/* * The Mana Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef CHAT_H #define CHAT_H #include "listener.h" #include "gui/widgets/window.h" #include #include #include #include #include #include #include #include #include #ifdef __GNUC__ #define _UNUSED_ __attribute__ ((unused)) #else #define _UNUSED_ #endif class BrowserBox; class ChatTab; class Channel; class ChatInput; class ColorListModel; class ScrollArea; class TabbedArea; class ItemLinkHandler; class Tab; class WhisperTab; #define DEFAULT_CHAT_WINDOW_SCROLL 7 // 1 means `1/8th of the window size'. enum Own { BY_GM = 0, BY_PLAYER, BY_OTHER, BY_SERVER, BY_CHANNEL, ACT_WHISPER, // getting whispered at ACT_IS, // equivalent to "/me" on IRC BY_LOGGER, BY_UNKNOWN = -1 }; /** One item in the chat log */ struct CHATLOG { std::string nick; std::string text; Own own; }; /** * The chat window. * * \ingroup Interface */ class ChatWindow : public Window, public gcn::ActionListener, public gcn::KeyListener, public Mana::Listener { public: /** * Constructor. */ ChatWindow(); /** * Destructor: used to write back values to the config file */ ~ChatWindow(); /** * Reset the chat window to default positions. */ void resetToDefaultSize(); /** * Gets the focused tab. */ ChatTab *getFocused() const; /** * Clear the given tab. */ void clearTab(ChatTab *tab); /** * Clear the current tab. */ void clearTab(); /** * Switch to the previous tab in order */ void prevTab(); /** * Switch to the next tab in order */ void nextTab(); /** * Switch to the default tab */ void defaultTab(); /** * Performs action. */ void action(const gcn::ActionEvent &event); /** * Request focus for typing chat message. * * \returns true if the input was shown * false otherwise */ bool requestChatFocus(); /** * Checks whether ChatWindow is Focused or not. */ bool isInputFocused() const; /** * Passes the text to the current tab as input * * @param msg The message text which is to be sent. */ void chatInput(const std::string &msg); /** * Passes the text to the local chat tab as input * * @param msg The message text which is to be sent. */ void localChatInput(const std::string &msg); /** Called when key is pressed */ void keyPressed(gcn::KeyEvent &event); /** Set the chat input as the given text. */ void setInputText(const std::string &text); /** Add the given text to the chat input. */ void addInputText(const std::string &text, bool space = true); /** Called to add item to chat */ void addItemText(const std::string &item); /** Override to reset mTmpVisible */ void setVisible(bool visible); /** * Handles mouse when dragged. */ void mouseDragged(gcn::MouseEvent &event); /** * Handles mouse when pressed. */ void mousePressed(gcn::MouseEvent &event); void event(Channels channel, const Mana::Event &event); /** * Scrolls the chat window * * @param amount direction and amount to scroll. Negative numbers scroll * up, positive numbers scroll down. The absolute amount indicates the * amount of 1/8ths of chat window real estate that should be scrolled. */ void scroll(int amount); /** * Sets the file being recorded to * * @param msg The file to write out to. If null, then stop recording. */ void setRecordingFile(const std::string &msg); bool getReturnTogglesChat() const { return mReturnToggles; } void setReturnTogglesChat(bool toggles) { mReturnToggles = toggles; } void doPresent(); void whisper(const std::string &nick, const std::string &mes, Own own = BY_OTHER); ChatTab *addWhisperTab(const std::string &nick, bool switchTo = false); ChatTab *getWhisperTab(const std::string &nick) const; void removeAllWhispers(); void ignoreAllWhispers(); void resortChatLog(std::string line, Own own = BY_UNKNOWN, bool ignoreRecord = false, bool tryRemoveColors = true); void battleChatLog(std::string line, Own own = BY_UNKNOWN, bool ignoreRecord = false, bool tryRemoveColors = true); void updateOnline(std::set &onlinePlayers); void loadState(); void saveState(); std::string doReplace(const std::string &msg); protected: friend class ChatTab; friend class WhisperTab; friend class PopupMenu; /** Remove the given tab from the window */ void removeTab(ChatTab *tab); /** Add the tab to the window */ void addTab(ChatTab *tab); void removeWhisper(const std::string &nick); void adjustTabSize(); void autoComplete(); std::string addColors(std::string &msg); std::string autoCompleteHistory(std::string partName); std::string autoCompleteCommands(std::string partName); std::string autoComplete(std::vector &names, std::string partName) const; /** Used for showing item popup on clicking links **/ ItemLinkHandler *mItemLinkHandler; /** Input box for typing chat messages. */ ChatInput *mChatInput; void widgetResized(const gcn::Event &event); void initTradeFilter(); int mRainbowColor; private: void fillCommands(); bool mTmpVisible; /** Tabbed area for holding each channel. */ TabbedArea *mChatTabs; typedef std::map TabMap; /** Manage whisper tabs */ TabMap mWhispers; typedef std::list History; typedef History::iterator HistoryIterator; History mHistory; /**< Command history. */ HistoryIterator mCurHist; /**< History iterator. */ typedef std::list Commands; typedef Commands::iterator CommandsIterator; History mCommands; /**< Command list. */ bool mReturnToggles; /**< Marks whether toggles the chat log or not */ std::list mTradeFilter; gcn::DropDown *mColorPicker; ColorListModel *mColorListModel; int mChatColor; unsigned int mChatHistoryIndex; }; extern ChatWindow *chatWindow; #endif