/* * Setup action data configuration * Copyright (C) 2007 Joshua Langley * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef GUI_SETUPACTIONDATA_H #define GUI_SETUPACTIONDATA_H #include "input/inputaction.h" #include "input/keydata.h" #include "utils/gettext.h" #include "utils/stringutils.h" #include struct SetupActionData final { #ifdef ADVGCC SetupActionData(const std::string &name0, const int actionId0, const std::string &text0) : name(name0), actionId(actionId0), text(text0) { } A_DELETE_COPY(SetupActionData) #endif std::string name; const int actionId; std::string text; }; static SetupActionData setupActionData0[] = { { // TRANSLATORS: input action name N_("Target and attack keys"), InputAction::NO_VALUE, "", }, { // TRANSLATORS: input action name N_("Attack"), InputAction::ATTACK, "", }, { // TRANSLATORS: input action name N_("Target & Attack"), InputAction::TARGET_ATTACK, "", }, { // TRANSLATORS: input action name N_("Move to Target"), InputAction::MOVE_TO_TARGET, "", }, { // TRANSLATORS: input action name N_("Change Move to Target type"), InputAction::CHANGE_MOVE_TO_TARGET, "", }, { // TRANSLATORS: input action name N_("Move to Home location"), InputAction::MOVE_TO_HOME, "", }, { // TRANSLATORS: input action name N_("Set home location"), InputAction::SET_HOME, "", }, { // TRANSLATORS: input action name N_("Move to navigation point"), InputAction::MOVE_TO_POINT, "", }, { // TRANSLATORS: input action name N_("Talk"), InputAction::TALK, "", }, { // TRANSLATORS: input action name N_("Stop Attack / Modifier key"), InputAction::STOP_ATTACK, "", }, { // TRANSLATORS: input action name N_("Untarget"), InputAction::UNTARGET, "", }, { // TRANSLATORS: input action name N_("Target monster"), InputAction::TARGET_MONSTER, "", }, { // TRANSLATORS: input action name N_("Target NPC"), InputAction::TARGET_NPC, "", }, { // TRANSLATORS: input action name N_("Target Player"), InputAction::TARGET_PLAYER, "", }, { // TRANSLATORS: input action name N_("Other Keys"), InputAction::NO_VALUE, "", }, { // TRANSLATORS: input action name N_("Pickup"), InputAction::PICKUP, "", }, { // TRANSLATORS: input action name N_("Change Pickup Type"), InputAction::CHANGE_PICKUP_TYPE, "", }, { // TRANSLATORS: input action name N_("Sit"), InputAction::SIT, "", }, { // TRANSLATORS: input action name N_("Screenshot"), InputAction::SCREENSHOT, "", }, { // TRANSLATORS: input action name N_("Enable/Disable Trading"), InputAction::TRADE, "", }, { // TRANSLATORS: input action name N_("Open trade window"), InputAction::OPEN_TRADE, "", }, { // TRANSLATORS: input action name N_("Change Map View Mode"), InputAction::PATHFIND, "", }, { // TRANSLATORS: input action name N_("Select OK"), InputAction::OK, "", }, { // TRANSLATORS: input action name N_("Quit"), InputAction::QUIT, "", }, { // TRANSLATORS: input action name N_("Stop or sit"), InputAction::STOP_SIT, "", }, { // TRANSLATORS: input action name N_("Return to safe video mode"), InputAction::SAFE_VIDEO, "", }, { "", InputAction::NO_VALUE, "" } }; static SetupActionData setupActionData1[] = { { // TRANSLATORS: input action name N_("Shortcuts modifiers keys"), InputAction::NO_VALUE, "" }, { // TRANSLATORS: input action name N_("Item Shortcuts Key"), InputAction::SHORTCUTS_KEY, "", }, { // TRANSLATORS: input action name N_("Shortcuts keys"), InputAction::NO_VALUE, "" }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 1), InputAction::SHORTCUT_1, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 2), InputAction::SHORTCUT_2, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 3), InputAction::SHORTCUT_3, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 4), InputAction::SHORTCUT_4, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 5), InputAction::SHORTCUT_5, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 6), InputAction::SHORTCUT_6, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 7), InputAction::SHORTCUT_7, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 8), InputAction::SHORTCUT_8, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 9), InputAction::SHORTCUT_9, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 10), InputAction::SHORTCUT_10, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 11), InputAction::SHORTCUT_11, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 12), InputAction::SHORTCUT_12, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 13), InputAction::SHORTCUT_13, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 14), InputAction::SHORTCUT_14, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 15), InputAction::SHORTCUT_15, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 16), InputAction::SHORTCUT_16, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 17), InputAction::SHORTCUT_17, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 