/* * The ManaPlus Client * Copyright (C) 2012 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "graphicsmanager.h" #include "configuration.h" #include "graphics.h" #include "graphicsvertexes.h" #include "logger.h" #include "resources/image.h" #include "utils/paths.h" #include "utils/stringutils.h" #include "test/testmain.h" #include "debug.h" GraphicsManager graphicsManager; GraphicsManager::GraphicsManager() : mMinor(0), mMajor(0) { } GraphicsManager::~GraphicsManager() { } bool GraphicsManager::startDetection() { TestMain *test = new TestMain(); test->exec(false); return test->getConfig().getValueInt("opengl", -1); } bool GraphicsManager::detectGraphics() { #ifdef USE_OPENGL logger->log("start detecting best mode..."); logger->log("enable opengl mode"); SDL_SetVideoMode(100, 100, 0, SDL_ANYFORMAT | SDL_OPENGL); std::string vendor = getGLString(GL_VENDOR); std::string renderer = getGLString(GL_RENDERER); std::string version = getGLString(GL_VERSION); logger->log("gl vendor: %s", vendor.c_str()); logger->log("gl renderer: %s", renderer.c_str()); logger->log("gl version: %s", version.c_str()); sscanf(version.c_str(), "%5d.%5d", &mMajor, &mMinor); char const *glExtensions = reinterpret_cast( glGetString(GL_EXTENSIONS)); updateExtensions(glExtensions); int mode = 1; // detecting features by known renderers or vendors if (findI(renderer, "gdi generic") != std::string::npos) { // windows gdi OpenGL emulation logger->log("detected gdi drawing"); logger->log("disable OpenGL"); mode = 0; } else if (findI(renderer, "Software Rasterizer") != std::string::npos) { // software OpenGL emulation logger->log("detected software drawing"); logger->log("disable OpenGL"); mode = 0; } else if (findI(renderer, "Indirect") != std::string::npos) { // indirect OpenGL drawing logger->log("detected indirect drawing"); logger->log("disable OpenGL"); mode = 0; } else if (findI(vendor, "VMWARE") != std::string::npos) { // vmware emulation logger->log("detected VMWARE driver"); logger->log("disable OpenGL"); mode = 0; } else if (findI(renderer, "LLVM") != std::string::npos) { // llvm opengl emulation logger->log("detected llvm driver"); logger->log("disable OpenGL"); mode = 0; } else if (findI(vendor, "NVIDIA") != std::string::npos) { // hope it can work well logger->log("detected NVIDIA driver"); mode = 1; } // detecting feature based on OpenGL version if (!checkGLVersion(1, 1)) { // very old OpenGL version logger->log("OpenGL version too old"); mode = 0; } if (mode > 0 && findI(version, "Mesa") != std::string::npos) { // Mesa detected config.setValue("compresstextures", true); } config.setValue("opengl", mode); config.setValue("videoconfigured", true); logger->log("detection complete"); return true; #else return false; #endif } void GraphicsManager::initGraphics(bool noOpenGL) { #ifdef USE_OPENGL int useOpenGL = 0; if (!noOpenGL) useOpenGL = config.getIntValue("opengl"); // Setup image loading for the right image format Image::setLoadAsOpenGL(useOpenGL); GraphicsVertexes::setLoadAsOpenGL(useOpenGL); // Create the graphics context switch (useOpenGL) { case 0: mainGraphics = new Graphics; break; case 1: default: mainGraphics = new OpenGLGraphics; break; case 2: mainGraphics = new OpenGL1Graphics; break; }; #else // Create the graphics context mainGraphics = new Graphics; #endif } void GraphicsManager::updateExtensions(const char *extensions) { mExtensions.clear(); splitToStringSet(mExtensions, extensions, ' '); } bool GraphicsManager::supportExtension(const std::string &ext) { return mExtensions.find(ext) != mExtensions.end(); } void GraphicsManager::updateTextureFormat() { #ifdef USE_OPENGL if (config.getBoolValue("compresstextures")) { // using extensions if can if (supportExtension("GL_ARB_texture_compression")) { if (supportExtension("GL_EXT_texture_compression_s3tc") || supportExtension("3DFX_texture_compression_FXT1")) { GLint num; GLint *formats = nullptr; glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &num); logger->log("support %d compressed formats", num); formats = new GLint[num > 10 ? num : 10]; glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats); for (int f = 0; f < num; f ++) { if (formats[f] == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) { delete []formats; Image::setInternalTextureType( GL_COMPRESSED_RGBA_S3TC_DXT5_EXT); logger->log1("using s3tc texture compression"); return; } else if (formats[f] == GL_COMPRESSED_RGBA_FXT1_3DFX) { delete []formats; Image::setInternalTextureType( GL_COMPRESSED_RGBA_FXT1_3DFX); logger->log1("using fxt1 texture compression"); return; } } Image::setInternalTextureType(GL_COMPRESSED_RGBA_ARB); logger->log1("using texture compression"); return; } else { Image::setInternalTextureType(GL_COMPRESSED_RGBA_ARB); logger->log1("using texture compression"); return; } } } // using default formats if (config.getBoolValue("newtextures")) { Image::setInternalTextureType(GL_RGBA); logger->log1("using RGBA texture format"); } else { Image::setInternalTextureType(4); logger->log1("using 4 texture format"); } #endif } void GraphicsManager::logString(const char *format, int num) { #ifdef USE_OPENGL const char *str = reinterpret_cast(glGetString(num)); if (!str) logger->log(format, "?"); else logger->log(format, str); #endif } std::string GraphicsManager::getGLString(int num) const { #ifdef USE_OPENGL const char *str = reinterpret_cast(glGetString(num)); if (str) return str; else return ""; #else return ""; #endif } void GraphicsManager::setVideoMode() { const int width = config.getIntValue("screenwidth"); const int height = config.getIntValue("screenheight"); const int bpp = 0; const bool fullscreen = config.getBoolValue("screen"); const bool hwaccel = config.getBoolValue("hwaccel"); const bool enableResize = config.getBoolValue("enableresize"); const bool noFrame = config.getBoolValue("noframe"); // Try to set the desired video mode if (!mainGraphics->setVideoMode(width, height, bpp, fullscreen, hwaccel, enableResize, noFrame)) { logger->log(strprintf("Couldn't set %dx%dx%d video mode: %s", width, height, bpp, SDL_GetError())); const int oldWidth = config.getValueInt("oldscreenwidth", -1); const int oldHeight = config.getValueInt("oldscreenheight", -1); const int oldFullscreen = config.getValueInt("oldscreen", -1); if (oldWidth != -1 && oldHeight != -1 && oldFullscreen != -1) { config.deleteKey("oldscreenwidth"); config.deleteKey("oldscreenheight"); config.deleteKey("oldscreen"); config.setValueInt("screenwidth", oldWidth); config.setValueInt("screenheight", oldHeight); config.setValue("screen", oldFullscreen == 1); if (!mainGraphics->setVideoMode(oldWidth, oldHeight, bpp, oldFullscreen, hwaccel, enableResize, noFrame)) { logger->safeError(strprintf("Couldn't restore %dx%dx%d " "video mode: %s", oldWidth, oldHeight, bpp, SDL_GetError())); } } } } bool GraphicsManager::checkGLVersion(int major, int minor) const { return mMajor > major || (mMajor == major && mMinor >= minor); }