/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "gui/setup_audio.h" #include "configuration.h" #include "logger.h" #include "sound.h" #include "gui/okdialog.h" #include "gui/viewport.h" #include "gui/widgets/checkbox.h" #include "gui/widgets/label.h" #include "gui/widgets/layouthelper.h" #include "gui/widgets/slider.h" #include "utils/gettext.h" #include "debug.h" Setup_Audio::Setup_Audio(): mMusicVolume(config.getIntValue("musicVolume")), mSfxVolume(config.getIntValue("sfxVolume")), mAudioEnabled(config.getBoolValue("sound")), mGameSoundEnabled(config.getBoolValue("playBattleSound")), mGuiSoundEnabled(config.getBoolValue("playGuiSound")), mMusicEnabled(config.getBoolValue("playMusic")), mMumbleEnabled(config.getBoolValue("enableMumble")), mDownloadEnabled(config.getBoolValue("download-music")), mAudioCheckBox(new CheckBox(_("Enable Audio"), mAudioEnabled)), mGameSoundCheckBox(new CheckBox(_("Enable game sfx"), mGameSoundEnabled)), mGuiSoundCheckBox(new CheckBox(_("Enable gui sfx"), mGuiSoundEnabled)), mMusicCheckBox(new CheckBox(_("Enable music"), mMusicEnabled)), mMumbleCheckBox(new CheckBox(_("Enable mumble voice chat"), mMumbleEnabled)), mDownloadMusicCheckBox(new CheckBox(_("Download music"), mDownloadEnabled)), mSfxSlider(new Slider(0, sound.getMaxVolume())), mMusicSlider(new Slider(0, sound.getMaxVolume())) { setName(_("Audio")); setDimension(gcn::Rectangle(0, 0, 250, 200)); gcn::Label *sfxLabel = new Label(_("Sfx volume")); gcn::Label *musicLabel = new Label(_("Music volume")); mSfxSlider->setActionEventId("sfx"); mMusicSlider->setActionEventId("music"); mSfxSlider->addActionListener(this); mMusicSlider->addActionListener(this); mAudioCheckBox->setPosition(10, 10); mSfxSlider->setValue(mSfxVolume); mMusicSlider->setValue(mMusicVolume); mSfxSlider->setWidth(90); mMusicSlider->setWidth(90); // Do the layout LayoutHelper h(this); ContainerPlacer place = h.getPlacer(0, 0); place(0, 0, mAudioCheckBox); place(0, 1, mMusicCheckBox); place(0, 2, mGameSoundCheckBox); place(0, 3, mGuiSoundCheckBox); place(0, 4, mSfxSlider); place(1, 4, sfxLabel); place(0, 5, mMusicSlider); place(1, 5, musicLabel); place(0, 6, mMumbleCheckBox); place(0, 7, mDownloadMusicCheckBox); setDimension(gcn::Rectangle(0, 0, 365, 280)); } void Setup_Audio::apply() { mAudioEnabled = mAudioCheckBox->isSelected(); mGameSoundEnabled = mGameSoundCheckBox->isSelected(); mGuiSoundEnabled = mGuiSoundCheckBox->isSelected(); mMusicEnabled = mMusicCheckBox->isSelected(); mMumbleEnabled = mMumbleCheckBox->isSelected(); mDownloadEnabled = mDownloadMusicCheckBox->isSelected(); mSfxVolume = config.getIntValue("sfxVolume"); mMusicVolume = config.getIntValue("musicVolume"); config.setValue("sound", mAudioEnabled); config.setValue("playBattleSound", mGameSoundEnabled); config.setValue("playGuiSound", mGuiSoundEnabled); config.setValue("enableMumble", mMumbleEnabled); // Display a message if user has selected to download music, // And if downloadmusic is not already enabled if (mDownloadEnabled && !config.getBoolValue("download-music")) { new OkDialog(_("Notice"), _("You may have to restart your client " "if you want to download new music")); } config.setValue("download-music", mDownloadEnabled); if (mAudioEnabled) { try { sound.init(); } catch (const char *err) { new OkDialog(_("Sound Engine"), err); logger->log("Warning: %s", err); } if (mMusicEnabled) { if (viewport && !config.getBoolValue("playMusic")) { Map *map = viewport->getMap(); if (map) { config.setValue("playMusic", mMusicEnabled); sound.playMusic(map->getMusicFile()); } } } else if (config.getBoolValue("playMusic")) { sound.stopMusic(); } } else { sound.close(); } config.setValue("playMusic", mMusicEnabled); } void Setup_Audio::cancel() { mAudioCheckBox->setSelected(mAudioEnabled); mGameSoundCheckBox->setSelected(mGameSoundEnabled); mGuiSoundCheckBox->setSelected(mGuiSoundEnabled); mMusicCheckBox->setSelected(mMusicEnabled); mMumbleCheckBox->setSelected(mMumbleEnabled); mDownloadMusicCheckBox->setSelected(mDownloadEnabled); sound.setSfxVolume(mSfxVolume); mSfxSlider->setValue(mSfxVolume); sound.setMusicVolume(mMusicVolume); mMusicSlider->setValue(mMusicVolume); config.setValue("sound", mAudioEnabled); config.setValue("playBattleSound", mGameSoundEnabled); config.setValue("playGuiSound", mGuiSoundEnabled); config.setValue("enableMumble", mMumbleEnabled); config.setValue("download-music", mDownloadEnabled); config.setValue("sfxVolume", mSfxVolume); config.setValue("musicVolume", mMusicVolume); config.setValue("playMusic", mMusicEnabled); } void Setup_Audio::action(const gcn::ActionEvent &event) { if (event.getId() == "sfx") { config.setValueInt("sfxVolume", static_cast(mSfxSlider->getValue())); sound.setSfxVolume(static_cast(mSfxSlider->getValue())); } else if (event.getId() == "music") { config.setValueInt("musicVolume", static_cast(mMusicSlider->getValue())); sound.setMusicVolume(static_cast(mMusicSlider->getValue())); } }