/*
* The ManaPlus Client
* Copyright (C) 2008-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "commands.h"
#include "auctionmanager.h"
#include "actormanager.h"
#include "client.h"
#include "configuration.h"
#include "game.h"
#include "gamemodifiers.h"
#include "graphicsmanager.h"
#include "guildmanager.h"
#include "main.h"
#include "party.h"
#include "settings.h"
#include "being/localplayer.h"
#include "being/playerrelations.h"
#include "gui/chatconsts.h"
#include "gui/gui.h"
#include "gui/windows/buydialog.h"
#include "gui/windows/chatwindow.h"
#include "gui/windows/helpwindow.h"
#include "gui/windows/okdialog.h"
#include "gui/windows/outfitwindow.h"
#include "gui/windows/shopwindow.h"
#include "gui/windows/socialwindow.h"
#include "gui/windows/tradewindow.h"
#include "gui/widgets/tabs/whispertab.h"
#if defined USE_OPENGL
#include "render/normalopenglgraphics.h"
#endif
#if defined USE_OPENGL && defined DEBUG_SDLFONT
#include "render/nullopenglgraphics.h"
#endif
#include "net/adminhandler.h"
#include "net/beinghandler.h"
#include "net/chathandler.h"
#include "net/download.h"
#include "net/gamehandler.h"
#include "net/guildhandler.h"
#include "net/ipc.h"
#include "net/net.h"
#include "net/uploadcharinfo.h"
#include "net/partyhandler.h"
#include "net/pethandler.h"
#include "net/tradehandler.h"
#ifdef DEBUG_DUMP_LEAKS1
#include "resources/image.h"
#include "resources/resource.h"
#include "resources/subimage.h"
#endif
#include "resources/iteminfo.h"
#include "resources/resourcemanager.h"
#include "resources/db/itemdb.h"
#include "utils/delete2.h"
#include "utils/gettext.h"
#include "utils/process.h"
#include "utils/timer.h"
#include "debug.h"
#define impHandler(name) bool name(InputEvent &event)
#define impHandler0(name) bool name(InputEvent &event A_UNUSED)
extern std::string tradePartnerName;
extern char **environ;
namespace Commands
{
static void outString(const ChatTab *const tab,
const std::string &str,
const std::string &def)
{
if (!tab)
{
Net::getChatHandler()->me(def, GENERAL_CHANNEL);
return;
}
switch (tab->getType())
{
case ChatTabType::PARTY:
{
Net::getPartyHandler()->chat(str);
break;
}
case ChatTabType::GUILD:
{
if (!localPlayer)
return;
const Guild *const guild = localPlayer->getGuild();
if (guild)
{
if (guild->getServerGuild())
{
if (tmwServerVersion > 0)
return;
Net::getGuildHandler()->chat(guild->getId(), str);
}
else if (guildManager)
{
guildManager->chat(str);
}
}
break;
}
default:
Net::getChatHandler()->me(def, GENERAL_CHANNEL);
break;
}
}
static void changeRelation(const std::string &args,
const PlayerRelation::Relation relation,
const std::string &relationText,
ChatTab *const tab)
{
if (!tab)
return;
if (args.empty())
{
// TRANSLATORS: change relation
tab->chatLog(_("Please specify a name."), ChatMsgType::BY_SERVER);
return;
}
if (player_relations.getRelation(args) == relation)
{
// TRANSLATORS: change relation
tab->chatLog(strprintf(_("Player already %s!"),
relationText.c_str()), ChatMsgType::BY_SERVER);
return;
}
else
{
player_relations.setRelation(args, relation);
}
if (player_relations.getRelation(args) == relation)
{
// TRANSLATORS: change relation
tab->chatLog(strprintf(_("Player successfully %s!"),
relationText.c_str()), ChatMsgType::BY_SERVER);
}
else
{
// TRANSLATORS: change relation
tab->chatLog(strprintf(_("Player could not be %s!"),
relationText.c_str()), ChatMsgType::BY_SERVER);
}
}
static bool parse2Int(const std::string &args, int &x, int &y)
{
bool isValid = false;
const size_t pos = args.find(" ");
if (pos != std::string::npos)
{
if (pos + 1 < args.length())
{
x = atoi(args.substr(0, pos).c_str());
y = atoi(args.substr(pos + 1, args.length()).c_str());
isValid = true;
}
}
return isValid;
}
static void outStringNormal(ChatTab *const tab,
const std::string &str,
const std::string &def)
{
if (!localPlayer)
return;
if (!tab)
{
Net::getChatHandler()->talk(str, GENERAL_CHANNEL);
return;
}
switch (tab->getType())
{
case ChatTabType::PARTY:
{
Net::getPartyHandler()->chat(str);
break;
}
case ChatTabType::GUILD:
{
const Guild *const guild = localPlayer->getGuild();
if (guild)
{
if (guild->getServerGuild())
{
if (tmwServerVersion > 0)
return;
Net::getGuildHandler()->chat(guild->getId(), str);
}
else if (guildManager)
{
guildManager->chat(str);
}
}
break;
}
case ChatTabType::WHISPER:
{
const WhisperTab *const whisper
= static_cast(tab);
tab->chatLog(localPlayer->getName(), str);