18), InputAction::SHORTCUT_18, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 19), InputAction::SHORTCUT_19, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 20), InputAction::SHORTCUT_20, "", }, { "", InputAction::NO_VALUE, "" } }; static SetupActionData setupActionData2[] = { { // TRANSLATORS: input action name N_("Show Windows Menu"), InputAction::SHOW_WINDOWS, "", }, { // TRANSLATORS: input action name N_("Hide Windows"), InputAction::HIDE_WINDOWS, "", }, { // TRANSLATORS: input action name N_("About Window"), InputAction::WINDOW_ABOUT, "", }, { // TRANSLATORS: input action name N_("Help Window"), InputAction::WINDOW_HELP, "", }, { // TRANSLATORS: input action name N_("Status Window"), InputAction::WINDOW_STATUS, "", }, { // TRANSLATORS: input action name N_("Inventory Window"), InputAction::WINDOW_INVENTORY, "", }, { // TRANSLATORS: input action name N_("Equipment Window"), InputAction::WINDOW_EQUIPMENT, "", }, { // TRANSLATORS: input action name N_("Skill Window"), InputAction::WINDOW_SKILL, "", }, { // TRANSLATORS: input action name N_("Minimap Window"), InputAction::WINDOW_MINIMAP, "", }, { // TRANSLATORS: input action name N_("Chat Window"), InputAction::WINDOW_CHAT, "", }, { // TRANSLATORS: input action name N_("Item Shortcut Window"), InputAction::WINDOW_SHORTCUT, "", }, { // TRANSLATORS: input action name N_("Setup Window"), InputAction::WINDOW_SETUP, "", }, { // TRANSLATORS: input action name N_("Debug Window"), InputAction::WINDOW_DEBUG, "", }, { // TRANSLATORS: input action name N_("Social Window"), InputAction::WINDOW_SOCIAL, "", }, { // TRANSLATORS: input action name N_("Emote Shortcut Window"), InputAction::WINDOW_EMOTE_SHORTCUT, "", }, { // TRANSLATORS: input action name N_("Outfits Window"), InputAction::WINDOW_OUTFIT, "", }, { // TRANSLATORS: input action name N_("Shop Window"), InputAction::WINDOW_SHOP, "", }, { // TRANSLATORS: input action name N_("Quick drop Window"), InputAction::WINDOW_DROP, "", }, { // TRANSLATORS: input action name N_("Kill Stats Window"), InputAction::WINDOW_KILLS, "", }, { // TRANSLATORS: input action name N_("Commands Window"), InputAction::WINDOW_SPELLS, "", }, { // TRANSLATORS: input action name N_("Bot Checker Window"), InputAction::WINDOW_BOT_CHECKER, "", }, { // TRANSLATORS: input action name N_("Who Is Online Window"), InputAction::WINDOW_ONLINE, "", }, { // TRANSLATORS: input action name N_("Did you know Window"), InputAction::WINDOW_DIDYOUKNOW, "", }, { // TRANSLATORS: input action name N_("Quests Window"), InputAction::WINDOW_QUESTS, "", }, { // TRANSLATORS: input action name N_("Previous Social Tab"), InputAction::PREV_SOCIAL_TAB, "", }, { // TRANSLATORS: input action name N_("Next Social Tab"), InputAction::NEXT_SOCIAL_TAB, "", }, { // TRANSLATORS: input action name N_("Previous Shortcuts tab"), InputAction::PREV_SHORTCUTS_TAB, "", }, { // TRANSLATORS: input action name N_("Next Shortcuts tab"), InputAction::NEXT_SHORTCUTS_TAB, "", }, { // TRANSLATORS: input action name N_("Previous Commands tab"), InputAction::PREV_COMMANDS_TAB, "", }, { // TRANSLATORS: input action name N_("Next Commands tab"), InputAction::NEXT_COMMANDS_TAB, "", }, { "", InputAction::NO_VALUE, "" } }; static SetupActionData setupActionData3[] = { { // TRANSLATORS: input action name N_("Emote modifiers keys"), InputAction::NO_VALUE, "" }, { // TRANSLATORS: input action name N_("Emote modifier key"), InputAction::EMOTE, "", }, { // TRANSLATORS: input action name N_("Emote shortcuts"), InputAction::NO_VALUE, "" }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 1), InputAction::EMOTE_1, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 2), InputAction::EMOTE_2, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 3), InputAction::EMOTE_3, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 4), InputAction::EMOTE_4, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 5), InputAction::EMOTE_5, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 6), InputAction::EMOTE_6, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 7), InputAction::EMOTE_7, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 8), InputAction::EMOTE_8, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 9), InputAction::EMOTE_9, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 10), InputAction::EMOTE_10, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 11), InputAction::EMOTE_11, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 12), InputAction::EMOTE_12, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 13), InputAction::EMOTE_13, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 14), InputAction::EMOTE_14, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 15), InputAction::EMOTE_15, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 