/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "chatwindow.h" #include "actorspritemanager.h" #include "client.h" #include "configuration.h" #include "guild.h" #include "keyboardconfig.h" #include "localplayer.h" #include "party.h" #include "playerinfo.h" #include "playerrelations.h" #include "spellshortcut.h" #include "sound.h" #include "gui/setup.h" #include "gui/sdlinput.h" #include "gui/theme.h" #include "gui/viewport.h" #include "gui/widgets/battletab.h" #include "gui/widgets/chattab.h" #include "gui/widgets/dropdown.h" #include "gui/widgets/itemlinkhandler.h" #include "gui/widgets/layouthelper.h" #include "gui/widgets/scrollarea.h" #include "gui/widgets/tabbedarea.h" #include "gui/widgets/textfield.h" #include "gui/widgets/tradetab.h" #include "gui/widgets/whispertab.h" #include "net/chathandler.h" #include "net/playerhandler.h" #include "net/net.h" #include "utils/dtor.h" #include "utils/gettext.h" #include "utils/stringutils.h" #include #include #include #include /** * The chat input hides when it loses focus. It is also invisible by default. */ class ChatInput : public TextField, public gcn::FocusListener { public: ChatInput(TabbedArea *tabs): TextField("", false), mChatTabs(tabs) { setVisible(false); addFocusListener(this); } /** * Called if the chat input loses focus. It will set itself to * invisible as result. */ void focusLost(const gcn::Event &event _UNUSED_) { processVisible(false); } void processVisible(bool n) { if (!mChatTabs || isVisible() == n) return; if (config.getBoolValue("hideChatInput")) { if (n) mChatTabs->setHeight(mChatTabs->getHeight() - getHeight()); else mChatTabs->setHeight(mChatTabs->getHeight() + getHeight()); } setVisible(n); } private: TabbedArea *mChatTabs; }; const char *COLOR_NAME[14] = { N_("default"), N_("black"), N_("red"), N_("green"), N_("blue"), N_("gold"), N_("yellow"), N_("pink"), N_("purple"), N_("grey"), N_("brown"), N_("rainbow 1"), N_("rainbow 2"), N_("rainbow 3"), }; class ColorListModel : public gcn::ListModel { public: virtual ~ColorListModel() { } virtual int getNumberOfElements() { return 14; } virtual std::string getElementAt(int i) { if (i >= getNumberOfElements() || i < 0) return _("???"); return gettext(COLOR_NAME[i]); } }; #define ACTION_COLOR_PICKER "color picker" ChatWindow::ChatWindow(): Window(_("Chat")), mTmpVisible(false), mChatHistoryIndex(0) { listen(CHANNEL_NOTICES); listen(Mana::CHANNEL_ATTRIBUTES); setWindowName("Chat"); if (setupWindow) setupWindow->registerWindowForReset(this); // no title presented, title bar is padding so window can be moved. gcn::Window::setTitleBarHeight(gcn::Window::getPadding() + 4); setShowTitle(false); setResizable(true); setDefaultVisible(true); setSaveVisible(true); setDefaultSize(600, 123, ImageRect::LOWER_LEFT); setMinWidth(150); setMinHeight(90); mItemLinkHandler = new ItemLinkHandler; mChatTabs = new TabbedArea; mChatTabs->enableScrollButtons(true); mChatTabs->setFollowDownScroll(true); mChatInput = new ChatInput(mChatTabs); mChatInput->setActionEventId("chatinput"); mChatInput->addActionListener(this); mChatColor = config.getIntValue("chatColor"); mColorListModel = new ColorListModel; mColorPicker = new DropDown(mColorListModel); mColorPicker->setActionEventId(ACTION_COLOR_PICKER); mColorPicker->addActionListener(this); mColorPicker->setSelected(mChatColor); add(mChatTabs); add(mChatInput); add(mColorPicker); loadWindowState(); mColorPicker->setPosition(this->getWidth() - mColorPicker->getWidth() - 2*getPadding() - 8 - 16, getPadding()); // Add key listener to chat input to be able to respond to up/down mChatInput->addKeyListener(this); mCurHist = mHistory.end(); mReturnToggles = config.getBoolValue("ReturnToggles"); mRainbowColor = 0; mColorPicker->setVisible(config.getBoolValue("showChatColorsList")); fillCommands(); initTradeFilter(); loadCustomList(); } ChatWindow::~ChatWindow() { config.setValue("ReturnToggles", mReturnToggles); removeAllWhispers(); delete mItemLinkHandler; mItemLinkHandler = 0; delete mColorPicker; mColorPicker = 0; delete mColorListModel; mColorListModel = 0; } void ChatWindow::fillCommands() { mCommands.push_back("/all"); mCommands.push_back("/away "); mCommands.push_back("/closeall"); mCommands.push_back("/clear"); mCommands.push_back("/create "); mCommands.push_back("/close"); mCommands.push_back("/cacheinfo"); mCommands.push_back("/erase "); mCommands.push_back("/follow "); mCommands.push_back("/heal "); mCommands.push_back("/ignoreall"); mCommands.push_back("/help"); mCommands.push_back("/announce "); mCommands.push_back("/where"); mCommands.push_back("/who"); mCommands.push_back("/msg "); mCommands.push_back("/mail "); mCommands.push_back("/whisper "); mCommands.push_back("/w "); mCommands.push_back("/query "); mCommands.push_back("/ignore "); mCommands.push_back("/unignore "); mCommands.push_back("/join "); mCommands.push_back("/list"); mCommands.push_back("/party"); mCommands.push_back("/createparty "); mCommands.push_back("/createguild "); mCommands.push_back("/me "); mCommands.push_back("/toggle"); mCommands.push_back("/present"); mCommands.push_back("/quit"); mCommands.push_back("/move "); mCommands.push_back("/target "); mCommands.push_back("/invite "); mCommands.push_back("/leave"); mCommands.push_back("/kick "); mCommands.push_back("/item"); mCommands.push_back("/imitation"); mCommands.push_back("/exp"); mCommands.push_back("/ping"); mCommands.push_back("/outfit "); mCommands.push_back("/emote "); mCommands.push_back("/navigate "); mCommands.push_back("/priceload"); mCommands.push_back("/pricesave"); mCommands.push_back("/trade "); mCommands.push_back("/friend "); mCommands.push_back("/befriend "); mCommands.push_back("/disregard "); mCommands.push_back("/neutral "); mCommands.push_back("/raw "); mCommands.push_back("/disconnect"); mCommands.push_back("/undress "); mCommands.push_back("/attack"); mCommands.push_back("/dirs"); mCommands.push_back("/info"); mCommands.push_back("/wait"); mCommands.push_back("/uptime"); mCommands.push_back("/addattack "); mCommands.push_back("/addpriorityattack "); mCommands.push_back("/removeattack "); mCommands.push_back("/addignoreattack "); } void ChatWindow::resetToDefaultSize() { Window::resetToDefaultSize(); } void ChatWindow::adjustTabSize() { const gcn::Rectangle area = getChildrenArea(); mChatInput->setPosition(mChatInput->getFrameSize(), area.height - mChatInput->getHeight() - mChatInput->getFrameSize()); mChatInput->setWidth(area.width - 2 * mChatInput->getFrameSize()); mChatTabs->setWidth(area.width - 2 * mChatTabs->getFrameSize()); int height = area.height - 2 * mChatTabs->getFrameSize() - (mChatInput->getHeight() + mChatInput->getFrameSize() * 2); if (mChatInput->isVisible() || !config.getBoolValue("hideChatInput")) mChatTabs->setHeight(height); else mChatTabs->setHeight(height + mChatInput->getHeight()); ChatTab *tab = getFocused(); if (tab) { gcn::Widget *content = tab->mScrollArea; if (content) { content->setSize(mChatTabs->getWidth() - 2 * content->getFrameSize(), mChatTabs->getContainerHeight() - 2 * content->getFrameSize()); content->logic(); } } mColorPicker->setPosition(this->getWidth() - mColorPicker->getWidth() - 2*getPadding() - 8 - 16, getPadding()); // if (mColorPicker->isVisible()) // mChatTabs->setRightMargin(mColorPicker->getWidth() - 8); } void ChatWindow::widgetResized(const gcn::Event &event) { Window::widgetResized(event); adjustTabSize(); } /* void