Net::getChatHandler()->privateMessage(whisper->getNick(), str);
break;
}
default:
Net::getChatHandler()->talk(def, GENERAL_CHANNEL);
break;
}
}
impHandler(announce)
{
Net::getAdminHandler()->announce(event.args);
return true;
}
impHandler(help)
{
if (!helpWindow)
return false;
if (!event.tab)
{
helpWindow->loadHelp("chatcommands");
helpWindow->requestMoveToTop();
return true;
}
switch (event.tab->getType())
{
case ChatTabType::PARTY:
{
helpWindow->loadHelp("chatparty");
break;
}
case ChatTabType::GUILD:
{
helpWindow->loadHelp("chatguild");
break;
}
default:
{
helpWindow->loadHelp("chatcommands");
break;
}
}
helpWindow->requestMoveToTop();
return true;
}
impHandler0(ipcToggle)
{
if (ipc)
{
IPC::stop();
if (!ipc)
debugChatTab->chatLog("IPC service stopped.");
else
debugChatTab->chatLog("Unable to stop IPC service.");
}
else
{
IPC::start();
if (ipc)
{
debugChatTab->chatLog(strprintf("IPC service available on port %d",
ipc->getPort()));
}
else
{
debugChatTab->chatLog("Unable to start IPC service");
}
}
return true;
}
impHandler(where)
{
std::ostringstream where;
where << Game::instance()->getCurrentMapName() << ", coordinates: "
<< ((localPlayer->getPixelX() - mapTileSize / 2) / mapTileSize)
<< ", " << ((localPlayer->getPixelY() - mapTileSize) / mapTileSize);
event.tab->chatLog(where.str(), ChatMsgType::BY_SERVER);
return true;
}
impHandler0(who)
{
Net::getChatHandler()->who();
return true;
}
impHandler(msg)
{
std::string recvnick;
std::string msg;
if (event.args.substr(0, 1) == "\"")
{
const size_t pos = event.args.find('"', 1);
if (pos != std::string::npos)
{
recvnick = event.args.substr(1, pos - 1);
if (pos + 2 < event.args.length())
msg = event.args.substr(pos + 2, event.args.length());
}
}
else
{
const size_t pos = event.args.find(" ");
if (pos != std::string::npos)
{
recvnick = event.args.substr(0, pos);
if (pos + 1 < event.args.length())
msg = event.args.substr(pos + 1, event.args.length());
}
else
{
recvnick = std::string(event.args);
msg.clear();
}
}
trim(msg);
if (msg.length() > 0)
{
std::string playerName = localPlayer->getName();
std::string tempNick = recvnick;
toLower(playerName);
toLower(tempNick);
if (tempNick.compare(playerName) == 0 || event.args.empty())
return true;
chatWindow->addWhisper(recvnick, msg, ChatMsgType::BY_PLAYER);
}
else
{
// TRANSLATORS: whisper send
event.tab->chatLog(_("Cannot send empty whispers!"), ChatMsgType::BY_SERVER);
}
return true;
}
impHandler(query)
{
if (chatWindow)
{
if (chatWindow->addWhisperTab(event.args, true))
{
chatWindow->saveState();
return true;
}
}
if (event.tab)
{
// TRANSLATORS: new whisper query
event.tab->chatLog(strprintf(_("Cannot create a whisper tab for nick "
"\"%s\"! It either already exists, or is you."),
event.args.c_str()), ChatMsgType::BY_SERVER);
}
return true;
}
impHandler0(clear)
{
if (chatWindow)
{
chatWindow->clearTab();
return true;
}
return false;
}
impHandler0(cleanGraphics)
{
ResourceManager::getInstance()->clearCache();
if (debugChatTab)
{
// TRANSLATORS: clear graphics command message
debugChatTab->chatLog(_("Cache cleaned"));
}
return true;
}
impHandler0(cleanFonts)
{
if (gui)
gui->clearFonts();
if (debugChatTab)
{
// TRANSLATORS: clear fonts cache message
debugChatTab->chatLog(_("Cache cleaned"));
}
return true;
}
impHandler(createParty)
{
if (!event.tab)
return false;
if (event.args.empty())
{
// TRANSLATORS: create party message
event.tab->chatLog(_("Party name is missing."), ChatMsgType::BY_SERVER);
}
else
{
Net::getPartyHandler()->create(event.args);
}
return true;
}
impHandler(createGuild)
{
if (!event.tab || tmwServerVersion > 0)
return false;
if (event.args.empty())
{
// TRANSLATORS: create guild message
event.tab->chatLog(_("Guild name is missing."), ChatMsgType::BY_SERVER);
}
else
{
Net::getGuildHandler()->create(event.args);
}
return true;
}
impHandler(party)
{
if (!event.tab)
return false;
if (!event.args.empty())
{
Net::getPartyHandler()->invite(event.args);
}
else
{
// TRANSLATORS: party invite message
event.tab->chatLog(_("Please specify a name."), ChatMsgType::BY_SERVER);
}
return true;
}
impHandler(me)
{
outString(event.tab, strprintf("*%s*", event.args.c_str()), event.args);
return true;
}
impHandler(toggle)
{
if (event.args.empty())
{
if (chatWindow && event.tab)
{
// TRANSLATORS: message from toggle chat command
event.tab->chatLog(chatWindow->getReturnTogglesChat() ?
