/* * The ManaPlus Client * Copyright (C) 2008-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "commands.h" #include "auctionmanager.h" #include "actormanager.h" #include "client.h" #include "configuration.h" #include "game.h" #include "gamemodifiers.h" #include "graphicsmanager.h" #include "guildmanager.h" #include "main.h" #include "party.h" #include "settings.h" #include "being/localplayer.h" #include "being/playerrelations.h" #include "gui/chatconsts.h" #include "gui/gui.h" #include "gui/windows/buydialog.h" #include "gui/windows/chatwindow.h" #include "gui/windows/helpwindow.h" #include "gui/windows/okdialog.h" #include "gui/windows/outfitwindow.h" #include "gui/windows/shopwindow.h" #include "gui/windows/socialwindow.h" #include "gui/windows/tradewindow.h" #include "gui/widgets/tabs/whispertab.h" #if defined USE_OPENGL #include "render/normalopenglgraphics.h" #endif #if defined USE_OPENGL && defined DEBUG_SDLFONT #include "render/nullopenglgraphics.h" #endif #include "net/adminhandler.h" #include "net/beinghandler.h" #include "net/chathandler.h" #include "net/download.h" #include "net/gamehandler.h" #include "net/guildhandler.h" #include "net/ipc.h" #include "net/net.h" #include "net/uploadcharinfo.h" #include "net/partyhandler.h" #include "net/pethandler.h" #include "net/tradehandler.h" #ifdef DEBUG_DUMP_LEAKS1 #include "resources/image.h" #include "resources/resource.h" #include "resources/subimage.h" #endif #include "resources/iteminfo.h" #include "resources/resourcemanager.h" #include "resources/db/itemdb.h" #include "utils/delete2.h" #include "utils/gettext.h" #include "utils/process.h" #include "utils/timer.h" #include "debug.h" #define impHandler(name) bool name(InputEvent &event) #define impHandler0(name) bool name(InputEvent &event A_UNUSED) extern std::string tradePartnerName; extern char **environ; namespace Commands { static void outString(const ChatTab *const tab, const std::string &str, const std::string &def) { if (!tab) { Net::getChatHandler()->me(def, GENERAL_CHANNEL); return; } switch (tab->getType()) { case ChatTabType::PARTY: { Net::getPartyHandler()->chat(str); break; } case ChatTabType::GUILD: { if (!localPlayer) return; const Guild *const guild = localPlayer->getGuild(); if (guild) { if (guild->getServerGuild()) { if (tmwServerVersion > 0) return; Net::getGuildHandler()->chat(guild->getId(), str); } else if (guildManager) { guildManager->chat(str); } } break; } default: Net::getChatHandler()->me(def, GENERAL_CHANNEL); break; } } static void changeRelation(const std::string &args, const PlayerRelation::Relation relation, const std::string &relationText, ChatTab *const tab) { if (!tab) return; if (args.empty()) { // TRANSLATORS: change relation tab->chatLog(_("Please specify a name."), ChatMsgType::BY_SERVER); return; } if (player_relations.getRelation(args) == relation) { // TRANSLATORS: change relation tab->chatLog(strprintf(_("Player already %s!"), relationText.c_str()), ChatMsgType::BY_SERVER); return; } else { player_relations.setRelation(args, relation); } if (player_relations.getRelation(args) == relation) { // TRANSLATORS: change relation tab->chatLog(strprintf(_("Player successfully %s!"), relationText.c_str()), ChatMsgType::BY_SERVER); } else { // TRANSLATORS: change relation tab->chatLog(strprintf(_("Player could not be %s!"), relationText.c_str()), ChatMsgType::BY_SERVER); } } static bool parse2Int(const std::string &args, int &x, int &y) { bool isValid = false; const size_t pos = args.find(" "); if (pos != std::string::npos) { if (pos + 1 < args.length()) { x = atoi(args.substr(0, pos).c_str()); y = atoi(args.substr(pos + 1, args.length()).c_str()); isValid = true; } } return isValid; } static void outStringNormal(ChatTab *const tab, const std::string &str, const std::string &def) { if (!localPlayer) return; if (!tab) { Net::getChatHandler()->talk(str, GENERAL_CHANNEL); return; } switch (tab->getType()) { case ChatTabType::PARTY: { Net::getPartyHandler()->chat(str); break; } case ChatTabType::GUILD: { const Guild *const guild = localPlayer->getGuild(); if (guild) { if (guild->getServerGuild()) { if (tmwServerVersion > 0) return; Net::getGuildHandler()->chat(guild->getId(), str); } else if (guildManager) { guildManager->chat(str); } } break; } case ChatTabType::WHISPER: { const WhisperTab *const whisper = static_cast(tab); tab->chatLog(localPlayer->getName(), str); Net::getChatHandler()->privateMessage(whisper->getNick(), str); break; } default: Net::getChatHandler()->talk(def, GENERAL_CHANNEL); break; } } impHandler0(cleanGraphics) { ResourceManager::getInstance()->clearCache(); if (debugChatTab) { // TRANSLATORS: clear graphics command message debugChatTab->chatLog(_("Cache cleaned")); } return true; } impHandler0(cleanFonts) { if (gui) gui->clearFonts(); if (debugChatTab) { // TRANSLATORS: clear fonts cache message debugChatTab->chatLog(_("Cache cleaned")); } return true; } impHandler(createParty) { if (!event.tab) return false; if (event.args.empty()) { // TRANSLATORS: create party message event.tab->chatLog(_("Party name is missing."), ChatMsgType::BY_SERVER); } else { Net::getPartyHandler()->create(event.args); } return true; } impHandler(createGuild) { if (!event.tab || tmwServerVersion > 0) return false; if (event.args.empty()) { // TRANSLATORS: create guild message event.tab->chatLog(_("Guild name is missing."), ChatMsgType::BY_SERVER); } else { Net::getGuildHandler()->create(event.args); } return true; } impHandler(party) { if (!event.tab) return false; if (!event.args.empty()) { Net::getPartyHandler()->invite(event.args); } else { // TRANSLATORS: party invite message event.tab->chatLog(_("Please specify a name."), ChatMsgType::BY_SERVER); } return true; } impHandler(me) { outString(event.tab, strprintf("*%s*", event.args.c_str()), event.args); return true; } impHandler(toggle) { if (event.args.empty()) { if (chatWindow && event.tab) { // TRANSLATORS: message from toggle chat command event.tab->chatLog(chatWindow->getReturnTogglesChat() ? _("Return toggles chat.") : _("Message closes chat.")); } return true; } switch (parseBoolean(event.args)) { case 1: if (event.tab) { // TRANSLATORS: message from toggle chat command event.tab->chatLog(_("Return now toggles chat.")); } if (chatWindow) chatWindow->setReturnTogglesChat(true); return true; case 0: if (event.tab) { // TRANSLATORS: message from toggle chat command event.tab->chatLog(_("Message now closes chat.")); } if (chatWindow) chatWindow->setReturnTogglesChat(false); return true; case -1: if (event.tab) event.tab->chatLog(strprintf(BOOLEAN_OPTIONS, "toggle")); return true; default: return true; } } impHandler0(present) { if (chatWindow) { chatWindow->doPresent(); return true; } return false; } impHandler(ignore) { changeRelation(event.args, PlayerRelation::IGNORED, "ignored", event.tab); return true; } impHandler(beFriend) { // TRANSLATORS: adding friend command changeRelation(event.args, PlayerRelation::FRIEND, _("friend"), event.tab); return true; } impHandler(disregard) { // TRANSLATORS: disregard command changeRelation(event.args, PlayerRelation::DISREGARDED, _("disregarded"), event.tab); return true; } impHandler(neutral) { // TRANSLATORS: neutral command changeRelation(event.args, PlayerRelation::NEUTRAL, _("neutral"), event.tab); return true; } impHandler(unignore) { if (event.args.empty()) { if (event.tab) { // TRANSLATORS: unignore command event.tab->chatLog(_("Please specify a name."), ChatMsgType::BY_SERVER); } return true; } const PlayerRelation::Relation rel = player_relations.getRelation(event.args); if (rel != PlayerRelation::NEUTRAL && rel != PlayerRelation::FRIEND) { player_relations.setRelation(event.args, PlayerRelation::NEUTRAL); } else { if (event.tab) { // TRANSLATORS: unignore command event.tab->chatLog(_("Player wasn't ignored!"), ChatMsgType::BY_SERVER); } return true; } if (event.tab) { if (player_relations.getRelation(event.args) == PlayerRelation::NEUTRAL) { // TRANSLATORS: unignore command event.tab->chatLog(_("Player no longer ignored!"), ChatMsgType::BY_SERVER); } else { // TRANSLATORS: unignore command event.tab->chatLog(_("Player could not be unignored!"), ChatMsgType::BY_SERVER); } } return true; } impHandler(blackList) { // TRANSLATORS: blacklist command changeRelation(event.args, PlayerRelation::BLACKLISTED, _("blacklisted"), event.tab); return true; } impHandler(enemy) { // TRANSLATORS: enemy command changeRelation(event.args, PlayerRelation::ENEMY2, _("enemy"), event.tab); return true; } impHandler(erase) { if (event.args.empty()) { if (event.tab) { // TRANSLATORS: erase command event.tab->chatLog(_("Please specify a name."), ChatMsgType::BY_SERVER); } return true; } if (player_relations.getRelation(event.args) == PlayerRelation::ERASED) { if (event.tab) { // TRANSLATORS: erase command event.tab->chatLog(_("Player already erased!"), ChatMsgType::BY_SERVER); } return true; } else { player_relations.setRelation(event.args, PlayerRelation::ERASED); } if (event.tab) { if (player_relations.getRelation(event.args) == PlayerRelation::ERASED) { // TRANSLATORS: erase command event.tab->chatLog(_("Player successfully erased!"), ChatMsgType::BY_SERVER); } else { // TRANSLATORS: erase command event.tab->chatLog(_("Player could not be erased!"), ChatMsgType::BY_SERVER); } } return true; } impHandler0(quit) { // quit(); return false; } impHandler0(showAll) { if (actorManager) { actorManager->printAllToChat(); return true; } return false; } impHandler(move) { int x = 0; int y = 0; if (localPlayer && parse2Int(event.args, x, y)) { localPlayer->setDestination(x, y); return true; } return false; } impHandler(navigate) { if (!localPlayer) return false; int x = 0; int y = 0; if (parse2Int(event.args, x, y)) localPlayer->navigateTo(x, y); else localPlayer->navigateClean(); return true; } impHandler(target) { if (!actorManager || !localPlayer) return false; Being *const target = actorManager->findNearestByName(event.args); if (target) localPlayer->setTarget(target); return true; } impHandler0(attackHuman) { if (!actorManager || !localPlayer) return false; Being *const target = actorManager->findNearestLivingBeing( localPlayer, 10, ActorType::PLAYER, true); if (target) { if (localPlayer->checAttackPermissions(target)) { localPlayer->setTarget(target); localPlayer->attack2(target, true); } } return true; } impHandler(outfit) { if (outfitWindow) { if (!event.args.empty()) { const std::string op = event.args.substr(0, 1); if (op == "n") outfitWindow->wearNextOutfit(true); else if (op == "p") outfitWindow->wearPreviousOutfit(true); else outfitWindow->wearOutfit(atoi(event.args.c_str()) - 1, false, true); } else { outfitWindow->wearOutfit(atoi(event.args.c_str()) - 1, false, true); } return true; } return false; } impHandler(emote) { if (localPlayer) { localPlayer->emote(static_cast(atoi(event.args.c_str()))); return true; } return false; } impHandler(emotePet) { // need use actual pet id Net::getPetHandler()->emote(static_cast(atoi(event.args.c_str())), 0); return true; } impHandler(away) { if (localPlayer) { localPlayer->setAway(event.args); return true; } return false; } impHandler(pseudoAway) { if (localPlayer) { localPlayer->setPseudoAway(event.args); localPlayer->updateStatus(); return true; } return false; } impHandler(follow) { if (!localPlayer) return false; if (!features.getBoolValue("allowFollow")) return false; if (!event.args.empty()) localPlayer->setFollow(event.args); else if (event.tab && event.tab->getType() == ChatTabType::WHISPER) localPlayer->setFollow(static_cast(event.tab)->getNick()); return