/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "gui/models/skillmodel.h" #include "utils/foreach.h" #include "resources/skill/skilldata.h" #include "debug.h" SkillModel::SkillModel() : ListModel(), mSkills(), mVisibleSkills() { } SkillInfo *SkillModel::getSkillAt(const int i) const { if (i < 0 || i >= CAST_S32(mVisibleSkills.size())) return nullptr; return mVisibleSkills.at(i); } std::string SkillModel::getElementAt(int i) { const SkillInfo *const info = getSkillAt(i); if (info != nullptr) return info->data->name; return std::string(); } void SkillModel::updateVisibilities() { mVisibleSkills.clear(); FOR_EACH (SkillList::const_iterator, it, mSkills) { if (((*it) != nullptr) && (*it)->visible == Visible_true) mVisibleSkills.push_back((*it)); } }