16), InputAction::EMOTE_16, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 17), InputAction::EMOTE_17, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 18), InputAction::EMOTE_18, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 19), InputAction::EMOTE_19, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 20), InputAction::EMOTE_20, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 21), InputAction::EMOTE_21, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 22), InputAction::EMOTE_22, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 23), InputAction::EMOTE_23, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 24), InputAction::EMOTE_24, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 25), InputAction::EMOTE_25, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 26), InputAction::EMOTE_26, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 27), InputAction::EMOTE_27, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 28), InputAction::EMOTE_28, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 29), InputAction::EMOTE_29, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 30), InputAction::EMOTE_30, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 31), InputAction::EMOTE_31, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 32), InputAction::EMOTE_32, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 33), InputAction::EMOTE_33, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 34), InputAction::EMOTE_34, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 35), InputAction::EMOTE_35, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 36), InputAction::EMOTE_36, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 37), InputAction::EMOTE_37, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 38), InputAction::EMOTE_38, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 39), InputAction::EMOTE_39, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 40), InputAction::EMOTE_40, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 41), InputAction::EMOTE_41, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 42), InputAction::EMOTE_42, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 43), InputAction::EMOTE_43, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 44), InputAction::EMOTE_44, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 45), InputAction::EMOTE_45, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 46), InputAction::EMOTE_46, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 47), InputAction::EMOTE_47, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 48), InputAction::EMOTE_48, "", }, { "", InputAction::NO_VALUE, "" } }; static SetupActionData setupActionData4[] = { { // TRANSLATORS: input action name N_("Outfits keys"), InputAction::NO_VALUE, "" }, { // TRANSLATORS: input action name N_("Wear Outfit"), InputAction::WEAR_OUTFIT, "", }, { // TRANSLATORS: input action name N_("Copy Outfit"), InputAction::COPY_OUTFIT, "", }, { // TRANSLATORS: input action name N_("Copy equipped to Outfit"), InputAction::COPY_EQUIPED_OUTFIT, "", }, { // TRANSLATORS: input action name N_("Outfits shortcuts"), InputAction::NO_VALUE, "" }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 1), InputAction::OUTFIT_1, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 2), InputAction::OUTFIT_2, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 3), InputAction::OUTFIT_3, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 4), InputAction::OUTFIT_4, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 5), InputAction::OUTFIT_5, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 6), InputAction::OUTFIT_6, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 7), InputAction::OUTFIT_7, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 8), InputAction::OUTFIT_8, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 9), InputAction::OUTFIT_9, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 10), InputAction::OUTFIT_10, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 11), InputAction::OUTFIT_11, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 12), InputAction::OUTFIT_12, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 13), InputAction::OUTFIT_13, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 14), InputAction::OUTFIT_14, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 15), InputAction::OUTFIT_15, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 16), InputAction::OUTFIT_16, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 17), InputAction::OUTFIT_17, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 18), InputAction::OUTFIT_18, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 19), InputAction::OUTFIT_19, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 20), InputAction::OUTFIT_20, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 