ChatWindow::logic() { Window::logic(); Tab *tab = getFocused(); if (tab != mCurrentTab) mCurrentTab = tab; } */ ChatTab *ChatWindow::getFocused() const { return static_cast(mChatTabs->getSelectedTab()); } void ChatWindow::clearTab(ChatTab *tab) { if (tab) tab->clearText(); } void ChatWindow::clearTab() { clearTab(getFocused()); } void ChatWindow::prevTab() { if (!mChatTabs) return; int tab = mChatTabs->getSelectedTabIndex(); if (tab == 0) tab = mChatTabs->getNumberOfTabs(); tab--; mChatTabs->setSelectedTab(tab); } void ChatWindow::nextTab() { if (!mChatTabs) return; int tab = mChatTabs->getSelectedTabIndex(); tab++; if (tab == mChatTabs->getNumberOfTabs()) tab = 0; mChatTabs->setSelectedTab(tab); } void ChatWindow::defaultTab() { if (mChatTabs) mChatTabs->setSelectedTab(static_cast(0)); } void ChatWindow::action(const gcn::ActionEvent &event) { if (event.getId() == "chatinput") { std::string message = mChatInput->getText(); if (!message.empty()) { // If message different from previous, put it in the history if (mHistory.empty() || message != mHistory.back()) mHistory.push_back(message); // Reset history iterator mCurHist = mHistory.end(); // Send the message to the server chatInput(addColors(message)); // Clear the text from the chat input mChatInput->setText(""); } if (message.empty() || !mReturnToggles) { // Remove focus and hide input if (mFocusHandler) mFocusHandler->focusNone(); // If the chatWindow is shown up because you want to send a message // It should hide now if (mTmpVisible) setVisible(false); } } else if (event.getId() == ACTION_COLOR_PICKER) { mChatColor = mColorPicker->getSelected(); config.setValue("chatColor", mChatColor); } if (mColorPicker && mColorPicker->isVisible() != config.getBoolValue("showChatColorsList")) { mColorPicker->setVisible(config.getBoolValue( "showChatColorsList")); } } bool ChatWindow::requestChatFocus() { // Make sure chatWindow is visible if (!isVisible()) { setVisible(true); /* * This is used to hide chatWindow after sending the message. There is * a trick here, because setVisible will set mTmpVisible to false, you * have to put this sentence *after* setVisible, not before it */ mTmpVisible = true; } // Don't do anything else if the input is already visible and has focus if (mChatInput->isVisible() && mChatInput->isFocused()) return false; // Give focus to the chat input mChatInput->processVisible(true); mChatInput->requestFocus(); return true; } bool ChatWindow::isInputFocused() const { return mChatInput->isFocused(); } void ChatWindow::removeTab(ChatTab *tab) { mChatTabs->removeTab(tab); } void ChatWindow::addTab(ChatTab *tab) { mChatTabs->addTab(tab, tab->mScrollArea); // Update UI logic(); } void ChatWindow::removeWhisper(const std::string &nick) { std::string tempNick = nick; toLower(tempNick); mWhispers.erase(tempNick); } void ChatWindow::removeAllWhispers() { TabMap::iterator iter; std::list tabs; for (iter = mWhispers.begin(); iter != mWhispers.end(); ++iter) tabs.push_back(iter->second); for (std::list::iterator it = tabs.begin(); it != tabs.end(); ++it) { delete *it; } mWhispers.clear(); } void ChatWindow::ignoreAllWhispers() { TabMap::iterator iter; for (iter = mWhispers.begin(); iter != mWhispers.end(); ++iter) { WhisperTab *tab = dynamic_cast(iter->second); if (tab && player_relations.getRelation(tab->getNick()) != PlayerRelation::IGNORED) { player_relations.setRelation(tab->getNick(), PlayerRelation::IGNORED); } delete(iter->second); iter->second = 0; } } void ChatWindow::chatInput(const std::string &message) { ChatTab *tab = NULL; std::string msg = message; trim(msg); if (config.getBoolValue("allowCommandsInChatTabs") && msg.length() > 1 && ((msg.at(0) == '#' && msg.at(1) != '#') || msg.at(0) == '@') && localChatTab) { tab = localChatTab; } else { tab = getFocused(); } if (tab) tab->chatInput(msg); Game::instance()->setValidSpeed(); } void ChatWindow::localChatInput(const std::string &msg) { if (localChatTab) localChatTab->chatInput(msg); else chatInput(msg); } void ChatWindow::doPresent() { if (!actorSpriteManager) return; const ActorSprites &actors = actorSpriteManager->getAll(); std::string response = ""; int playercount = 0; for (ActorSpritesConstIterator it = actors.begin(), it_end = actors.end(); it != it_end; ++it) { if ((*it)->getType() == ActorSprite::PLAYER) { if (!response.empty()) response += ", "; response += static_cast(*it)->getName(); ++playercount; } } std::string log = strprintf(_("Present: %s; %d players are present."), response.c_str(), playercount); if (getFocused()) getFocused()->chatLog(log, BY_SERVER); } void ChatWindow::scroll(int amount) { if (!isVisible()) return; ChatTab *tab = getFocused(); if (tab) tab->scroll(amount); } void ChatWindow::mousePressed(gcn::MouseEvent &event) { if (event.getButton() == gcn::MouseEvent::RIGHT) { if (viewport) { gcn::Tab *tab = mChatTabs->getSelectedTab(); if (tab) { ChatTab *cTab = dynamic_cast(tab); if (cTab) viewport->showChatPopup(cTab); } } } Window::mousePressed(event); if (event.isConsumed()) return; if (event.getButton() == gcn::MouseEvent::LEFT) { ChatTab *tab = getFocused(); if (tab) mMoved = !isResizeAllowed(event); } mDragOffsetX = event.getX(); mDragOffsetY = event.getY(); } void ChatWindow::mouseDragged(gcn::MouseEvent &event) { Window::mouseDragged(event); if (event.isConsumed()) return; if (isMovable() && mMoved) { int newX = std::max(0, getX() + event.getX() - mDragOffsetX); int newY = std::max(0, getY() + event.getY() - mDragOffsetY); newX = std::min(graphics->getWidth() - getWidth(), newX); newY = std::min(graphics->getHeight() - getHeight(), newY); setPosition(newX, newY); } } /* void ChatWindow::mouseReleased(gcn::MouseEvent &event _UNUSED_) { } */ void ChatWindow::keyPressed(gcn::KeyEvent &event) { if (event.getKey().getValue() == Key::DOWN) { if (mCurHist != mHistory.end()) { // Move forward through the history HistoryIterator prevHist = mCurHist++; if (mCurHist != mHistory.end()) { mChatInput->setText(*mCurHist); mChatInput->setCaretPosition(static_cast( mChatInput->getText().length())); } else { mChatInput->setText(""); mCurHist = prevHist; } } else if (mChatInput->getText() != "") { mChatInput->setText(""); } } else if (event.getKey().getValue() == Key::UP && mCurHist != mHistory.begin() && !mHistory.empty()) { // Move backward through the history --mCurHist; mChatInput->setText(*mCurHist); mChatInput->setCaretPosition(static_cast( mChatInput->getText().length())); } else if (event.getKey().getValue() == Key::INSERT && mChatInput->getText() != "") { // Add the current message to the history and clear the text if (mHistory.empty() || mChatInput->getText() != mHistory.back()) mHistory.push_back(mChatInput->getText()); mCurHist = mHistory.end(); mChatInput->setText(""); } else if (keyboard.isKeyActive(keyboard.KEY_AUTOCOMPLETE_CHAT) && mChatInput->getText() != "") { autoComplete(); return; } else if (keyboard.isKeyActive(keyboard.KEY_DEACTIVATE_CHAT) && mChatInput->isVisible()) { mChatInput->processVisible(false); } else if (keyboard.isKeyActive(keyboard.KEY_CHAT_PREV_HISTORY) && mChatInput->isVisible()) { ChatTab *tab = getFocused(); if (tab && (unsigned)tab->getRows().size() > 0) { if (!mChatHistoryIndex) { mChatHistoryIndex = static_cast( tab->getRows().size()); mChatInput->setText(""); mChatInput->setCaretPosition(0); return; } else { mChatHistoryIndex --; } std::list::iterator it; unsigned int f = 0; for (it = tab->getRows().begin(); it != tab->getRows().end(); ++it, f++) { if (f == mChatHistoryIndex) mChatInput->setText(*it); } mChatInput->setCaretPosition(static_cast( mChatInput->getText().length())); } } else if (keyboard.isKeyActive(keyboard.KEY_CHAT_NEXT_HISTORY) && mChatInput->isVisible()) { ChatTab *tab = getFocused(); if (tab && !tab->getRows().empty()) { if (mChatHistoryIndex + 1 < tab->getRows().size()) { mChatHistoryIndex ++; } else if (mChatHistoryIndex < tab->getRows().size()) { mChatHistoryIndex ++; mChatInput->setText(""); mChatInput->setCaretPosition(0); return; } else { mChatHistoryIndex = 0; } std::list::iterator it; unsigned int f = 0; for (it = tab->getRows().begin(); it != tab->getRows().end(); ++it, f++) { if (f == mChatHistoryIndex) mChatInput->setText(*it); } mChatInput->setCaretPosition(static_cast( mChatInput->getText().length())); } } std::string Temp; switch (event.getKey().getValue()) { case Key::F2: Temp = "\u2318"; break; case Key::F3: Temp = "\u263A"; break; case Key::F4: Temp = "\u2665"; break; case Key::F5: Temp = "\u266A"; break; case Key::F6: Temp = "\u266B"; break; case Key::F7: Temp = "\u26A0"; break; case Key::F8: Temp = "\u2622"; break; case Key::F9: Temp = "\u262E"; break; case Key::F10: Temp = "\u2605"; break; case Key::F11: Temp = "\u2618"; break; case Key::F12: Temp = "\u2592"; break; default: break; } if (Temp != "") addInputText(Temp, false); } void ChatWindow::event(Mana::Channels channel, const Mana::Event &event) { if (channel == Mana::CHANNEL_NOTICES) { if (event.getName() == Mana::EVENT_SERVERNOTICE && localChatTab) localChatTab->chatLog(event.getString("message"), BY_SERVER); } else if (channel == Mana::CHANNEL_ATTRIBUTES) { if (!config.getBoolValue("showBattleEvents")) return; if (event.getName() == Mana::EVENT_UPDATEATTRIBUTE) { switch (event.getInt("id")) { case EXP: { if (event.getInt("oldValue") > event.getInt("newValue")) break; int change = event.getInt("newValue") - event.getInt("oldValue"); if (change != 0) battleChatLog("+" + toString(change) + " xp"); break; } case LEVEL: battleChatLog("Level: " + toString( event.getInt("newValue"))); break; default: break; }; } else if (event.getName() == Mana::EVENT_UPDATESTAT) { if (!config.getBoolValue("showJobExp")) return; int id = event.getInt("id"); if (id == Net::getPlayerHandler()->getJobLocation()) { std::pair exp = PlayerInfo::getStatExperience(id); if (event.getInt("oldValue1") > exp.first || !event.getInt("oldValue2")) { return; } int change = exp.first - event.getInt("oldValue1"); if (change != 0) battleChatLog("+" + toString(change) + " job"); } } } } void ChatWindow::addInputText(const std::string &text, bool space) { int caretPos = mChatInput->getCaretPosition(); const std::string inputText = mChatInput->getText(); std::ostringstream ss; ss << inputText.substr(0, caretPos) << text; if (space) ss << " "; ss << inputText.substr(caretPos); mChatInput->setText(ss.str()); mChatInput->setCaretPosition(caretPos + static_cast( text.length()) + static_cast(space)); requestChatFocus(); } void ChatWindow::addItemText(const std::string &item) { std::ostringstream text; text << "[" << item << "]"; addInputText(text.str()); } void ChatWindow::setVisible(bool isVisible) { Window::setVisible(isVisible); /* * For whatever reason, if setVisible is called, the mTmpVisible effect * should be disabled. */ mTmpVisible = false; } void ChatWindow::whisper(const std::string &nick, const std::string &mes, Own own) { if (mes.empty() || !player_node) return; std::string playerName = player_node->getName(); std::string tempNick = nick; toLower(playerName); toLower(tempNick); if (tempNick.compare(playerName) == 0) return; ChatTab *tab = 0; TabMap::const_iterator i = mWhispers.find(tempNick); if (i != mWhispers.end()) tab = i->second; else if (config.getBoolValue("whispertab")) tab = addWhisperTab(nick); if (tab) { if (own == BY_PLAYER) { tab->chatInput(mes); } else if (own == BY_SERVER) { tab->chatLog(mes); } else { if (tab->getRemoveNames()) { std::string msg = mes; std::string nick2; int idx = mes.find(":"); if (idx > 0) { nick2 = msg.substr(0, idx); msg = msg.substr(idx + 1); nick2 = removeColors(nick2); nick2 = trim(nick2); if (config.getBoolValue("removeColors")) msg = removeColors(msg); msg = trim(msg); tab->chatLog(nick2, msg); } else { if (config.getBoolValue("removeColors")) msg = removeColors(msg); tab->chatLog(msg, BY_SERVER); } } else { tab->chatLog(nick, mes); } player_node->afkRespond(tab, nick); } } else if (localChatTab) { if (own == BY_PLAYER) { Net::getChatHandler()->privateMessage(nick, mes); localChatTab->chatLog(strprintf(_("Whispering to %s: %s"), nick.c_str(), mes.c_str()), BY_PLAYER); } else { localChatTab->chatLog(nick + " : " + mes, ACT_WHISPER, false); if (player_node) player_node->afkRespond(0, nick); } } } ChatTab *ChatWindow::addWhisperTab(const std::string &nick, bool switchTo) { if (!player_node) return NULL; std::string playerName = player_node->getName(); std::string tempNick = nick; toLower(playerName); toLower(tempNick); TabMap::const_iterator i = mWhispers.find(tempNick); ChatTab *ret; if (tempNick.compare(playerName) == 0) return NULL; if (i != mWhispers.end()) { ret = i->second; } else { ret = new WhisperTab(nick); mWhispers[tempNick] = ret; if (config.getBoolValue("showChatHistory")) ret->loadFromLogFile(nick); } if (switchTo) mChatTabs->setSelectedTab(ret); return ret; } ChatTab *ChatWindow::getWhisperTab(const std::string &nick) const { if (!player_node) return NULL; std::string playerName = player_node->getName(); std::string tempNick = nick; toLower(playerName); toLower(tempNick); TabMap::const_iterator i = mWhispers.find(tempNick); ChatTab *ret = 0; if (tempNick.compare(playerName) == 0) return NULL; if (i != mWhispers.end()) ret = i->second; return ret; } std::string ChatWindow::addColors(std::string &msg) { // default color or chat command if (mChatColor == 0 || msg.length() == 0 || msg.at(0) == '#' || msg.at(0) == '/' || msg.at(0) == '@' || msg.at(0) == '!') { return msg; } std::string newMsg = ""; int cMap[] = {1, 4, 5, 2, 3, 6, 7, 9, 0, 8}; // rainbow switch(mChatColor) { case 11: msg = removeColors(msg); for (unsigned int f = 0; f < msg.length(); f ++) { newMsg += "##" + toString(mRainbowColor++) + msg.at(f); if (mRainbowColor > 9) mRainbowColor = 0; } return newMsg; case 12: msg = removeColors(msg); for (unsigned int f = 0; f < msg.length(); f ++) { newMsg += "##" + toString(cMap[mRainbowColor++]) + msg.at(f); if (mRainbowColor > 9) mRainbowColor = 0; } return newMsg; case 13: msg = removeColors(msg); for (unsigned int f = 0; f < msg.length(); f ++) { newMsg += "##" + toString(cMap[9-mRainbowColor++]) + msg.at(f); if (mRainbowColor > 9) mRainbowColor = 0; } return newMsg; default: break; } // simple colors return "##" + toString(mChatColor - 1) + msg; } void ChatWindow::autoComplete() { int caretPos = mChatInput->getCaretPosition(); int startName = 0; const std::string inputText = mChatInput->getText(); std::string name = inputText.substr(0, caretPos); std::string newName(""); for (int f = caretPos - 1; f > -1; f --) { if (isWordSeparator(inputText[f])) { startName = f + 1; name = inputText.substr(f + 1, caretPos - f); break; } } if (caretPos - 1 + 1 == startName) return; ChatTab *cTab = static_cast(mChatTabs->getSelectedTab()); std::vector nameList; cTab->getAutoCompleteList(nameList); newName = autoComplete(nameList, name); if (newName == "" && actorSpriteManager) { actorSpriteManager->getPlayerNames(nameList, true); newName = autoComplete(nameList, name); } if (newName == "") newName = autoCompleteHistory(name); if (newName == "" && spellManager) newName = spellManager->autoComplete(name); if (newName == "") newName = autoComplete(name, &mCommands); if (newName == "" && actorSpriteManager) { actorSpriteManager->getMobNames(nameList); newName = autoComplete(nameList, name); } if (newName == "") newName = autoComplete(name, &mCustomWords); if (newName != "") { mChatInput->setText(inputText.substr(0, startName) + newName + inputText.substr(caretPos, inputText.length() - caretPos)); int len = caretPos - static_cast(name.length()) + static_cast(newName.length()); if (startName > 0) mChatInput->setCaretPosition(len + 1); else mChatInput->setCaretPosition(len); } } std::string ChatWindow::autoComplete(std::vector &names, std::string partName) const { std::vector::iterator i = names.begin(); toLower(partName); std::string newName(""); while (i != names.end()) { if (!i->empty()) { std::string name = *i; toLower(name); std::string::size_type pos = name.find(partName, 0); if (pos == 0) { if (newName != "") { toLower(newName); newName = findSameSubstring(name, newName); } else { newName = *i; } } } ++i; } return newName; } std::string ChatWindow::autoComplete(std::string partName, History *words) { if (!words) return ""; Commands::iterator i = words->begin(); std::vector nameList; while (i != words->end()) { std::string line = *i; std::string::size_type pos = line.find(partName, 0); if (pos == 0) nameList.push_back(line); ++i; } return autoComplete(nameList, partName); } /* void ChatWindow::moveTabLeft(ChatTab *tab) { mChatTabs->moveLeft(tab); } void ChatWindow::moveTabRight(ChatTab *tab) { mChatTabs->moveRight(tab); } */ std::string ChatWindow::autoCompleteHistory(std::string partName) { History::iterator i = mHistory.begin(); std::vector nameList; while (i != mHistory.end()) { std::string line = *i; unsigned int f = 0; while (f < line.length() && !isWordSeparator(line.at(f))) f++; line = line.substr(0, f); if (line != "") nameList.push_back(line); ++i; } return autoComplete(nameList, partName); } void ChatWindow::resortChatLog(std::string line, Own own, bool ignoreRecord, bool tryRemoveColors) { if (own == -1) own = BY_SERVER; if (tradeChatTab) { if (findI(line, mTradeFilter) != std::string::npos) { // logger->log("trade: " + line); tradeChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors); return; } unsigned long idx = line.find(": \302\202"); if (idx != std::string::npos) { line = line.erase(idx + 2, 2); tradeChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors); return; } unsigned long idx1 = line.find("@@"); if (idx1 != std::string::npos) { unsigned long idx2 = line.find("|", idx1); if (idx2 != std::string::npos) { unsigned long idx3 = line.find("@@", idx2); if (idx3 != std::string::npos) { tradeChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors); return; } } } } if (localChatTab) localChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors); } void ChatWindow::battleChatLog(std::string line, Own own, bool ignoreRecord, bool tryRemoveColors) { if (own == -1) own = BY_SERVER; if (battleChatTab) battleChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors); else if (debugChatTab) debugChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors); } void ChatWindow::initTradeFilter() { std::string tradeListName = Client::getServerConfigDirectory() + "/tradefilter.txt"; std::ifstream tradeFile; struct stat statbuf; if (!stat(tradeListName.c_str(), &statbuf) && S_ISREG(statbuf.st_mode)) { tradeFile.open(tradeListName.c_str(), std::ios::in); char line[100]; while (tradeFile.getline(line, 100)) { std::string str = line; if (!str.empty()) mTradeFilter.push_back(str); } tradeFile.close(); } } void ChatWindow::updateOnline(std::set &onlinePlayers) { TabMap::iterator iter; const Party *party = 0; const Guild *guild = 0; if (player_node) { party = player_node->getParty(); guild = player_node->getGuild(); } for (iter = mWhispers.begin(); iter != mWhispers.end(); ++iter) { if (!iter->second) return; WhisperTab *tab = static_cast(iter->second); if (!tab) continue; if (onlinePlayers.find(tab->getNick()) != onlinePlayers.end()) { tab->setTabColor(&Theme::getThemeColor(Theme::WHISPER)); } else { const std::string nick = tab->getNick(); if (actorSpriteManager) { const Being *being = actorSpriteManager->findBeingByName( nick, ActorSprite::PLAYER); if (being) { tab->setTabColor(&Theme::getThemeColor(Theme::WHISPER)); continue; } } if (party) { const PartyMember *pm = party->getMember(nick); if (pm && pm->getOnline()) { tab->setTabColor(&Theme::getThemeColor(Theme::WHISPER)); continue; } } if (guild) { const GuildMember *gm = guild->getMember(nick); if (gm && gm->getOnline()) { tab->setTabColor(&Theme::getThemeColor(Theme::WHISPER)); continue; } } tab->setTabColor(&Theme::getThemeColor(Theme::WHISPER_OFFLINE)); } } } void ChatWindow::loadState() { int num = 0; while (num < 50) { std::string nick = serverConfig.getValue( "chatWhisper" + toString(num), ""); if (nick.empty()) break; int flags = serverConfig.getValue( "chatWhisperFlags" + toString(num), 1); ChatTab *tab = addWhisperTab(nick); if (tab) { tab->setAllowHighlight(flags & 1); tab->setRemoveNames((flags & 2) / 2); tab->setNoAway((flags & 4) / 4); } serverConfig.deleteKey("chatWhisper" + toString(num)); serverConfig.deleteKey("chatWhisperFlags" + toString(num)); num ++; } while (num < 50) { serverConfig.deleteKey("chatWhisper" + toString(num)); serverConfig.deleteKey("chatWhisperFlags" + toString(num)); num ++; } } void ChatWindow::saveState() { int num = 0; TabMap::iterator iter; for (iter = mWhispers.begin(); iter != mWhispers.end() && num < 50; ++iter) { if (!iter->second) return; WhisperTab *tab = static_cast(iter->second); if (!tab) continue; serverConfig.setValue("chatWhisper" + toString(num), tab->getNick()); serverConfig.setValue("chatWhisperFlags" + toString(num), static_cast(tab->getAllowHighlight()) + (2 * static_cast(tab->getRemoveNames())) + (4 * static_cast(tab->getNoAway()))); num ++; } while (num < 50) { serverConfig.deleteKey("chatWhisper" + toString(num)); serverConfig.deleteKey("chatWhisperFlags" + toString(num)); num ++; } } std::string ChatWindow::doReplace(const std::string &msg) { if (Client::getServerName() == "server.themanaworld.org" || Client::getServerName() == "themanaworld.org" || Client::getServerName() == "81.161.192.4") { return msg; } std::string str = msg; replaceSpecialChars(str); return str; } void ChatWindow::loadCustomList() { std::ifstream listFile; struct stat statbuf; std::string listName = Client::getServerConfigDirectory() + "/customwords.txt"; if (!stat(listName.c_str(), &statbuf) && S_ISREG(statbuf.st_mode)) { listFile.open(listName.c_str(), std::ios::in); char line[101]; while (listFile.getline(line, 100)) { std::string str = line; if (!str.empty()) mCustomWords.push_back(str); } listFile.close(); } } void ChatWindow::addToAwayLog(std::string line) { if (!player_node || !player_node->getAwayMode()) return; if (mAwayLog.size() > 20) mAwayLog.pop_front(); if (line.find(player_node->getName()) != std::string::npos) mAwayLog.push_back("##9away:" + line); } void ChatWindow::displayAwayLog() { if (!localChatTab) return; std::list::iterator i = mAwayLog.begin(); while (i != mAwayLog.end()) { localChatTab->addNewRow(*i); ++i; } }