/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2013 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "gui/debugwindow.h"
#include "client.h"
#include "game.h"
#include "localplayer.h"
#include "main.h"
#include "particle.h"
#include "gui/setup.h"
#include "gui/setup_video.h"
#include "gui/viewport.h"
#include "gui/widgets/chattab.h"
#include "gui/widgets/label.h"
#include "gui/widgets/layout.h"
#include "gui/widgets/layouthelper.h"
#include "gui/widgets/scrollarea.h"
#include "resources/imagehelper.h"
#include "net/packetcounters.h"
#include "utils/gettext.h"
#include "debug.h"
DebugWindow::DebugWindow():
Window(_("Debug"), false, nullptr, "debug.xml"),
mTabs(new TabbedArea(this)),
mMapWidget(new MapDebugTab(this)),
mTargetWidget(new TargetDebugTab(this)),
mNetWidget(new NetDebugTab(this))
{
setWindowName("Debug");
if (setupWindow)
setupWindow->registerWindowForReset(this);
setResizable(true);
setCloseButton(true);
setSaveVisible(true);
setStickyButtonLock(true);
setDefaultSize(400, 300, ImageRect::CENTER);
mTabs->addTab(std::string(_("Map")), mMapWidget);
mTabs->addTab(std::string(_("Target")), mTargetWidget);
mTabs->addTab(std::string(_("Net")), mNetWidget);
mTabs->setDimension(gcn::Rectangle(0, 0, 600, 300));
add(mTabs);
mMapWidget->resize(getWidth(), getHeight());
mTargetWidget->resize(getWidth(), getHeight());
mNetWidget->resize(getWidth(), getHeight());
loadWindowState();
enableVisibleSound(true);
}
DebugWindow::~DebugWindow()
{
delete mMapWidget;
mMapWidget = nullptr;
delete mTargetWidget;
mTargetWidget = nullptr;
delete mNetWidget;
mNetWidget = nullptr;
}
void DebugWindow::slowLogic()
{
BLOCK_START("DebugWindow::slowLogic")
if (!isVisible() || !mTabs)
{
BLOCK_END("DebugWindow::slowLogic")
return;
}
switch (mTabs->getSelectedTabIndex())
{
default:
case 0:
mMapWidget->logic();
break;
case 1:
mTargetWidget->logic();
break;
case 2:
mNetWidget->logic();
break;
}
if (player_node)
player_node->tryPingRequest();
BLOCK_END("DebugWindow::slowLogic")
}
void DebugWindow::draw(gcn::Graphics *g)
{
BLOCK_START("DebugWindow::draw")
Window::draw(g);
if (player_node)
{
const Being *const target = player_node->getTarget();
if (target)
{
Graphics *const g2 = static_cast(g);
target->draw(g2, -target->getPixelX() + 16 + getWidth() / 2,
-target->getPixelY() + 32 + getHeight() / 2);
}
}
BLOCK_END("DebugWindow::draw")
}
void DebugWindow::widgetResized(const gcn::Event &event)
{
Window::widgetResized(event);
mTabs->setDimension(gcn::Rectangle(0, 0, getWidth(), getHeight()));
}
MapDebugTab::MapDebugTab(const Widget2 *const widget) :
DebugTab(widget),
mMusicFileLabel(new Label(this, strprintf(_("Music:")))),
mMapLabel(new Label(this, strprintf(_("Map:")))),
mMinimapLabel(new Label(this, strprintf(_("Minimap:")))),
mTileMouseLabel(new Label(this, strprintf("%s (%d, %d)",
_("Cursor:"), 0, 0))),
mParticleCountLabel(new Label(this, strprintf("%s %d",
_("Particle count:"), 88888))),
mMapActorCountLabel(new Label(this, strprintf("%s %d",
_("Map actors count:"), 88888))),
mXYLabel(new Label(this, strprintf("%s (?,?)", _("Player Position:")))),
mTexturesLabel(nullptr),
mUpdateTime(0),
#ifdef DEBUG_DRAW_CALLS
mDrawCallsLabel(new Label(this, strprintf("%s %s",
_("Draw calls:"), "?"))),
#endif
mFPSLabel(new Label(this, strprintf(_("%d FPS"), 0))),
mLPSLabel(new Label(this, strprintf(_("%d LPS"), 0)))
{
LayoutHelper h(this);
ContainerPlacer place = h.getPlacer(0, 0);
#ifdef USE_OPENGL
switch (imageHelper->useOpenGL())
{
case 0:
mFPSText = _("%d FPS (Software)");
break;
case 1:
default:
mFPSText = _("%d FPS (fast OpenGL)");
break;
case 2:
mFPSText = _("%d FPS (old OpenGL)");