21), InputAction::OUTFIT_21, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 22), InputAction::OUTFIT_22, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 23), InputAction::OUTFIT_23, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 24), InputAction::OUTFIT_24, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 25), InputAction::OUTFIT_25, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 26), InputAction::OUTFIT_26, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 27), InputAction::OUTFIT_27, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 28), InputAction::OUTFIT_28, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 29), InputAction::OUTFIT_29, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 30), InputAction::OUTFIT_30, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 31), InputAction::OUTFIT_31, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 32), InputAction::OUTFIT_32, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 33), InputAction::OUTFIT_33, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 34), InputAction::OUTFIT_34, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 35), InputAction::OUTFIT_35, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 36), InputAction::OUTFIT_36, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 37), InputAction::OUTFIT_37, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 38), InputAction::OUTFIT_38, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 39), InputAction::OUTFIT_39, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 40), InputAction::OUTFIT_40, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 41), InputAction::OUTFIT_41, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 42), InputAction::OUTFIT_42, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 43), InputAction::OUTFIT_43, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 44), InputAction::OUTFIT_44, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 45), InputAction::OUTFIT_45, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 46), InputAction::OUTFIT_46, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 47), InputAction::OUTFIT_47, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 48), InputAction::OUTFIT_48, "", }, { "", InputAction::NO_VALUE, "" } }; static SetupActionData setupActionData5[] = { { // TRANSLATORS: input action name N_("Toggle Chat"), InputAction::TOGGLE_CHAT, "", }, { // TRANSLATORS: input action name N_("Scroll Chat Up"), InputAction::SCROLL_CHAT_UP, "", }, { // TRANSLATORS: input action name N_("Scroll Chat Down"), InputAction::SCROLL_CHAT_DOWN, "", }, { // TRANSLATORS: input action name N_("Previous Chat Tab"), InputAction::PREV_CHAT_TAB, "", }, { // TRANSLATORS: input action name N_("Next Chat Tab"), InputAction::NEXT_CHAT_TAB, "", }, { // TRANSLATORS: input action name N_("Close current Chat Tab"), InputAction::CLOSE_CHAT_TAB, "", }, { // TRANSLATORS: input action name N_("Previous chat line"), InputAction::CHAT_PREV_HISTORY, "", }, { // TRANSLATORS: input action name N_("Next chat line"), InputAction::CHAT_NEXT_HISTORY, "", }, { // TRANSLATORS: input action name N_("Chat modifier key"), InputAction::CHAT_MOD, "", }, { // TRANSLATORS: input action name N_("Show smiles"), InputAction::GUI_F1, "", }, { "F2", InputAction::GUI_F2, "", }, { "F3", InputAction::GUI_F3, "", }, { "F4", InputAction::GUI_F4, "", }, { "F5", InputAction::GUI_F5, "", }, { "F6", InputAction::GUI_F6, "", }, { "F7", InputAction::GUI_F7, "", }, { "F8", InputAction::GUI_F8, "", }, { "F9", InputAction::GUI_F9, "", }, { "F10", InputAction::GUI_F10, "", }, { "F11", InputAction::GUI_F11, "", }, { "F12", InputAction::GUI_F12, "", }, { "", InputAction::NO_VALUE, "" } }; static SetupActionData setupActionData6[] = { { // TRANSLATORS: input action name N_("Ignore input 1"), InputAction::IGNORE_INPUT_1, "", }, { // TRANSLATORS: input action name N_("Ignore input 2"), InputAction::IGNORE_INPUT_2, "", }, { // TRANSLATORS: input action name N_("Direct Up"), InputAction::DIRECT_UP, "", }, { // TRANSLATORS: input action name N_("Direct Down"), InputAction::DIRECT_DOWN, "", }, { // TRANSLATORS: input action name N_("Direct Left"), InputAction::DIRECT_LEFT, "", }, { // TRANSLATORS: input action name N_("Direct Right"), InputAction::DIRECT_RIGHT, "", }, { // TRANSLATORS: input action name N_("Crazy moves"), InputAction::CRAZY_MOVES, "", }, { // TRANSLATORS: input action name N_("Change Crazy Move mode"), InputAction::CHANGE_CRAZY_MOVES_TYPE, "", }, { // TRANSLATORS: input action name N_("Quick Drop N Items from 0 slot"), InputAction::QUICK_DROP, "", }, { // TRANSLATORS: input action name N_("Quick Drop N Items"), InputAction::QUICK_DROPN, "", }, { // TRANSLATORS: input action name N_("Switch Quick Drop