/* * The ManaPlus Client * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2010 Andrei Karas * Copyright (C) 2011-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "gui/shortcut/spellshortcut.h" #include "spellmanager.h" #include "textcommand.h" #include "debug.h" SpellShortcut *spellShortcut = nullptr; SpellShortcut::SpellShortcut() : mItemSelected(-1) { load(); } SpellShortcut::~SpellShortcut() { } void SpellShortcut::load() { for (unsigned f = 0; f < SPELLS_SIZE; f ++) mItems[f] = -1; if (spellManager == nullptr) return; const STD_VECTOR &spells = spellManager->getAll(); unsigned k = 0; for (STD_VECTOR::const_iterator i = spells.begin(), i_end = spells.end(); i != i_end && k < SPELLS_SIZE; ++i) { mItems[k++] = (*i)->getId(); } } unsigned int SpellShortcut::getSpellsCount() { return SPELL_SHORTCUT_ITEMS; }