/* * The ManaPlus Client * Copyright (C) 2007-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2012 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef OUTFITWINDOW_H #define OUTFITWINDOW_H #include "gui/widgets/window.h" #include #include #ifdef __GNUC__ #define A_PURE __attribute__ ((pure)) #else #define A_PURE #endif const unsigned int OUTFITS_COUNT = 100; const unsigned int OUTFIT_ITEM_COUNT = 16; class Button; class CheckBox; class Item; class Label; class OutfitWindow final : public Window, private gcn::ActionListener { public: /** * Constructor. */ OutfitWindow(); /** * Destructor. */ ~OutfitWindow(); void action(const gcn::ActionEvent &event); void draw(gcn::Graphics *graphics); void mousePressed(gcn::MouseEvent &event); void mouseDragged(gcn::MouseEvent &event); void mouseReleased(gcn::MouseEvent &event); void load(const bool oldConfig = false); void setItemSelected(const int itemId) { mItemSelected = itemId; } void setItemSelected(const Item *const item); bool isItemSelected() const { return mItemSelected > 0; } void wearOutfit(const int outfit, const bool unwearEmpty = true, const bool select = false); void copyOutfit(const int outfit); void copyOutfit(const int src, const int dst); void copyFromEquiped(); void copyFromEquiped(const int dst); void unequipNotInOutfit(const int outfit) const; void next(); void previous(); void wearNextOutfit(const bool all = false); void wearPreviousOutfit(const bool all = false); void wearAwayOutfit(); void unwearAwayOutfit(); void showCurrentOutfit(); std::string keyName(const int number) const; void clearCurrentOutfit(); private: Button *mPreviousButton; Button *mNextButton; Button *mEquipButtom; Label *mCurrentLabel; CheckBox *mUnequipCheck; CheckBox *mAwayOutfitCheck; Label *mKeyLabel; int getIndexFromGrid(const int pointX, const int pointY) const; int mBoxWidth; int mBoxHeight; int mCursorPosX; int mCursorPosY; int mGridWidth; int mGridHeight; bool mItemClicked; Item *mItemMoved; void save(); int mItems[OUTFITS_COUNT + 1][OUTFIT_ITEM_COUNT]; unsigned char mItemColors[OUTFITS_COUNT + 1][OUTFIT_ITEM_COUNT]; bool mItemsUnequip[OUTFITS_COUNT]; int mItemSelected; unsigned char mItemColorSelected; int mCurrentOutfit; int mAwayOutfit; gcn::Color mBorderColor; gcn::Color mBackgroundColor; static float mAlpha; }; extern OutfitWindow *outfitWindow; #endif