/* * The ManaPlus Client * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2010 Andrei Karas * Copyright (C) 2011-2015 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "dropshortcut.h" #include "inventory.h" #include "item.h" #include "settings.h" #include "being/localplayer.h" #include "being/playerinfo.h" #include "net/packetlimiter.h" #include "debug.h" static const int DROP_SHORTCUT_ITEMS = 16; DropShortcut *dropShortcut = nullptr; DropShortcut::DropShortcut() : ShortcutBase("drop", "dropColor", DROP_SHORTCUT_ITEMS), mLastDropIndex(0) { clear(false); load(); } DropShortcut::~DropShortcut() { } void DropShortcut::dropFirst() const { if (!localPlayer) return; if (!PacketLimiter::limitPackets(PacketType::PACKET_DROP)) return; const int itemId = getItem(0); const ItemColor itemColor = getItemColor(0); if (PlayerInfo::isItemProtected(itemId)) return; if (itemId > 0) { const Item *const item = PlayerInfo::getInventory() ->findItem(itemId, itemColor); if (item && item->getQuantity()) { const int cnt = settings.quickDropCounter; if (localPlayer->isServerBuggy()) { PlayerInfo::dropItem(item, cnt, Sfx_true); } else { for (int i = 0; i < cnt; i++) PlayerInfo::dropItem(item, 1, Sfx_false); } } } } void DropShortcut::dropItems(const int cnt) { if (!localPlayer) return; if (localPlayer->isServerBuggy()) { dropItem(settings.quickDropCounter); return; } int n = 0; const int sz = settings.quickDropCounter; for (int f = 0; f < 9; f++) { for (int i = 0; i < sz; i++) { if (!PacketLimiter::limitPackets(PacketType::PACKET_DROP)) return; if (dropItem()) n++; } if (n >= cnt) break; } } bool DropShortcut::dropItem(const int cnt) { const Inventory *const inv = PlayerInfo::getInventory(); if (!inv) return false; int itemId = 0; ItemColor itemColor = ItemColor_one; while (mLastDropIndex < DROP_SHORTCUT_ITEMS && itemId < 1) { if (!PlayerInfo::isItemProtected(itemId)) { itemId = getItem(mLastDropIndex); itemColor = getItemColor(mLastDropIndex); } mLastDropIndex ++; } if (itemId > 0) { const Item *const item = inv->findItem(itemId, itemColor); if (item && item->getQuantity() > 0) { PlayerInfo::dropItem(item, cnt, Sfx_true); return true; } } if (mLastDropIndex >= DROP_SHORTCUT_ITEMS) mLastDropIndex = 0; if (itemId < 1) { while (mLastDropIndex < DROP_SHORTCUT_ITEMS && itemId < 1) { if (!PlayerInfo::isItemProtected(itemId)) { itemId = getItem(mLastDropIndex); itemColor = getItemColor(mLastDropIndex); } mLastDropIndex++; } if (itemId > 0) { const Item *const item = inv->findItem(itemId, itemColor); if (item && item->getQuantity() > 0) { PlayerInfo::dropItem(item, cnt, Sfx_true); return true; } } if (mLastDropIndex >= DROP_SHORTCUT_ITEMS) mLastDropIndex = 0; } return false; }