_("Return toggles chat.") : _("Message closes chat."));
}
return true;
}
switch (parseBoolean(event.args))
{
case 1:
if (event.tab)
{
// TRANSLATORS: message from toggle chat command
event.tab->chatLog(_("Return now toggles chat."));
}
if (chatWindow)
chatWindow->setReturnTogglesChat(true);
return true;
case 0:
if (event.tab)
{
// TRANSLATORS: message from toggle chat command
event.tab->chatLog(_("Message now closes chat."));
}
if (chatWindow)
chatWindow->setReturnTogglesChat(false);
return true;
case -1:
if (event.tab)
event.tab->chatLog(strprintf(BOOLEAN_OPTIONS, "toggle"));
return true;
default:
return true;
}
}
impHandler0(present)
{
if (chatWindow)
{
chatWindow->doPresent();
return true;
}
return false;
}
impHandler(ignore)
{
changeRelation(event.args, PlayerRelation::IGNORED, "ignored", event.tab);
return true;
}
impHandler(beFriend)
{
// TRANSLATORS: adding friend command
changeRelation(event.args, PlayerRelation::FRIEND, _("friend"), event.tab);
return true;
}
impHandler(disregard)
{
// TRANSLATORS: disregard command
changeRelation(event.args, PlayerRelation::DISREGARDED, _("disregarded"), event.tab);
return true;
}
impHandler(neutral)
{
// TRANSLATORS: neutral command
changeRelation(event.args, PlayerRelation::NEUTRAL, _("neutral"), event.tab);
return true;
}
impHandler(unignore)
{
if (event.args.empty())
{
if (event.tab)
{
// TRANSLATORS: unignore command
event.tab->chatLog(_("Please specify a name."), ChatMsgType::BY_SERVER);
}
return true;
}
const PlayerRelation::Relation rel = player_relations.getRelation(event.args);
if (rel != PlayerRelation::NEUTRAL && rel != PlayerRelation::FRIEND)
{
player_relations.setRelation(event.args, PlayerRelation::NEUTRAL);
}
else
{
if (event.tab)
{
// TRANSLATORS: unignore command
event.tab->chatLog(_("Player wasn't ignored!"), ChatMsgType::BY_SERVER);
}
return true;
}
if (event.tab)
{
if (player_relations.getRelation(event.args) == PlayerRelation::NEUTRAL)
{
// TRANSLATORS: unignore command
event.tab->chatLog(_("Player no longer ignored!"),
ChatMsgType::BY_SERVER);
}
else
{
// TRANSLATORS: unignore command
event.tab->chatLog(_("Player could not be unignored!"),
ChatMsgType::BY_SERVER);
}
}
return true;
}
impHandler(blackList)
{
// TRANSLATORS: blacklist command
changeRelation(event.args, PlayerRelation::BLACKLISTED, _("blacklisted"), event.tab);
return true;
}
impHandler(enemy)
{
// TRANSLATORS: enemy command
changeRelation(event.args, PlayerRelation::ENEMY2, _("enemy"), event.tab);
return true;
}
impHandler(erase)
{
if (event.args.empty())
{
if (event.tab)
{
// TRANSLATORS: erase command
event.tab->chatLog(_("Please specify a name."), ChatMsgType::BY_SERVER);
}
return true;
}
if (player_relations.getRelation(event.args) == PlayerRelation::ERASED)
{
if (event.tab)
{
// TRANSLATORS: erase command
event.tab->chatLog(_("Player already erased!"), ChatMsgType::BY_SERVER);
}
return true;
}
else
{
player_relations.setRelation(event.args, PlayerRelation::ERASED);
}
if (event.tab)
{
if (player_relations.getRelation(event.args) == PlayerRelation::ERASED)
{
// TRANSLATORS: erase command
event.tab->chatLog(_("Player successfully erased!"),
ChatMsgType::BY_SERVER);
}
else
{
// TRANSLATORS: erase command
event.tab->chatLog(_("Player could not be erased!"),
ChatMsgType::BY_SERVER);
}
}
return true;
}
impHandler0(quit)
{
// quit();
return false;
}
impHandler0(showAll)
{
if (actorManager)
{
actorManager->printAllToChat();
return true;
}
return false;
}
impHandler(move)
{
int x = 0;
int y = 0;
if (localPlayer && parse2Int(event.args, x, y))
{
localPlayer->setDestination(x, y);
return true;
}
return false;
}
impHandler(navigate)
{
if (!localPlayer)
return false;
int x = 0;
int y = 0;
if (parse2Int(event.args, x, y))
localPlayer->navigateTo(x, y);
else
localPlayer->navigateClean();
return true;
}
impHandler(target)
{
if (!actorManager || !localPlayer)