true; } impHandler(imitation) { if (!localPlayer) return false; if (!event.args.empty()) localPlayer->setImitate(event.args); else if (event.tab && event.tab->getType() == ChatTabType::WHISPER) localPlayer->setImitate(static_cast(event.tab)->getNick()); else localPlayer->setImitate(""); return true; } impHandler(heal) { if (!actorManager) return false; if (!event.args.empty()) { const Being *const being = actorManager->findBeingByName( event.args, ActorType::PLAYER); if (being) actorManager->heal(being); } else { actorManager->heal(localPlayer); } return true; } impHandler(hack) { Net::getChatHandler()->sendRaw(event.args); return true; } impHandler(mail) { if (auctionManager && auctionManager->getEnableAuctionBot()) { auctionManager->sendMail(event.args); return true; } return false; } impHandler0(priceLoad) { if (shopWindow) { shopWindow->loadList(); return true; } return false; } impHandler0(priceSave) { if (shopWindow) { shopWindow->saveList(); return true; } return false; } impHandler0(disconnect) { Net::getGameHandler()->disconnect2(); return true; } impHandler(undress) { if (!actorManager) return false; Being *const target = actorManager->findNearestByName(event.args); if (target) Net::getBeingHandler()->undress(target); return true; } impHandler(attack) { if (!localPlayer || !actorManager) return false; Being *const target = actorManager->findNearestByName(event.args); if (target) localPlayer->setTarget(target); localPlayer->attack2(localPlayer->getTarget(), true); return true; } impHandler(trade) { if (!actorManager) return false; const Being *const being = actorManager->findBeingByName( event.args, ActorType::PLAYER); if (being) { Net::getTradeHandler()->request(being); tradePartnerName = being->getName(); if (tradeWindow) tradeWindow->clear(); } return true; } impHandler0(dirs) { if (!localPlayer || !debugChatTab) return false; debugChatTab->chatLog("config directory: " + settings.configDir); debugChatTab->chatLog("logs directory: " + settings.localDataDir); debugChatTab->chatLog("screenshots directory: " + settings.screenshotDir); debugChatTab->chatLog("temp directory: " + settings.tempDir); return true; } impHandler(info) { if (!event.tab || !localPlayer || tmwServerVersion > 0) return false; switch (event.tab->getType()) { case ChatTabType::GUILD: { const Guild *const guild = localPlayer->getGuild(); if (guild) Net::getGuildHandler()->info(guild->getId()); break; } default: break; } return true; } impHandler(wait) { if (localPlayer) { localPlayer->waitFor(event.args); return true; } return false; } impHandler0(uptime) { if (!debugChatTab) return false; if (cur_time < start_time) { // TRANSLATORS: uptime command debugChatTab->chatLog(strprintf(_("Client uptime: %s"), "unknown")); } else { std::string str; int timeDiff = cur_time - start_time; const int weeks = timeDiff / 60 / 60 / 24 / 7; if (weeks > 0) { // TRANSLATORS: uptime command str = strprintf(ngettext(N_("%d week"), N_("%d weeks"), weeks), weeks); timeDiff -= weeks * 60 * 60 * 24 * 7; } const int days = timeDiff / 60 / 60 / 24; if (days > 0) { if (!str.empty()) str.append(", "); // TRANSLATORS: uptime command str.append(strprintf(ngettext(N_("%d day"), N_("%d days"), days), days)); timeDiff -= days * 60 * 60 * 24; } const int hours = timeDiff / 60 / 60; if (hours > 0) { if (!str.empty()) str.append(", "); // TRANSLATORS: uptime command str.append(strprintf(ngettext(N_("%d hour"), N_("%d hours"), hours), hours)); timeDiff -= hours * 60 * 60; } const int min = timeDiff / 60; if (min > 0) { if (!str.empty()) str.append(", "); // TRANSLATORS: uptime command str.append(strprintf(ngettext(N_("%d minute"), N_("%d minutes"), min), min)); timeDiff -= min * 60; } if (timeDiff > 0) { if (!str.empty()) str.append(", "); // TRANSLATORS: uptime command