break;
case 3:
mFPSText = _("%d FPS (mobile OpenGL)");
break;
};
#else
mFPSText = _("%d FPS (Software)");
#endif
place(0, 0, mFPSLabel, 2);
place(0, 1, mLPSLabel, 2);
place(0, 2, mMusicFileLabel, 2);
place(0, 3, mMapLabel, 2);
place(0, 4, mMinimapLabel, 2);
place(0, 5, mXYLabel, 2);
place(0, 6, mTileMouseLabel, 2);
place(0, 7, mParticleCountLabel, 2);
place(0, 8, mMapActorCountLabel, 2);
#ifdef USE_OPENGL
#if defined (DEBUG_OPENGL_LEAKS) || defined(DEBUG_DRAW_CALLS)
int n = 9;
#endif
#ifdef DEBUG_OPENGL_LEAKS
mTexturesLabel = new Label(this, strprintf("%s %s",
_("Textures count:"), "?"));
place(0, n, mTexturesLabel, 2);
n ++;
#endif
#ifdef DEBUG_DRAW_CALLS
place(0, n, mDrawCallsLabel, 2);
#endif
#endif
place.getCell().matchColWidth(0, 0);
place = h.getPlacer(0, 1);
setDimension(gcn::Rectangle(0, 0, 600, 300));
}
void MapDebugTab::logic()
{
if (player_node)
{
mXYLabel->setCaption(strprintf("%s (%d, %d)", _("Player Position:"),
player_node->getTileX(), player_node->getTileY()));
}
else
{
mXYLabel->setCaption(strprintf("%s (?, ?)", _("Player Position:")));
}
const Map *const map = Game::instance()->getCurrentMap();
if (map && viewport)
{
// Get the current mouse position
const int mouseTileX = (viewport->getMouseX() + viewport->getCameraX())
/ map->getTileWidth();
const int mouseTileY = (viewport->getMouseY() + viewport->getCameraY())
/ map->getTileHeight();
mTileMouseLabel->setCaption(strprintf("%s (%d, %d)",
_("Cursor:"), mouseTileX, mouseTileY));
mMusicFileLabel->setCaption(strprintf("%s %s", _("Music:"),
map->getProperty("music").c_str()));
mMinimapLabel->setCaption(strprintf("%s %s", _("Minimap:"),
map->getProperty("minimap").c_str()));
mMapLabel->setCaption(strprintf("%s %s", _("Map:"),
map->getProperty("_realfilename").c_str()));
if (mUpdateTime != cur_time)
{
mUpdateTime = cur_time;
mParticleCountLabel->setCaption(strprintf(_("Particle count: %d"),
Particle::particleCount));
mMapActorCountLabel->setCaption(
strprintf("%s %d", _("Map actors count:"),
map->getActorsCount()));
#ifdef USE_OPENGL
#ifdef DEBUG_OPENGL_LEAKS
mTexturesLabel->setCaption(strprintf("%s %d",
_("Textures count:"), textures_count));
#endif
#ifdef DEBUG_DRAW_CALLS
if (mainGraphics)
{
mDrawCallsLabel->setCaption(strprintf("%s %d",
_("Draw calls:"), mainGraphics->getDrawCalls()));
}
#endif
#endif
}
}
else
{
mTileMouseLabel->setCaption(strprintf("%s (?, ?)", _("Cursor:")));
mMusicFileLabel->setCaption(strprintf("%s ?", _("Music:")));
mMinimapLabel->setCaption(strprintf("%s ?", _("Minimap:")));
mMapLabel->setCaption(strprintf("%s ?", _("Map:")));
mMapActorCountLabel->setCaption(
strprintf("%s ?", _("Map actors count:")));
}
mMapActorCountLabel->adjustSize();
mParticleCountLabel->adjustSize();
mFPSLabel->setCaption(strprintf(mFPSText.c_str(), fps));
mLPSLabel->setCaption(strprintf(_("%d LPS"), lps));
}
TargetDebugTab::TargetDebugTab(const Widget2 *const widget) :
DebugTab(widget),
mTargetLabel(new Label(this, strprintf("%s ?", _("Target:")))),
mTargetIdLabel(new Label(this, strprintf("%s ? ", _("Target Id:")))),
mTargetLevelLabel(new Label(this, strprintf("%s ?", _("Target level:")))),
mTargetRaceLabel(new Label(this, strprintf("%s ?", _("Target race:")))),
mTargetPartyLabel(new Label(this, strprintf("%s ?", _("Target party:")))),
mTargetGuildLabel(new Label(this, strprintf("%s ?", _("Target guild:")))),
mAttackDelayLabel(new Label(this, strprintf("%s ?", _("Attack delay:")))),
mMinHitLabel(new Label(this, strprintf("%s ?", _("Minimal hit:")))),
mMaxHitLabel(new Label(this, strprintf("%s ?", _("Maximum hit:")))),
mCriticalHitLabel(new Label(this, strprintf("%s ?", _("Critical hit:"))))