return false;
Being *const target = actorManager->findNearestByName(event.args);
if (target)
localPlayer->setTarget(target);
return true;
}
impHandler0(attackHuman)
{
if (!actorManager || !localPlayer)
return false;
Being *const target = actorManager->findNearestLivingBeing(
localPlayer, 10, ActorType::PLAYER, true);
if (target)
{
if (localPlayer->checAttackPermissions(target))
{
localPlayer->setTarget(target);
localPlayer->attack2(target, true);
}
}
return true;
}
impHandler0(ignoreAll)
{
if (chatWindow)
{
chatWindow->ignoreAllWhispers();
chatWindow->saveState();
return true;
}
return false;
}
impHandler(outfit)
{
if (outfitWindow)
{
if (!event.args.empty())
{
const std::string op = event.args.substr(0, 1);
if (op == "n")
outfitWindow->wearNextOutfit(true);
else if (op == "p")
outfitWindow->wearPreviousOutfit(true);
else
outfitWindow->wearOutfit(atoi(event.args.c_str()) - 1, false, true);
}
else
{
outfitWindow->wearOutfit(atoi(event.args.c_str()) - 1, false, true);
}
return true;
}
return false;
}
impHandler(emote)
{
if (localPlayer)
{
localPlayer->emote(static_cast(atoi(event.args.c_str())));
return true;
}
return false;
}
impHandler(emotePet)
{
// need use actual pet id
Net::getPetHandler()->emote(static_cast(atoi(event.args.c_str())), 0);
return true;
}
impHandler(away)
{
if (localPlayer)
{
localPlayer->setAway(event.args);
return true;
}
return false;
}
impHandler(pseudoAway)
{
if (localPlayer)
{
localPlayer->setPseudoAway(event.args);
localPlayer->updateStatus();
return true;
}
return false;
}
impHandler(follow)
{
if (!localPlayer)
return false;
if (!features.getBoolValue("allowFollow"))
return false;
if (!event.args.empty())
localPlayer->setFollow(event.args);
else if (event.tab && event.tab->getType() == ChatTabType::WHISPER)
localPlayer->setFollow(static_cast(event.tab)->getNick());
return true;
}
impHandler(imitation)
{
if (!localPlayer)
return false;
if (!event.args.empty())
localPlayer->setImitate(event.args);
else if (event.tab && event.tab->getType() == ChatTabType::WHISPER)
localPlayer->setImitate(static_cast(event.tab)->getNick());
else
localPlayer->setImitate("");
return true;
}
impHandler(heal)
{
if (!actorManager)
return false;
if (!event.args.empty())
{
const Being *const being = actorManager->findBeingByName(
event.args, ActorType::PLAYER);
if (being)
actorManager->heal(being);
}
else
{
actorManager->heal(localPlayer);
}
return true;
}
impHandler(hack)
{
Net::getChatHandler()->sendRaw(event.args);
return true;
}
impHandler(mail)
{
if (auctionManager && auctionManager->getEnableAuctionBot())
{
auctionManager->sendMail(event.args);
return true;
}
return false;
}
impHandler0(priceLoad)
{
if (shopWindow)
{
shopWindow->loadList();
return true;
}
return false;
}
impHandler0(priceSave)
{
if (shopWindow)
{
shopWindow->saveList();
return true;
}
return false;
}
impHandler0(disconnect)
{
Net::getGameHandler()->disconnect2();
return true;
}
impHandler(undress)
{
if (!actorManager)
return false;
Being *const target = actorManager->findNearestByName(event.args);
if (target)
Net::getBeingHandler()->undress(target);
return true;
}
impHandler(attack)
{
if (!localPlayer || !actorManager)
return false;
Being *const target = actorManager->findNearestByName(event.args);
if (target)
localPlayer->setTarget(target);
localPlayer->attack2(localPlayer->getTarget(), true);
return true;
}
impHandler(trade)
{
if (!actorManager)
return false;
const Being *const being = actorManager->findBeingByName(
event.args, ActorType::PLAYER);
if (being)
{
Net::getTradeHandler()->request(being);
tradePartnerName = being->getName();
if (tradeWindow)
tradeWindow->clear();
}
return true;
}
impHandler0(dirs)
{
if (!localPlayer || !debugChatTab)
return false;
debugChatTab->chatLog("config directory: "
+ settings.configDir);
debugChatTab->chatLog("logs directory: "
+ settings.localDataDir);
debugChatTab->chatLog("screenshots directory: "