str.append(strprintf(ngettext(N_("%d second"), N_("%d seconds"), timeDiff), timeDiff)); } // TRANSLATORS: uptime command debugChatTab->chatLog(strprintf(_("Client uptime: %s"), str.c_str())); } return true; } impHandler(addPriorityAttack) { if (!actorManager || actorManager->isInPriorityAttackList(event.args)) { return false; } actorManager->removeAttackMob(event.args); actorManager->addPriorityAttackMob(event.args); if (socialWindow) socialWindow->updateAttackFilter(); return true; } impHandler(addAttack) { if (!actorManager || actorManager->isInAttackList(event.args)) return false; actorManager->removeAttackMob(event.args); actorManager->addAttackMob(event.args); if (socialWindow) socialWindow->updateAttackFilter(); return true; } impHandler(removeAttack) { if (!actorManager || event.args.empty() || !actorManager->isInAttackList(event.args)) { return false; } actorManager->removeAttackMob(event.args); if (socialWindow) socialWindow->updateAttackFilter(); return true; } impHandler(addIgnoreAttack) { if (!actorManager || actorManager->isInIgnoreAttackList(event.args)) return false; actorManager->removeAttackMob(event.args); actorManager->addIgnoreAttackMob(event.args); if (socialWindow) socialWindow->updateAttackFilter(); return true; } impHandler0(cacheInfo) { if (!chatWindow || !debugChatTab) return false; /* Font *const font = chatWindow->getFont(); if (!font) return; const TextChunkList *const cache = font->getCache(); if (!cache) return; unsigned int all = 0; debugChatTab->chatLog(_("font cache size")); std::string str; for (int f = 0; f < 256; f ++) { if (!cache[f].size) { const unsigned int sz = static_cast(cache[f].size); all += sz; str.append(strprintf("%d: %u, ", f, sz)); } } debugChatTab->chatLog(str); debugChatTab->chatLog(strprintf("%s %d", _("Cache size:"), all)); #ifdef DEBUG_FONT_COUNTERS debugChatTab->chatLog(""); debugChatTab->chatLog(strprintf("%s %d", _("Created:"), font->getCreateCounter())); debugChatTab->chatLog(strprintf("%s %d", _("Deleted:"), font->getDeleteCounter())); #endif */ return true; } impHandler0(serverIgnoreAll) { Net::getChatHandler()->ignoreAll(); return true; } impHandler0(serverUnIgnoreAll) { Net::getChatHandler()->unIgnoreAll(); return true; } impHandler(dumpGraphics) { std::string str = strprintf("%s,%s,%dX%dX%d,", PACKAGE_OS, SMALL_VERSION, mainGraphics->getWidth(), mainGraphics->getHeight(), mainGraphics->getBpp()); if (mainGraphics->getFullScreen()) str.append("F"); else str.append("W"); if (mainGraphics->getHWAccel()) str.append("H"); else str.append("S"); if (mainGraphics->getDoubleBuffer()) str.append("D"); else str.append("_"); #if defined USE_OPENGL str.append(strprintf(",%d", mainGraphics->getOpenGL())); #else str.append(",0"); #endif str.append(strprintf(",%f,", static_cast(settings.guiAlpha))) .append(config.getBoolValue("adjustPerfomance") ? "1" : "0") .append(config.getBoolValue("alphaCache") ? "1" : "0") .append(config.getBoolValue("enableMapReduce") ? "1" : "0") .append(config.getBoolValue("beingopacity") ? "1" : "0") .append(",") .append(config.getBoolValue("enableAlphaFix") ? "1" : "0") .append(config.getBoolValue("disableAdvBeingCaching") ? "1" : "0") .append(config.getBoolValue("disableBeingCaching") ? "1" : "0") .append(config.getBoolValue("particleeffects") ? "1" : "0") .append(strprintf(",%d-%d", fps, config.getIntValue("fpslimit"))); outStringNormal(event.tab, str, str); return true; } impHandler0(dumpEnvironment) { logger->log1("Start environment variables"); for (char **env = environ; *env; ++ env) logger->log1(*env); logger->log1("End environment variables"); if (debugChatTab) { // TRANSLATORS: dump environment command debugChatTab->chatLog(_("Environment variables dumped")); } return true; } impHandler(dumpTests) { const std::string str = config.getStringValue("testInfo"); outStringNormal(event.tab, str, str); return