/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see
* !-----!-----------------!-----! * ! 0 ! 1 ! 2 ! * !-----!-----------------!-----! * ! 3 ! 4 ! 5 ! * !-----!-----------------!-----! * ! 6 ! 7 ! 8 ! * !-----!-----------------!-----! ** * Sections 0, 2, 6 and 8 will remain as is. 1, 3, 4, 5 and 7 will be * repeated to fit the size of the widget. */ class ImageRect { public: enum ImagePosition { UPPER_LEFT = 0, UPPER_CENTER = 1, UPPER_RIGHT = 2, LEFT = 3, CENTER = 4, RIGHT = 5, LOWER_LEFT = 6, LOWER_CENTER = 7, LOWER_RIGHT = 8 }; Image *grid[9]; }; /** * A central point of control for graphics. */ class Graphics : public gcn::SDLGraphics { public: enum BlitMode { BLIT_NORMAL = 0, BLIT_GFX }; /** * Constructor. */ Graphics(); /** * Destructor. */ virtual ~Graphics(); /** * Try to create a window with the given settings. */ virtual bool setVideoMode(int w, int h, int bpp, bool fs, bool hwaccel); /** * Set fullscreen mode. */ bool setFullscreen(bool fs); /** * Blits an image onto the screen. * * @return
true
if the image was blitted properly
* false
otherwise.
*/
bool drawImage(Image *image, int x, int y);
/**
* Overrides with our own drawing method.
*/
void drawImage(gcn::Image const *image, int srcX, int srcY,
int dstX, int dstY, int width, int height);
/**
* Draws a resclaled version of the image
*/
bool drawRescaledImage(Image *image, int srcX, int srcY,
int dstX, int dstY,
int width, int height,
int desiredWidth, int desiredHeight)
{
return drawRescaledImage(image, srcX, srcY,
dstX, dstY,
width, height,
desiredWidth, desiredHeight,
false);
};
/**
* Draws a resclaled version of the image
*/
virtual bool drawRescaledImage(Image *image, int srcX, int srcY,
int dstX, int dstY,
int width, int height,
int desiredWidth, int desiredHeight,
bool useColor = false);
/**
* Blits an image onto the screen.
*
* @return true
if the image was blitted properly
* false
otherwise.
*/
virtual bool drawImage(Image *image,
int srcX, int srcY,
int dstX, int dstY,
int width, int height,
bool useColor = false);
virtual void drawImagePattern(Image *image,
int x, int y,
int w, int h);
/**
* Draw a pattern based on a rescaled version of the given image...
*/
virtual void drawRescaledImagePattern(Image *image,
int x, int y, int w, int h,
int scaledWidth,
int scaledHeight);
/**
* Draws a rectangle using images. 4 corner images, 4 side images and 1
* image for the inside.
*/
void drawImageRect(int x, int y, int w, int h,
Image *topLeft, Image *topRight,
Image *bottomLeft, Image *bottomRight,
Image *top, Image *right,
Image *bottom, Image *left,
Image *center);
/**
* Draws a rectangle using images. 4 corner images, 4 side images and 1
* image for the inside.
*/
void drawImageRect(int x, int y, int w, int h,
const ImageRect &imgRect);
virtual bool calcImageRect(GraphicsVertexes* vert,
int x, int y, int w, int h,
Image *topLeft, Image *topRight,
Image *bottomLeft, Image *bottomRight,
Image *top, Image *right,
Image *bottom, Image *left,
Image *center);
virtual void calcImagePattern(GraphicsVertexes* vert, Image *image,
int x, int y,
int w, int h);
virtual void drawImageRect2(GraphicsVertexes* vert,
const ImageRect &imgRect);
virtual void drawImagePattern2(GraphicsVertexes *vert, Image *img);
bool calcWindow(GraphicsVertexes* vert,
int x, int y, int w, int h,
const ImageRect &imgRect);
/**
* Draws a rectangle using images. 4 corner images, 4 side images and 1
* image for the inside.
*/
inline void drawImageRect(const gcn::Rectangle &area,
const ImageRect &imgRect)
{ drawImageRect(area.x, area.y, area.width, area.height, imgRect); }
void setBlitMode(BlitMode mode)
{ mBlitMode = mode; }
BlitMode getBlitMode()
{ return mBlitMode; }
/**
* Updates the screen. This is done by either copying the buffer to the
* screen or swapping pages.
*/
virtual void updateScreen();
/**
* Returns the width of the screen.
*/
int getWidth() const;
/**
* Returns the height of the screen.
*/
int getHeight() const;
/**
* Takes a screenshot and returns it as SDL surface.
*/
virtual SDL_Surface *getScreenshot();
virtual bool drawNet(int x1, int y1, int x2, int y2,
int width, int height);
gcn::Font *getFont() const
{ return mFont; }
gcn::ClipRectangle &getTopClip()
{ return mClipStack.top(); }
void setRedraw(bool n)
{ mRedraw = n; }
bool getRedraw()
{ return mRedraw; }
protected:
int SDL_FakeUpperBlit (SDL_Surface *src, SDL_Rect *srcrect,
SDL_Surface *dst, SDL_Rect *dstrect);
int mWidth;
int mHeight;
int mBpp;
bool mFullscreen;
bool mHWAccel;
BlitMode mBlitMode;
bool mRedraw;
};
extern Graphics *graphics;
#endif