+ settings.screenshotDir);
debugChatTab->chatLog("temp directory: "
+ settings.tempDir);
return true;
}
impHandler(info)
{
if (!event.tab || !localPlayer || tmwServerVersion > 0)
return false;
switch (event.tab->getType())
{
case ChatTabType::GUILD:
{
const Guild *const guild = localPlayer->getGuild();
if (guild)
Net::getGuildHandler()->info(guild->getId());
break;
}
default:
break;
}
return true;
}
impHandler(wait)
{
if (localPlayer)
{
localPlayer->waitFor(event.args);
return true;
}
return false;
}
impHandler0(uptime)
{
if (!debugChatTab)
return false;
if (cur_time < start_time)
{
// TRANSLATORS: uptime command
debugChatTab->chatLog(strprintf(_("Client uptime: %s"), "unknown"));
}
else
{
std::string str;
int timeDiff = cur_time - start_time;
const int weeks = timeDiff / 60 / 60 / 24 / 7;
if (weeks > 0)
{
// TRANSLATORS: uptime command
str = strprintf(ngettext(N_("%d week"), N_("%d weeks"),
weeks), weeks);
timeDiff -= weeks * 60 * 60 * 24 * 7;
}
const int days = timeDiff / 60 / 60 / 24;
if (days > 0)
{
if (!str.empty())
str.append(", ");
// TRANSLATORS: uptime command
str.append(strprintf(ngettext(N_("%d day"), N_("%d days"),
days), days));
timeDiff -= days * 60 * 60 * 24;
}
const int hours = timeDiff / 60 / 60;
if (hours > 0)
{
if (!str.empty())
str.append(", ");
// TRANSLATORS: uptime command
str.append(strprintf(ngettext(N_("%d hour"), N_("%d hours"),
hours), hours));
timeDiff -= hours * 60 * 60;
}
const int min = timeDiff / 60;
if (min > 0)
{
if (!str.empty())
str.append(", ");
// TRANSLATORS: uptime command
str.append(strprintf(ngettext(N_("%d minute"), N_("%d minutes"),
min), min));
timeDiff -= min * 60;
}
if (timeDiff > 0)
{
if (!str.empty())
str.append(", ");
// TRANSLATORS: uptime command
str.append(strprintf(ngettext(N_("%d second"), N_("%d seconds"),
timeDiff), timeDiff));
}
// TRANSLATORS: uptime command
debugChatTab->chatLog(strprintf(_("Client uptime: %s"), str.c_str()));
}
return true;
}
impHandler(addPriorityAttack)
{
if (!actorManager
|| actorManager->isInPriorityAttackList(event.args))
{
return false;
}
actorManager->removeAttackMob(event.args);
actorManager->addPriorityAttackMob(event.args);
if (socialWindow)
socialWindow->updateAttackFilter();
return true;
}
impHandler(addAttack)
{
if (!actorManager || actorManager->isInAttackList(event.args))
return false;
actorManager->removeAttackMob(event.args);
actorManager->addAttackMob(event.args);
if (socialWindow)
socialWindow->updateAttackFilter();
return true;
}
impHandler(removeAttack)
{
if (!actorManager || event.args.empty()
|| !actorManager->isInAttackList(event.args))
{
return false;
}
actorManager->removeAttackMob(event.args);
if (socialWindow)
socialWindow->updateAttackFilter();
return true;
}
impHandler(addIgnoreAttack)
{
if (!actorManager || actorManager->isInIgnoreAttackList(event.args))
return false;
actorManager->removeAttackMob(event.args);
actorManager->addIgnoreAttackMob(event.args);
if (socialWindow)
socialWindow->updateAttackFilter();
return true;
}
impHandler0(cacheInfo)
{
if (!chatWindow || !debugChatTab)
return false;
/*
Font *const font = chatWindow->getFont();
if (!font)
return;
const TextChunkList *const cache = font->getCache();
if (!cache)
return;
unsigned int all = 0;
debugChatTab->chatLog(_("font cache size"));
std::string str;
for (int f = 0; f < 256; f ++)
{
if (!cache[f].size)
{
const unsigned int sz = static_cast(cache[f].size);
all += sz;
str.append(strprintf("%d: %u, ", f, sz));
}
}
debugChatTab->chatLog(str);
debugChatTab->chatLog(strprintf("%s %d", _("Cache size:"), all));
#ifdef DEBUG_FONT_COUNTERS
debugChatTab->chatLog("");
debugChatTab->chatLog(strprintf("%s %d",
_("Created:"), font->getCreateCounter()));
debugChatTab->chatLog(strprintf("%s %d",
_("Deleted:"), font->getDeleteCounter()));
#endif
*/
return true;
}
impHandler0(serverIgnoreAll)
{
