/*
* The ManaPlus Client
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 Andrei Karas
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "dropshortcut.h"
#include "configuration.h"
#include "inventory.h"
#include "item.h"
#include "settings.h"
#include "being/localplayer.h"
#include "being/playerinfo.h"
#include "net/packetlimiter.h"
#include "debug.h"
DropShortcut *dropShortcut = nullptr;
DropShortcut::DropShortcut() :
mItemSelected(-1),
mItemColorSelected(1),
mLastDropIndex(0)
{
clear(false);
load();
}
DropShortcut::~DropShortcut()
{
// save();
}
void DropShortcut::load(const bool oldConfig)
{
const Configuration *cfg;
if (oldConfig)
cfg = &config;
else
cfg = &serverConfig;
for (int i = 0; i < DROP_SHORTCUT_ITEMS; i++)
{
const int itemId = cfg->getValue("drop" + toString(i), -1);
const unsigned char itemColor = static_cast(
cfg->getValue("dropColor" + toString(i), -1));
if (itemId != -1)
{
mItems[i] = itemId;
mItemColors[i] = itemColor;
}
}
}
void DropShortcut::save() const
{
for (int i = 0; i < DROP_SHORTCUT_ITEMS; i++)
{
const int itemId = mItems[i] ? mItems[i] : -1;
const int itemColor = mItemColors[i] ? mItemColors[i] : 1;
if (itemId != -1)
{
serverConfig.setValue("drop" + toString(i), itemId);
serverConfig.setValue("dropColor" + toString(i), itemColor);
}
else
{
serverConfig.deleteKey("drop" + toString(i));
serverConfig.deleteKey("dropColor" + toString(i));
}
}
}
void DropShortcut::dropFirst() const
{
if (!player_node)
return;
if (!PacketLimiter::limitPackets(PACKET_DROP))
return;
const int itemId = getItem(0);
const unsigned char itemColor = getItemColor(0);
if (PlayerInfo::isItemProtected(itemId))
return;
if (itemId > 0)
{
const Item *const item = PlayerInfo::getInventory()
->findItem(itemId, itemColor);
if (item && item->getQuantity())
{
const int cnt = settings.quickDropCounter;
if (player_node->isServerBuggy())
{
PlayerInfo::dropItem(item, cnt, true);
}
else
{
for (int i = 0; i < cnt; i++)
PlayerInfo::dropItem(item, 1, false);
}
}
}
}
void DropShortcut::dropItems(const int cnt)
{
if (!player_node)
return;
if (player_node->isServerBuggy())
{
dropItem(settings.quickDropCounter);
return;
}
int n = 0;
const int sz = settings.quickDropCounter;
for (int f = 0; f < 9; f++)
{
for (int i = 0; i < sz; i++)
{
if (!PacketLimiter::limitPackets(PACKET_DROP))
return;
if (dropItem())
n++;
}
if (n >= cnt)
break;
}
}
bool DropShortcut::dropItem(const int cnt)
{
const Inventory *const inv = PlayerInfo::getInventory();
if (!inv)
return false;
int itemId = 0;
unsigned char itemColor = 1;
while (mLastDropIndex < DROP_SHORTCUT_ITEMS && itemId < 1)
{
if (!PlayerInfo::isItemProtected(itemId))
{
itemId = getItem(mLastDropIndex);
itemColor = getItemColor(mLastDropIndex);
}
mLastDropIndex ++;
}
if (itemId > 0)
{
const Item *const item = inv->findItem(itemId, itemColor);
if (item && item->getQuantity() > 0)
{
PlayerInfo::dropItem(item, cnt, true);
return true;
}
}
if (mLastDropIndex >= DROP_SHORTCUT_ITEMS)
mLastDropIndex = 0;
if (itemId < 1)
{
while (mLastDropIndex < DROP_SHORTCUT_ITEMS && itemId < 1)
{
if (!PlayerInfo::isItemProtected(itemId))
{
itemId = getItem(mLastDropIndex);
itemColor = getItemColor(mLastDropIndex);
}
mLastDropIndex++;
}
if (itemId > 0)
{
const Item *const item = inv->findItem(itemId, itemColor);
if (item && item->getQuantity() > 0)
{
PlayerInfo::dropItem(item, cnt, true);
return true;
}
}
if (mLastDropIndex >= DROP_SHORTCUT_ITEMS)
mLastDropIndex = 0;
}
return false;
}
void DropShortcut::setItemSelected(const Item *const item)
{
if (item)
{
mItemSelected = item->getId();
mItemColorSelected = item->getColor();
}
else
{
mItemSelected = -1;
mItemColorSelected = 1;
}
}
void DropShortcut::setItem(const int index)
{
if (index < 0 || index >= DROP_SHORTCUT_ITEMS)
return;
mItems[index] = mItemSelected;
mItemColors[index] = mItemColorSelected;
save();
}
void DropShortcut::clear(const bool isSave)
{
for (int i = 0; i < DROP_SHORTCUT_ITEMS; i++)
{
mItems[i] = -1;
mItemColors[i] = 1;
}
if (isSave)
save();
}