/* * The ManaPlus Client * Copyright (C) 2012-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "gui/setupactiondata.h" #include "gui/touchactiondata.h" #include "gui/models/touchactionmodel.h" #include "utils/foreach.h" #include #include "debug.h" const int touchActionDataSize = 5; static class SortTouchActionFunctor final { public: A_DEFAULT_COPY(SortTouchActionFunctor) bool operator() (const SetupActionData *const data1, const SetupActionData *const data2) const { if ((data1 == nullptr) || (data2 == nullptr)) return false; return data1->name < data2->name; } } touchActionSorter; TouchActionsModel::TouchActionsModel() : NamesModel(), mActionId(), mActionToSelection() { STD_VECTOR data; for (int f = 0, fsz = touchActionDataSize; f < fsz; f ++) { int k = 0; while (!touchActionData[f][k].name.empty()) { data.push_back(&touchActionData[f][k]); k ++; } } std::sort(data.begin(), data.end(), touchActionSorter); int cnt = 0; FOR_EACH (STD_VECTOR::iterator, it, data) { const SetupActionData *const data1 = *it; mNames.push_back(data1->name); mActionId.push_back(data1->actionId); mActionToSelection[data1->actionId] = cnt; cnt ++; } } InputActionT TouchActionsModel::getActionFromSelection(const int sel) const { if (sel < 0 || sel > static_cast(mActionId.size())) return InputAction::NO_VALUE; return mActionId[sel]; } int TouchActionsModel::getSelectionFromAction(const InputActionT action) const { const std::map::const_iterator it = mActionToSelection.find(action); if (it == mActionToSelection.end()) return 0; return (*it).second; }