true; } impHandler(setDrop) { GameModifiers::setQuickDropCounter(atoi(event.args.c_str())); return true; } impHandler0(error) { const int *const ptr = nullptr; logger->log("test %d", *ptr); exit(1); } impHandler(url) { if (event.tab) { std::string url = event.args; if (!strStartWith(url, "http") && !strStartWith(url, "?")) url = "http://" + url; std::string str(strprintf("[@@%s |%s@@]", url.c_str(), event.args.c_str())); outStringNormal(event.tab, str, str); return true; } return false; } impHandler(open) { std::string url = event.args; if (!strStartWith(url, "http")) url = "http://" + url; openBrowser(url); return true; } impHandler(execute) { const size_t idx = event.args.find(" "); std::string name; std::string params; if (idx == std::string::npos) { name = event.args; } else { name = event.args.substr(0, idx); params = event.args.substr(idx + 1); } execFile(name, name, params, ""); return true; } impHandler(enableHighlight) { if (event.tab) { event.tab->setAllowHighlight(true); if (chatWindow) chatWindow->saveState(); return true; } return false; } impHandler(disableHighlight) { if (event.tab) { event.tab->setAllowHighlight(false); if (chatWindow) chatWindow->saveState(); return true; } return false; } impHandler(dontRemoveName) { if (event.tab) { event.tab->setRemoveNames(false); if (chatWindow) chatWindow->saveState(); return true; } return false; } impHandler(removeName) { if (event.tab) { event.tab->setRemoveNames(true); if (chatWindow) chatWindow->saveState(); return true; } return false; } impHandler(disableAway) { if (event.tab) { event.tab->setNoAway(true); if (chatWindow) chatWindow->saveState(); return true; } return false; } impHandler(enableAway) { if (event.tab) { event.tab->setNoAway(false); if (chatWindow) chatWindow->saveState(); return true; } return false; } impHandler(testParticle) { if (localPlayer) { localPlayer->setTestParticle(event.args); return true; } return false; } impHandler0(createItems) { BuyDialog *const dialog = new BuyDialog(); const ItemDB::ItemInfos &items = ItemDB::getItemInfos(); FOR_EACH (ItemDB::ItemInfos::const_iterator, it, items) { const ItemInfo *const info = (*it).second; const int id = info->getId(); if (id <= 500) continue; int colors = info->getColorsSize(); if (colors >= 255) colors = 254; if (!colors) { dialog->addItem(id, 1, 100, 0); } else { for (unsigned char f = 0; f < colors; f ++) { if (!info->getColor(f).empty()) dialog->addItem(id, f, 100, 0); } } } dialog->sort(); return true; } impHandler(talkRaw) { Net::getChatHandler()->talkRaw(event.args); return true; } impHandler(talkPet) { // in future probably need add channel detection if (!localPlayer->getPets().empty()) Net::getChatHandler()->talkPet(event.args, GENERAL_CHANNEL); else Net::getChatHandler()->talk(event.args, GENERAL_CHANNEL); return true; } impHandler(gm) { Net::getChatHandler()->talk("@wgm " + event.args, GENERAL_CHANNEL); return true; } static int uploadUpdate(void *ptr, DownloadStatus::Type status, size_t total A_UNUSED, size_t remaining A_UNUSED) { if (status == DownloadStatus::Idle || status == DownloadStatus::Starting) return 0; UploadChatInfo *const info = reinterpret_cast(ptr); if (status == DownloadStatus::Complete) { std::string str = Net::Download::getUploadResponse(); const size_t sz = str.size(); if (sz > 0) { if (str[sz - 1] == '\n') str = str.substr(0, sz - 1); str.append(info->addStr); ChatTab *const tab = info->tab; if (chatWindow && (!tab || chatWindow->isTabPresent(tab))) { str = strprintf("%s [@@%s |%s@@]", info->text.c_str(), str.c_str(), str.c_str()); outStringNormal(tab, str, str); } else { // TRANSLATORS: file uploaded message new OkDialog(_("File uploaded"), str, // TRANSLATORS: ok dialog button _("OK"), DialogType::OK, true, false, nullptr, 260); } } } delete2(info->upload); delete info; return 