Counter"), InputAction::SWITCH_QUICK_DROP, "", }, { // TRANSLATORS: input action name N_("Quick heal target or self"), InputAction::MAGIC_INMA1, "", }, { // TRANSLATORS: input action name N_("Use #itenplz spell"), InputAction::MAGIC_ITENPLZ, "", }, { // TRANSLATORS: input action name N_("Use magic attack"), InputAction::MAGIC_ATTACK, "", }, { // TRANSLATORS: input action name N_("Switch magic attack"), InputAction::SWITCH_MAGIC_ATTACK, "", }, { // TRANSLATORS: input action name N_("Switch pvp attack"), InputAction::SWITCH_PVP_ATTACK, "", }, { // TRANSLATORS: input action name N_("Change move type"), InputAction::INVERT_DIRECTION, "", }, { // TRANSLATORS: input action name N_("Change Attack Weapon Type"), InputAction::CHANGE_ATTACK_WEAPON_TYPE, "", }, { // TRANSLATORS: input action name N_("Change Attack Type"), InputAction::CHANGE_ATTACK_TYPE, "", }, { // TRANSLATORS: input action name N_("Change Follow mode"), InputAction::CHANGE_FOLLOW_MODE, "", }, { // TRANSLATORS: input action name N_("Change Imitation mode"), InputAction::CHANGE_IMITATION_MODE, "", }, { // TRANSLATORS: input action name N_("Disable / Enable Game modifier keys"), InputAction::DISABLE_GAME_MODIFIERS, "", }, { // TRANSLATORS: input action name N_("On / Off audio"), InputAction::CHANGE_AUDIO, "", }, { // TRANSLATORS: input action name N_("Enable / Disable away mode"), InputAction::AWAY, "", }, { // TRANSLATORS: input action name N_("Emulate right click from keyboard"), InputAction::RIGHT_CLICK, "", }, { // TRANSLATORS: input action name N_("Toggle camera mode"), InputAction::CAMERA, "", }, { // TRANSLATORS: input action name N_("Show onscreen keyboard"), InputAction::SHOW_KEYBOARD, "", }, { "", InputAction::NO_VALUE, "" } }; static SetupActionData setupActionData7[] = { { // TRANSLATORS: input action name N_("Move Keys"), InputAction::NO_VALUE, "", }, { // TRANSLATORS: input action name N_("Move Up"), InputAction::MOVE_UP, "", }, { // TRANSLATORS: input action name N_("Move Down"), InputAction::MOVE_DOWN, "", }, { // TRANSLATORS: input action name N_("Move Left"), InputAction::MOVE_LEFT, "", }, { // TRANSLATORS: input action name N_("Move Right"), InputAction::MOVE_RIGHT, "", }, { // TRANSLATORS: input action name N_("Move Forward"), InputAction::MOVE_FORWARD, "", }, { // TRANSLATORS: input action name N_("Move to navigation point shortcuts"), InputAction::NO_VALUE, "" }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 1), InputAction::MOVE_TO_POINT_1, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 2), InputAction::MOVE_TO_POINT_2, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 3), InputAction::MOVE_TO_POINT_3, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 4), InputAction::MOVE_TO_POINT_4, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 5), InputAction::MOVE_TO_POINT_5, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 6), InputAction::MOVE_TO_POINT_6, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 7), InputAction::MOVE_TO_POINT_7, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 8), InputAction::MOVE_TO_POINT_8, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 9), InputAction::MOVE_TO_POINT_9, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 10), InputAction::MOVE_TO_POINT_10, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 11), InputAction::MOVE_TO_POINT_11, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 12), InputAction::MOVE_TO_POINT_12, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 13), InputAction::MOVE_TO_POINT_13, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 14), InputAction::MOVE_TO_POINT_14, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 15), InputAction::MOVE_TO_POINT_15, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 16), InputAction::MOVE_TO_POINT_16, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 17), InputAction::MOVE_TO_POINT_17, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 18), InputAction::MOVE_TO_POINT_18, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 19), InputAction::MOVE_TO_POINT_19, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 20), InputAction::MOVE_TO_POINT_20, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 21), InputAction::MOVE_TO_POINT_21, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 22), InputAction::MOVE_TO_POINT_22, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 23), InputAction::MOVE_TO_POINT_23, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 24), InputAction::MOVE_TO_POINT_24, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 25), InputAction::MOVE_TO_POINT_25, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 26), InputAction::MOVE_TO_POINT_26, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 27), InputAction::MOVE_TO_POINT_27, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 