Net::getChatHandler()->ignoreAll();
return true;
}
impHandler0(serverUnIgnoreAll)
{
Net::getChatHandler()->unIgnoreAll();
return true;
}
impHandler(dumpGraphics)
{
std::string str = strprintf("%s,%s,%dX%dX%d,", PACKAGE_OS, SMALL_VERSION,
mainGraphics->getWidth(), mainGraphics->getHeight(),
mainGraphics->getBpp());
if (mainGraphics->getFullScreen())
str.append("F");
else
str.append("W");
if (mainGraphics->getHWAccel())
str.append("H");
else
str.append("S");
if (mainGraphics->getDoubleBuffer())
str.append("D");
else
str.append("_");
#if defined USE_OPENGL
str.append(strprintf(",%d", mainGraphics->getOpenGL()));
#else
str.append(",0");
#endif
str.append(strprintf(",%f,", static_cast(settings.guiAlpha)))
.append(config.getBoolValue("adjustPerfomance") ? "1" : "0")
.append(config.getBoolValue("alphaCache") ? "1" : "0")
.append(config.getBoolValue("enableMapReduce") ? "1" : "0")
.append(config.getBoolValue("beingopacity") ? "1" : "0")
.append(",")
.append(config.getBoolValue("enableAlphaFix") ? "1" : "0")
.append(config.getBoolValue("disableAdvBeingCaching") ? "1" : "0")
.append(config.getBoolValue("disableBeingCaching") ? "1" : "0")
.append(config.getBoolValue("particleeffects") ? "1" : "0")
.append(strprintf(",%d-%d", fps, config.getIntValue("fpslimit")));
outStringNormal(event.tab, str, str);
return true;
}
impHandler0(dumpEnvironment)
{
logger->log1("Start environment variables");
for (char **env = environ; *env; ++ env)
logger->log1(*env);
logger->log1("End environment variables");
if (debugChatTab)
{
// TRANSLATORS: dump environment command
debugChatTab->chatLog(_("Environment variables dumped"));
}
return true;
}
impHandler(dumpTests)
{
const std::string str = config.getStringValue("testInfo");
outStringNormal(event.tab, str, str);
return true;
}
impHandler(setDrop)
{
GameModifiers::setQuickDropCounter(atoi(event.args.c_str()));
return true;
}
impHandler0(error)
{
const int *const ptr = nullptr;
logger->log("test %d", *ptr);
exit(1);
}
impHandler(url)
{
if (event.tab)
{
std::string url = event.args;
if (!strStartWith(url, "http") && !strStartWith(url, "?"))
url = "http://" + url;
std::string str(strprintf("[@@%s |%s@@]", url.c_str(), event.args.c_str()));
outStringNormal(event.tab, str, str);
return true;
}
return false;
}
impHandler(open)
{
std::string url = event.args;
if (!strStartWith(url, "http"))
url = "http://" + url;
openBrowser(url);
return true;
}
impHandler(execute)
{
const size_t idx = event.args.find(" ");
std::string name;
std::string params;
if (idx == std::string::npos)
{
name = event.args;
}
else
{
name = event.args.substr(0, idx);
params = event.args.substr(idx + 1);
}
execFile(name, name, params, "");
return true;
}
impHandler(enableHighlight)
{
if (event.tab)
{
event.tab->setAllowHighlight(true);
if (chatWindow)
chatWindow->saveState();
return true;
}
return false;
}
impHandler(disableHighlight)
{
if (event.tab)
{
event.tab->setAllowHighlight(false);
if (chatWindow)
chatWindow->saveState();
return true;
}
return false;
}
impHandler(dontRemoveName)
{
if (event.tab)
{
event.tab->setRemoveNames(false);
if (chatWindow)
chatWindow->saveState();
return true;
}
return false;
}
impHandler(removeName)
{
if (event.tab)
{
event.tab->setRemoveNames(true);
if (chatWindow)
chatWindow->saveState();
return true;
}
return false;
}
impHandler(disableAway)
{
if (event.tab)
{
event.tab->setNoAway(true);
if (chatWindow)
chatWindow->saveState();
return true;
}
return false;
}
impHandler(enableAway)
{
if (event.tab)
{
event.tab->setNoAway(false);
if (chatWindow)
chatWindow->saveState();
return true;
}
return false;
}
impHandler(testParticle)
{
if (localPlayer)
{
localPlayer->setTestParticle(event.args);
return true;
}
return false;
}
impHandler0(createItems)
{
BuyDialog *const dialog = new BuyDialog();
const ItemDB::ItemInfos &items = ItemDB::getItemInfos();
FOR_EACH (ItemDB::ItemInfos::const_iterator, it, items)
