/*
* The ManaPlus Client
* Copyright (C) 2008-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2013 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef COMMANDS_H
#define COMMANDS_H
#include "playerrelations.h"
#include
class ChatTab;
extern ChatTab *localChatTab;
#define BOOLEAN_OPTIONS _("Options to /%s are \"yes\", \"no\", \"true\", "\
"\"false\", \"1\", \"0\".")
#define decHandler(name) void name(const std::string &args, ChatTab *const tab)
typedef void (*CommandFuncPtr) (const std::string &args, ChatTab *const tab);
struct CommandInfo
{
const char *name;
CommandFuncPtr func;
};
namespace Commands
{
decHandler(announce);
decHandler(help);
decHandler(where);
decHandler(who);
decHandler(msg);
decHandler(query);
decHandler(join);
decHandler(listChannels);
decHandler(clear);
decHandler(cleanGraphics);
decHandler(cleanFonts);
decHandler(createParty);
decHandler(createGuild);
decHandler(party);
decHandler(me);
decHandler(toggle);
decHandler(present);
decHandler(ignore);
decHandler(unignore);
decHandler(beFriend);
decHandler(disregard);
decHandler(neutral);
decHandler(blackList);
decHandler(enemy);
decHandler(erase);
decHandler(quit);
decHandler(showAll);
decHandler(move);
decHandler(target);
decHandler(attackHuman);
decHandler(closeAll);
decHandler(ignoreAll);
decHandler(outfit);
decHandler(emote);
decHandler(away);
decHandler(pseudoAway);
decHandler(follow);
decHandler(imitation);
decHandler(heal);
decHandler(navigate);
decHandler(hack);
decHandler(priceLoad);
decHandler(priceSave);
decHandler(trade);
decHandler(disconnect);
decHandler(undress);
decHandler(attack);
decHandler(dirs);
decHandler(info);
decHandler(wait);
decHandler(uptime);
decHandler(addAttack);
decHandler(addPriorityAttack);
decHandler(removeAttack);
decHandler(addIgnoreAttack);
decHandler(serverIgnoreAll);
decHandler(serverUnIgnoreAll);
decHandler(setDrop);
decHandler(error);
decHandler(url);
decHandler(open);
decHandler(dump);
decHandler(dumpGraphics);
decHandler(dumpEnvironment);
decHandler(dumpTests);
decHandler(dumpOGL);
decHandler(cacheInfo);
void replaceVars(std::string &str);
}
static const CommandInfo commands[] =
{
{"closeall", &Commands::closeAll},
{"ignoreall", &Commands::ignoreAll},
{"help", &Commands::help},
{"announce", &Commands::announce},
{"where", &Commands::where},
{"who", &Commands::who},
{"msg", Commands::msg},
{"whisper", Commands::msg},
{"w", &Commands::msg},
{"query", Commands::query},
{"q", &Commands::query},
{"ignore", &Commands::ignore},
{"unignore", &Commands::unignore},
{"friend", Commands::beFriend},
{"befriend", &Commands::beFriend},
{"disregard", &Commands::disregard},
{"neutral", &Commands::neutral},
{"blacklist", &Commands::blackList},
{"enemy", &Commands::enemy},
{"erase", &Commands::erase},
{"join", &Commands::join},
{"list", &Commands::listChannels},
{"clear", &Commands::clear},
{"cleangraphics", &Commands::cleanGraphics},
{"cleanfonts", &Commands::cleanFonts},
{"createparty", &Commands::createParty},
{"createguild", &Commands::createGuild},
{"party", &Commands::party},
{"me", &Commands::me},
{"toggle", &Commands::toggle},
{"present", &Commands::present},
{"quit", &Commands::quit},
{"all", &Commands::showAll},
{"move", &Commands::move},
{"target", &Commands::target},
{"atkhuman", &Commands::attackHuman},
{"outfit", &Commands::outfit},
{"emote", &Commands::emote},
{"away", &Commands::away},
{"pseudoaway", &Commands::pseudoAway},
{"follow", &Commands::follow},
{"heal", &Commands::heal},
{"navigate", &Commands::navigate},
{"imitation", &Commands::imitation},
{"trade", &Commands::trade},
{"priceload", &Commands::priceLoad},
{"pricesave", &Commands::priceSave},
{"cacheinfo", &Commands::cacheInfo},
{"disconnect", &Commands::disconnect},
{"undress", &Commands::undress},
{"attack", &Commands::attack},
{"dirs", &Commands::dirs},
{"info", &Commands::info},
{"wait", &Commands::wait},
{"uptime", &Commands::uptime},
{"addpriorityattack", &Commands::addPriorityAttack},
{"addattack", &Commands::addAttack},
{"removeattack", Commands::removeAttack},
{"removeignoreattack", &Commands::removeAttack},
{"addignoreattack", &Commands::addIgnoreAttack},
{"dump", &Commands::dump},
{"serverignoreall", &Commands::serverIgnoreAll},
{"serverunignoreall", &Commands::serverUnIgnoreAll},
{"setdrop", &Commands::setDrop},
{"error", &Commands::error},
{"dumpg", &Commands::dumpGraphics},
{"dumpe", &Commands::dumpEnvironment},
{"dumpt", &Commands::dumpTests},
{"dumpogl", &Commands::dumpOGL},
{"url", &Commands::url},
{"open", &Commands::open},
{"hack", &Commands::hack}
};
#undef decHandler
#endif // COMMANDS_H