28), InputAction::MOVE_TO_POINT_28, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 29), InputAction::MOVE_TO_POINT_29, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 30), InputAction::MOVE_TO_POINT_30, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 31), InputAction::MOVE_TO_POINT_31, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 32), InputAction::MOVE_TO_POINT_32, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 33), InputAction::MOVE_TO_POINT_33, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 34), InputAction::MOVE_TO_POINT_34, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 35), InputAction::MOVE_TO_POINT_35, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 36), InputAction::MOVE_TO_POINT_36, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 37), InputAction::MOVE_TO_POINT_37, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 38), InputAction::MOVE_TO_POINT_38, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 39), InputAction::MOVE_TO_POINT_39, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 40), InputAction::MOVE_TO_POINT_40, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 41), InputAction::MOVE_TO_POINT_41, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 42), InputAction::MOVE_TO_POINT_42, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 43), InputAction::MOVE_TO_POINT_43, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 44), InputAction::MOVE_TO_POINT_44, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 45), InputAction::MOVE_TO_POINT_45, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 46), InputAction::MOVE_TO_POINT_46, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 47), InputAction::MOVE_TO_POINT_47, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 48), InputAction::MOVE_TO_POINT_48, "", }, { "", InputAction::NO_VALUE, "" } }; static SetupActionData setupActionData8[] = { { // TRANSLATORS: input action name N_("Move & selection"), InputAction::NO_VALUE, "", }, { // TRANSLATORS: input action name N_("Move Up"), InputAction::GUI_UP, "", }, { // TRANSLATORS: input action name N_("Move Down"), InputAction::GUI_DOWN, "", }, { // TRANSLATORS: input action name N_("Move Left"), InputAction::GUI_LEFT, "", }, { // TRANSLATORS: input action name N_("Move Right"), InputAction::GUI_RIGHT, "", }, { // TRANSLATORS: input action name N_("Move Home"), InputAction::GUI_HOME, "", }, { // TRANSLATORS: input action name N_("Move End"), InputAction::GUI_END, "", }, { // TRANSLATORS: input action name N_("Page up"), InputAction::GUI_PAGE_UP, "", }, { // TRANSLATORS: input action name N_("Page down"), InputAction::GUI_PAGE_DOWN, "", }, { // TRANSLATORS: input action name N_("Other"), InputAction::NO_VALUE, "", }, { // TRANSLATORS: input action name N_("Select"), InputAction::GUI_SELECT, "", }, { // TRANSLATORS: input action name N_("Select2"), InputAction::GUI_SELECT2, "", }, { // TRANSLATORS: input action name N_("Cancel"), InputAction::GUI_CANCEL, "", }, { // TRANSLATORS: input action name N_("Delete"), InputAction::GUI_DELETE, "", }, { // TRANSLATORS: input action name N_("Backspace"), InputAction::GUI_BACKSPACE, "", }, { // TRANSLATORS: input action name N_("Insert"), InputAction::GUI_INSERT, "", }, { // TRANSLATORS: input action name N_("Tab"), InputAction::GUI_TAB, "", }, { // TRANSLATORS: input action name N_("Mod"), InputAction::GUI_MOD, "", }, { // TRANSLATORS: input action name N_("Ctrl"), InputAction::GUI_CTRL, "", }, { "B", InputAction::GUI_B, "", }, { "C", InputAction::GUI_C, "", }, { "D", InputAction::GUI_D, "", }, { "E", InputAction::GUI_E, "", }, { "F", InputAction::GUI_F, "", }, { "H", InputAction::GUI_H, "", }, { "K", InputAction::GUI_K, "", }, { "U", InputAction::GUI_U, "", }, { "V", InputAction::GUI_V, "", }, { "W", InputAction::GUI_W, "", }, { "", InputAction::NO_VALUE, "" } }; static SetupActionData *const setupActionData[] = { setupActionData0, setupActionData7, setupActionData1, setupActionData2, setupActionData3, setupActionData4, setupActionData5, setupActionData6, setupActionData8 }; static const char *const pages[] = { // TRANSLATORS: input tab sub tab name N_("Basic"), // TRANSLATORS: input tab sub tab name N_("Move"), // TRANSLATORS: input tab sub tab name N_("Shortcuts"), // TRANSLATORS: input tab sub tab name N_("Windows"), // TRANSLATORS: input tab sub tab name N_("Emotes"), // TRANSLATORS: input tab sub tab name N_("Outfits"), // TRANSLATORS: input tab sub tab name N_("Chat"), // TRANSLATORS: input tab sub tab name N_("Other"), // TRANSLATORS: input tab sub tab name N_("Gui"), nullptr }; const int touchActionDataSize = 4; static SetupActionData *const touchActionData[] = { setupActionData0, setupActionData2, setupActionData5, setupActionData6 }; #endif // GUI_SETUPACTIONDATA_H