{
LayoutHelper h(this);
ContainerPlacer place = h.getPlacer(0, 0);
place(0, 0, mTargetLabel, 2);
place(0, 1, mTargetIdLabel, 2);
place(0, 2, mTargetLevelLabel, 2);
place(0, 3, mTargetRaceLabel, 2);
place(0, 4, mAttackDelayLabel, 2);
place(0, 5, mTargetPartyLabel, 2);
place(0, 6, mTargetGuildLabel, 2);
place(0, 7, mMinHitLabel, 2);
place(0, 8, mMaxHitLabel, 2);
place(0, 9, mCriticalHitLabel, 2);
place.getCell().matchColWidth(0, 0);
place = h.getPlacer(0, 1);
setDimension(gcn::Rectangle(0, 0, 600, 300));
}
void TargetDebugTab::logic()
{
if (player_node && player_node->getTarget())
{
const Being *const target = player_node->getTarget();
mTargetLabel->setCaption(strprintf("%s %s (%d, %d)", _("Target:"),
target->getName().c_str(), target->getTileX(),
target->getTileY()));
mTargetIdLabel->setCaption(strprintf("%s %d",
_("Target Id:"), target->getId()));
if (target->getLevel())
{
mTargetLevelLabel->setCaption(strprintf("%s %d",
_("Target Level:"), target->getLevel()));
}
else
{
mTargetLevelLabel->setCaption(strprintf("%s ?",
_("Target Level:")));
}
mTargetRaceLabel->setCaption(strprintf("%s %s",
_("Target race:"), target->getRaceName().c_str()));
mTargetPartyLabel->setCaption(strprintf("%s %s", _("Target Party:"),
target->getPartyName().c_str()));
mTargetGuildLabel->setCaption(strprintf("%s %s", _("Target Guild:"),
target->getGuildName().c_str()));
mMinHitLabel->setCaption(strprintf("%s %d",
_("Minimal hit:"), target->getMinHit()));
mMaxHitLabel->setCaption(strprintf("%s %d",
_("Maximum hit:"), target->getMaxHit()));
mCriticalHitLabel->setCaption(strprintf("%s %d",
_("Critical hit:"), target->getCriticalHit()));
const int delay = target->getAttackDelay();
if (delay)
{
mAttackDelayLabel->setCaption(strprintf("%s %d",
_("Attack delay:"), delay));
}
else
{
mAttackDelayLabel->setCaption(strprintf(
"%s ?", _("Attack delay:")));
}
}
else
{
mTargetLabel->setCaption(strprintf("%s ?", _("Target:")));
mTargetIdLabel->setCaption(strprintf("%s ?", _("Target Id:")));
mTargetLevelLabel->setCaption(strprintf("%s ?", _("Target Level:")));
mTargetPartyLabel->setCaption(strprintf("%s ?", _("Target Party:")));
mTargetGuildLabel->setCaption(strprintf("%s ?", _("Target Guild:")));
mAttackDelayLabel->setCaption(strprintf("%s ?", _("Attack delay:")));
mMinHitLabel->setCaption(strprintf("%s ?", _("Minimal hit:")));
mMaxHitLabel->setCaption(strprintf("%s ?", _("Maximum hit:")));
mCriticalHitLabel->setCaption(strprintf("%s ?", _("Critical hit:")));
}
mTargetLabel->adjustSize();
mTargetIdLabel->adjustSize();
mTargetLevelLabel->adjustSize();
mTargetPartyLabel->adjustSize();
mTargetGuildLabel->adjustSize();
mAttackDelayLabel->adjustSize();
}
NetDebugTab::NetDebugTab(const Widget2 *const widget) :
DebugTab(widget),
mPingLabel(new Label(this, " ")),
mInPackets1Label(new Label(this, " ")),
mOutPackets1Label(new Label(this, " "))
{
LayoutHelper h(this);
ContainerPlacer place = h.getPlacer(0, 0);
place(0, 0, mPingLabel, 2);
place(0, 1, mInPackets1Label, 2);
place(0, 2, mOutPackets1Label, 2);
place.getCell().matchColWidth(0, 0);
place = h.getPlacer(0, 1);
setDimension(gcn::Rectangle(0, 0, 600, 300));
}
void NetDebugTab::logic()
{
if (player_node && player_node->getPingTime() != 0)
{
mPingLabel->setCaption(strprintf(_("Ping: %s ms"),
toString(static_cast(player_node->getPingTime())).c_str()));
}
else
{
mPingLabel->setCaption(strprintf(_("Ping: %s ms"), "?"));
}
mInPackets1Label->setCaption(strprintf(_("In: %d bytes/s"),
PacketCounters::getInBytes()));
mOutPackets1Label->setCaption(strprintf(_("Out: %d bytes/s"),
PacketCounters::getOutBytes()));
}