorders->decRef();
logger->log1("Finished loading skin.");
// Hard-coded for now until we update the above code
// to look for window buttons
Image *closeImage = Theme::getImageFromTheme("close_button.png");
Image *sticky = Theme::getImageFromTheme("sticky_button.png");
Image *stickyImageUp = 0;
Image *stickyImageDown = 0;
if (sticky)
{
stickyImageUp = sticky->getSubImage(0, 0, 15, 15);
stickyImageDown = sticky->getSubImage(15, 0, 15, 15);
sticky->decRef();
}
Skin *skin = new Skin(border, closeImage, stickyImageUp, stickyImageDown,
filename);
skin->updateAlpha(mMinimumOpacity);
return skin;
}
bool Theme::tryThemePath(std::string themeName)
{
if (!themeName.empty())
{
std::string path = defaultThemePath + themeName;
if (PHYSFS_exists(path.c_str()))
{
mThemePath = path;
mThemeName = themeName;
return true;
}
}
return false;
}
void Theme::fillSkinsList(std::vector &list)
{
char **skins = PHYSFS_enumerateFiles(
branding.getStringValue("guiThemePath").c_str());
for (char **i = skins; *i != 0; i++)
{
if (PHYSFS_isDirectory((
branding.getStringValue("guiThemePath") + *i).c_str()))
{
list.push_back(*i);
}
}
PHYSFS_freeList(skins);
}
void Theme::fillFontsList(std::vector &list)
{
PHYSFS_permitSymbolicLinks(1);
char **fonts = PHYSFS_enumerateFiles(
branding.getStringValue("fontsPath").c_str());
for (char **i = fonts; *i != 0; i++)
{
if (!PHYSFS_isDirectory((
branding.getStringValue("fontsPath") + *i).c_str()))
{
list.push_back(*i);
}
}
PHYSFS_freeList(fonts);
PHYSFS_permitSymbolicLinks(0);
}
void Theme::selectSkin()
{
prepareThemePath();
}
void Theme::prepareThemePath()
{
initDefaultThemePath();
mThemePath = "";
mThemeName = "";
// Try theme from settings
if (tryThemePath(config.getValue("selectedSkin", "")))
return;
// Try theme from settings
if (tryThemePath(config.getValue("theme", "")))
return;
// Try theme from branding
if (tryThemePath(branding.getValue("theme", "")))
return;
if (mThemePath.empty())
mThemePath = "graphics/gui";
instance()->loadColors(mThemePath);
logger->log("Selected Theme: " + mThemePath);
}
std::string Theme::resolveThemePath(const std::string &path)
{
// Need to strip off any dye info for the existence tests
int pos = static_cast(path.find('|'));
std::string file;
if (pos > 0)
file = path.substr(0, pos);
else
file = path;
// Might be a valid path already
if (PHYSFS_exists(file.c_str()))
return path;
// Try the theme
file = getThemePath() + "/" + file;
if (PHYSFS_exists(file.c_str()))
return getThemePath() + "/" + path;
// Backup
return branding.getStringValue("guiPath") + path;
}
Image *Theme::getImageFromTheme(const std::string &path)
{
ResourceManager *resman = ResourceManager::getInstance();
return resman->getImage(resolveThemePath(path));
}
ImageSet *Theme::getImageSetFromTheme(const std::string &path,
int w, int h)
{
ResourceManager *resman = ResourceManager::getInstance();
return resman->getImageSet(resolveThemePath(path), w, h);
}
static int readColorType(const std::string &type)
{
static std::string colors[] =
{
"TEXT",
"SHADOW",
"OUTLINE",
"PROGRESS_BAR",
"BUTTON",
"BUTTON_DISABLED",
"TAB",
"PARTY_CHAT_TAB",
"PARTY_SOCIAL_TAB",
"GUILD_CHAT_TAB",
"GUILD_SOCIAL_TAB",
"BACKGROUND",
"HIGHLIGHT",
"TAB_FLASH",
"TAB_PLAYER_FLASH",
"SHOP_WARNING",
"ITEM_EQUIPPED",
"CHAT",
"GM",
"PLAYER",
"WHISPER",
"WHISPER_OFFLINE",
"IS",
"SERVER",
"LOGGER",
"HYPERLINK",
"UNKNOWN_ITEM",
"GENERIC",
"HEAD",
"USABLE",
"TORSO",
"ONEHAND",
"LEGS",
"FEET",
"TWOHAND",
"SHIELD",
"RING",
"NECKLACE",
"ARMS",
"AMMO",
"SERVER_VERSION_NOT_SUPPORTED",
"WARNING",
"CHARM"
};
if (type.empty())
return -1;
for (int i = 0; i < Theme::THEME_COLORS_END; i++)
{
if (compareStrI(type, colors[i]) == 0)
return i;
}
return -1;
}
static gcn::Color readColor(const std::string &description)
{
int size = static_cast(description.length());
if (size < 7 || description[0] != '#')
{
logger->log("Error, invalid theme color palette: %s",
description.c_str());
return Palette::BLACK;
}
int v = 0;
for (int i = 1; i < 7; ++i)
{
char c = description[i];
int n;
if ('0' <= c && c <= '9')
{
n = c - '0';
}
else if ('A' <= c && c <= 'F')
{
n = c - 'A' + 10;
}
else if ('a' <= c && c <= 'f')
{
n = c - 'a' + 10;
}
else
{
logger->log("Error, invalid theme color palette: %s",
description.c_str());
return Palette::BLACK;
}
v = (v << 4) | n;
}
return gcn::Color(v);
}
static Palette::GradientType readColorGradient(const std::string &grad)
{
static std::string grads[] =
{
"STATIC",
"PULSE",
"SPECTRUM",
"RAINBOW"
};
if (grad.empty())
return Palette::STATIC;
for (int i = 0; i < 4; i++)
{
if (compareStrI(grad, grads[i]))
return static_cast(i);
}
return Palette::STATIC;
}
static int readProgressType(const std::string &type)
{
static std::string colors[] =
{
"DEFAULT",
"HP",
"MP",
"NO_MP",
"EXP",
"INVY_SLOTS",
"WEIGHT",
"JOB"
};
if (type.empty())
return -1;
for (int i = 0; i < Theme::THEME_PROG_END; i++)
{
if (compareStrI(type, colors[i]) == 0)
return i;
}
return -1;
}
void Theme::loadColors(std::string file)
{
// if (file == mThemePath)
// return; // No need to reload
if (file == "")
file = "colors.xml";
else
file += "/colors.xml";
XML::Document doc(resolveThemePath(file));
xmlNodePtr root = doc.rootNode();
if (!root || !xmlStrEqual(root->name, BAD_CAST "colors"))
{
logger->log("Error loading colors file: %s", file.c_str());
return;
}
logger->log("Loading colors file: %s", file.c_str());
int type;
std::string temp;
gcn::Color color;
GradientType grad;
for_each_xml_child_node(node, root)
{
if (xmlStrEqual(node->name, BAD_CAST "color"))
{
type = readColorType(XML::getProperty(node, "id", ""));
if (type < 0) // invalid or no type given
continue;
temp = XML::getProperty(node, "color", "");
if (temp.empty()) // no color set, so move on
continue;
color = readColor(temp);
grad = readColorGradient(XML::getProperty(node, "effect", ""));
mColors[type].set(type, color, grad, 10);
}
else if (xmlStrEqual(node->name, BAD_CAST "progressbar"))
{
type = readProgressType(XML::getProperty(node, "id", ""));
if (type < 0) // invalid or no type given
continue;
mProgressColors[type] = new DyePalette(XML::getProperty(node,
"color", ""));
}
}
}