/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2012 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "gui/okdialog.h"
#include "sound.h"
#include "gui/gui.h"
#include "gui/widgets/button.h"
#include "gui/widgets/textbox.h"
#include "utils/gettext.h"
#include
#include "debug.h"
OkDialog::OkDialog(const std::string &title, const std::string &msg,
const int soundEvent, const bool modal,
const bool showCenter, Window *const parent,
const int minWidth) :
Window(title, modal, parent, "ok.xml"),
gcn::ActionListener(),
mTextBox(new TextBox(this))
{
mTextBox->setEditable(false);
mTextBox->setOpaque(false);
mTextBox->setTextWrapped(msg, minWidth);
Button *const okButton = new Button(this, _("OK"), "ok", this);
int width = getFont()->getWidth(title);
if (width < mTextBox->getMinWidth())
width = mTextBox->getMinWidth();
if (width < okButton->getWidth())
width = okButton->getWidth();
width = mTextBox->getWidth();
setContentSize(width, mTextBox->getHeight() + okButton->getHeight()
+ getOption("buttonPadding", 8));
mTextBox->setPosition(0, 0);
okButton->setPosition((width - okButton->getWidth()) / 2,
mTextBox->getHeight() + getOption("buttonPadding", 8));
add(mTextBox);
add(okButton);
if (showCenter)
center();
else
centerHorisontally();
setVisible(true);
okButton->requestFocus();
if (soundEvent == DIALOG_OK)
sound.playGuiSound(SOUND_INFO);
else if (soundEvent == DIALOG_ERROR)
sound.playGuiSound(SOUND_ERROR);
}
void OkDialog::action(const gcn::ActionEvent &event)
{
setActionEventId(event.getId());
distributeActionEvent();
// Can we receive anything else anyway?
if (event.getId() == "ok")
scheduleDelete();
}