{
const ItemInfo *const info = (*it).second;
const int id = info->getId();
if (id <= 500)
continue;
int colors = info->getColorsSize();
if (colors >= 255)
colors = 254;
if (!colors)
{
dialog->addItem(id, 1, 100, 0);
}
else
{
for (unsigned char f = 0; f < colors; f ++)
{
if (!info->getColor(f).empty())
dialog->addItem(id, f, 100, 0);
}
}
}
dialog->sort();
return true;
}
impHandler(talkRaw)
{
Net::getChatHandler()->talkRaw(event.args);
return true;
}
impHandler(talkPet)
{
// in future probably need add channel detection
if (!localPlayer->getPets().empty())
Net::getChatHandler()->talkPet(event.args, GENERAL_CHANNEL);
else
Net::getChatHandler()->talk(event.args, GENERAL_CHANNEL);
return true;
}
impHandler(gm)
{
Net::getChatHandler()->talk("@wgm " + event.args, GENERAL_CHANNEL);
return true;
}
static int uploadUpdate(void *ptr,
DownloadStatus::Type status,
size_t total A_UNUSED,
size_t remaining A_UNUSED)
{
if (status == DownloadStatus::Idle || status == DownloadStatus::Starting)
return 0;
UploadChatInfo *const info = reinterpret_cast(ptr);
if (status == DownloadStatus::Complete)
{
std::string str = Net::Download::getUploadResponse();
const size_t sz = str.size();
if (sz > 0)
{
if (str[sz - 1] == '\n')
str = str.substr(0, sz - 1);
str.append(info->addStr);
ChatTab *const tab = info->tab;
if (chatWindow && (!tab || chatWindow->isTabPresent(tab)))
{
str = strprintf("%s [@@%s |%s@@]",
info->text.c_str(), str.c_str(), str.c_str());
outStringNormal(tab, str, str);
}
else
{
// TRANSLATORS: file uploaded message
new OkDialog(_("File uploaded"), str,
// TRANSLATORS: ok dialog button
_("OK"),
DialogType::OK,
true, false, nullptr, 260);
}
}
}
delete2(info->upload);
delete info;
return 0;
}
static void uploadFile(const std::string &str,
const std::string &fileName,
const std::string &addStr,
ChatTab *const tab)
{
UploadChatInfo *const info = new UploadChatInfo();
Net::Download *const upload = new Net::Download(info,
"http://sprunge.us",
&uploadUpdate,
false, true, false);
info->upload = upload;
info->text = str;
info->addStr = addStr;
info->tab = tab;
upload->setFile(fileName);
upload->start();
}
impHandler(uploadConfig)
{
uploadFile(_("Uploaded config into:"),
config.getFileName(),
"?xml",
event.tab);
return true;
}
impHandler(uploadServerConfig)
{
uploadFile(_("Uploaded server config into:"),
serverConfig.getFileName(),
"?xml",
event.tab);
return true;
}
impHandler(uploadLog)
{
uploadFile(_("Uploaded log into:"),
settings.logFileName,
"?txt",
event.tab);
return true;
}
impHandler0(testsdlfont)
{
#if defined USE_OPENGL && defined DEBUG_SDLFONT
Font *font = new Font("fonts/dejavusans.ttf", 18);
timespec time1;
timespec time2;
NullOpenGLGraphics *nullGraphics = new NullOpenGLGraphics;
std::vector data;
volatile int width = 0;
for (int f = 0; f < 300; f ++)
data.push_back("test " + toString(f) + "string");
nullGraphics->beginDraw();
clock_gettime(CLOCK_MONOTONIC, &time1);
for (int f = 0; f < 500; f ++)
{
FOR_EACH (std::vector::const_iterator, it, data)
{
width += font->getWidth(*it);
font->drawString(nullGraphics, *it, 10, 10);
}
FOR_EACH (std::vector::const_iterator, it, data)
font->drawString(nullGraphics, *it, 10, 10);
font->doClean();
}
clock_gettime(CLOCK_MONOTONIC, &time2);
delete nullGraphics;
delete font;
int64_t diff = (static_cast(
time2.tv_sec) * 1000000000LL + static_cast(
time2.tv_nsec)) / 100000 - (static_cast(
time1.tv_sec) * 1000000000LL + static_cast(
time1.tv_nsec)) / 100000;
if (debugChatTab)
debugChatTab->chatLog("sdlfont time: " + toString(diff));
#endif
return true;
}
impHandler(dumpMods)
{
std::string str = "enabled mods: " + serverConfig.getValue("mods", "");
outStringNormal(event.tab, str, str);
return true;
}
#ifdef USE_OPENGL
impHandler(dumpGL)
{
std::string str = graphicsManager.getGLVersion();
outStringNormal(event.tab, str, str);
return true;
}
#else
