/* * The ManaPlus Client * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2010 Andrei Karas * Copyright (C) 2011-2017 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef GUI_SHORTCUT_SHORTCUTBASE_H #define GUI_SHORTCUT_SHORTCUTBASE_H #include "enums/simpletypes/itemcolor.h" #include #include "localconsts.h" class Item; /** * The class which keeps track of the item shortcuts. */ class ShortcutBase notfinal { public: /** * Constructor. */ ShortcutBase(const std::string &itemName, const std::string &colorName, const int maxSize); A_DELETE_COPY(ShortcutBase) /** * Destructor. */ virtual ~ShortcutBase(); /** * Load the configuration information. */ void load(); /** * Save the configuration information. */ void save() const; /** * Returns the shortcut item ID specified by the index. * * @param index Index of the shortcut item. */ int getItem(const int index) const A_WARN_UNUSED { return mItems[index]; } ItemColor getItemColor(const int index) const A_WARN_UNUSED { return mItemColors[index]; } /** * Returns the amount of shortcut items. */ int getItemCount() const noexcept2 A_WARN_UNUSED { return mMaxSize; } /** * Returns the item ID that is currently selected. */ int getItemSelected() const noexcept2 A_WARN_UNUSED { return mItemSelected; } /** * Adds the selected item ID to the items specified by the index. * * @param index Index of the items. */ void setItem(const int index); /** * Adds an item to the items store specified by the index. * * @param index Index of the item. * @param itemId ID of the item. */ void setItems(const int index, const int itemId, const ItemColor color) { mItems[index] = itemId; mItemColors[index] = color; save(); } /** * Set the item that is selected. * * @param itemId The ID of the item that is to be assigned. */ void setItemSelected(const int itemId) { mItemSelected = itemId; } void setItemSelected(const Item *const item); /** * A flag to check if the item is selected. */ bool isItemSelected() const noexcept2 A_WARN_UNUSED { return mItemSelected > -1; } /** * Remove a item from the shortcut. */ void removeItem(const int index) { mItems[index] = -1; save(); } void clear(const bool isSave = true); private: int *mItems A_NONNULLPOINTER; ItemColor *mItemColors A_NONNULLPOINTER; std::string mItemName; std::string mColorName; int mItemSelected; int mMaxSize; ItemColor mItemColorSelected; }; #endif // GUI_SHORTCUT_SHORTCUTBASE_H