/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef GUI_MODELS_SKILLMODEL_H #define GUI_MODELS_SKILLMODEL_H #include "gui/models/listmodel.h" #include "utils/cast.h" #include "resources/skill/skillinfo.h" #include "localconsts.h" class SkillModel final : public ListModel { public: SkillModel(); A_DELETE_COPY(SkillModel) SkillInfo *getSkillAt(const int i) const; std::string getElementAt(int i) override final; int getNumberOfElements() override final { return CAST_S32(mVisibleSkills.size()); } void addSkill(SkillInfo *const info) { mSkills.push_back(info); } void updateVisibilities(); private: SkillList mSkills; SkillList mVisibleSkills; }; #endif // GUI_MODELS_SKILLMODEL_H