impHandler0(dumpGL)
{
return true;
}
#endif
#ifdef DEBUG_DUMP_LEAKS1
void showRes(std::string str, ResourceManager::Resources *res);
void showRes(std::string str, ResourceManager::Resources *res)
{
if (!res)
return;
str.append(toString(res->size()));
if (debugChatTab)
debugChatTab->chatLog(str);
logger->log(str);
ResourceManager::ResourceIterator iter = res->begin();
const ResourceManager::ResourceIterator iter_end = res->end();
while (iter != iter_end)
{
if (iter->second && iter->second->getRefCount())
{
char type = ' ';
char isNew = 'N';
if (iter->second->getDumped())
isNew = 'O';
else
iter->second->setDumped(true);
SubImage *const subImage = dynamic_cast(
iter->second);
Image *const image = dynamic_cast(iter->second);
int id = 0;
if (subImage)
type = 'S';
else if (image)
type = 'I';
if (image)
id = image->getGLImage();
logger->log("Resource %c%c: %s (%d) id=%d", type,
isNew, iter->second->getIdPath().c_str(),
iter->second->getRefCount(), id);
}
++ iter;
}
}
impHandler(dump)
{
if (!debugChatTab)
return false;
ResourceManager *const resman = ResourceManager::getInstance();
if (!event.args.empty())
{
ResourceManager::Resources *res = resman->getResources();
// TRANSLATORS: dump command
showRes(_("Resource images:"), res);
res = resman->getOrphanedResources();
// TRANSLATORS: dump command
showRes(_("Resource orphaned images:"), res);
}
else
{
ResourceManager::Resources *res = resman->getResources();
// TRANSLATORS: dump command
debugChatTab->chatLog(_("Resource images:") + toString(res->size()));
res = resman->getOrphanedResources();
// TRANSLATORS: dump command
debugChatTab->chatLog(_("Resource orphaned images:")
+ toString(res->size()));
}
return true;
}
#elif defined ENABLE_MEM_DEBUG
impHandler0(dump)
{
check_leaks();
return true;
}
#else
impHandler0(dump)
{
return true;
}
#endif
impHandler0(dumpOGL)
{
#if defined USE_OPENGL && !defined ANDROID
NormalOpenGLGraphics::dumpSettings();
#endif
return true;
}
impHandler0(debugSpawn)
{
int cnt = atoi(event.args.c_str());
if (cnt < 1)
cnt = 1;
const int half = cnt / 2;
for (int x = -half; x < cnt - half; x ++)
{
for (int y = -half; y < cnt - half; y ++)
actorManager->cloneBeing(localPlayer, x, y, cnt);
}
return true;
}
void replaceVars(std::string &str)
{
if (!localPlayer || !actorManager)
return;
if (str.find("") != std::string::npos)
{
const Being *target = localPlayer->getTarget();
if (!target || target->getType() != ActorType::PLAYER)
{
target = actorManager->findNearestLivingBeing(
localPlayer, 20, ActorType::PLAYER, true);
}
if (target)
replaceAll(str, "", target->getName());
else
replaceAll(str, "", "");
}
if (str.find("") != std::string::npos)
{
const Being *target = localPlayer->getTarget();
if (!target || target->getType() != ActorType::MONSTER)
{
target = actorManager->findNearestLivingBeing(
localPlayer, 20, ActorType::MONSTER, true);
}
if (target)
replaceAll(str, "", target->getName());
else
replaceAll(str, "", "");
}
if (str.find("") != std::string::npos)
{
StringVect names;
std::string newStr;
actorManager->getPlayerNames(names, false);
FOR_EACH (StringVectCIter, it, names)
{
if (*it != localPlayer->getName())
newStr.append(*it).append(",");
}
if (newStr[newStr.size() - 1] == ',')
newStr = newStr.substr(0, newStr.size() - 1);
if (!newStr.empty())
replaceAll(str, "", newStr);
else
replaceAll(str, "", "");
}
if (str.find("") != std::string::npos)
{
StringVect names;
std::string newStr;
const Party *party = nullptr;
if (localPlayer->isInParty() && (party = localPlayer->getParty()))
{
party->getNames(names);
FOR_EACH (StringVectCIter, it, names)
{
if (*it != localPlayer->getName())
newStr.append(*it).append(",");
}
if (newStr[newStr.size() - 1] == ',')
newStr = newStr.substr(0, newStr.size() - 1);
if (!newStr.empty())
replaceAll(str, "", newStr);
else
replaceAll(str, "", "");
}
else
{
replaceAll(str, "", "");
}
}
}
} // namespace Commands