0; } static void uploadFile(const std::string &str, const std::string &fileName, const std::string &addStr, ChatTab *const tab) { UploadChatInfo *const info = new UploadChatInfo(); Net::Download *const upload = new Net::Download(info, "http://sprunge.us", &uploadUpdate, false, true, false); info->upload = upload; info->text = str; info->addStr = addStr; info->tab = tab; upload->setFile(fileName); upload->start(); } impHandler(uploadConfig) { uploadFile(_("Uploaded config into:"), config.getFileName(), "?xml", event.tab); return true; } impHandler(uploadServerConfig) { uploadFile(_("Uploaded server config into:"), serverConfig.getFileName(), "?xml", event.tab); return true; } impHandler(uploadLog) { uploadFile(_("Uploaded log into:"), settings.logFileName, "?txt", event.tab); return true; } impHandler0(testsdlfont) { #if defined USE_OPENGL && defined DEBUG_SDLFONT Font *font = new Font("fonts/dejavusans.ttf", 18); timespec time1; timespec time2; NullOpenGLGraphics *nullGraphics = new NullOpenGLGraphics; std::vector data; volatile int width = 0; for (int f = 0; f < 300; f ++) data.push_back("test " + toString(f) + "string"); nullGraphics->beginDraw(); clock_gettime(CLOCK_MONOTONIC, &time1); for (int f = 0; f < 500; f ++) { FOR_EACH (std::vector::const_iterator, it, data) { width += font->getWidth(*it); font->drawString(nullGraphics, *it, 10, 10); } FOR_EACH (std::vector::const_iterator, it, data) font->drawString(nullGraphics, *it, 10, 10); font->doClean(); } clock_gettime(CLOCK_MONOTONIC, &time2); delete nullGraphics; delete font; int64_t diff = (static_cast( time2.tv_sec) * 1000000000LL + static_cast( time2.tv_nsec)) / 100000 - (static_cast( time1.tv_sec) * 1000000000LL + static_cast( time1.tv_nsec)) / 100000; if (debugChatTab) debugChatTab->chatLog("sdlfont time: " + toString(diff)); #endif return true; } impHandler(dumpMods) { std::string str = "enabled mods: " + serverConfig.getValue("mods", ""); outStringNormal(event.tab, str, str); return true; } #ifdef USE_OPENGL impHandler(dumpGL) { std::string str = graphicsManager.getGLVersion(); outStringNormal(event.tab, str, str); return true; } #else impHandler0(dumpGL) { return true; } #endif #ifdef DEBUG_DUMP_LEAKS1 void showRes(std::string str, ResourceManager::Resources *res); void showRes(std::string str, ResourceManager::Resources *res) { if (!res) return; str.append(toString(res->size())); if (debugChatTab) debugChatTab->chatLog(str); logger->log(str); ResourceManager::ResourceIterator iter = res->begin(); const ResourceManager::ResourceIterator iter_end = res->end(); while (iter != iter_end) { if (iter->second && iter->second->getRefCount()) { char type = ' '; char isNew = 'N'; if (iter->second->getDumped()) isNew = 'O'; else iter->second->setDumped(true); SubImage *const subImage = dynamic_cast( iter->second); Image *const image = dynamic_cast(iter->second); int id = 0; if (subImage) type = 'S'; else if (image) type = 'I'; if (image) id = image->getGLImage(); logger->log("Resource %c%c: %s (%d) id=%d", type, isNew, iter->second->getIdPath().c_str(), iter->second->getRefCount(), id); } ++ iter; } } impHandler(dump) { if (!debugChatTab) return false; ResourceManager *const resman = ResourceManager::getInstance(); if (!event.args.empty()) { ResourceManager::Resources *res = resman->getResources(); // TRANSLATORS: dump command showRes(_("Resource images:"), res); res = resman->getOrphanedResources(); // TRANSLATORS: dump command showRes(_("Resource orphaned images:"), res); } else { ResourceManager::Resources *res = resman->getResources(); // TRANSLATORS: dump command debugChatTab->chatLog(_("Resource images:") + toString(res->size())); res = resman->getOrphanedResources(); // TRANSLATORS: dump command debugChatTab->chatLog(_("Resource orphaned images:") + toString(res->size())); } return true; } #elif defined ENABLE_MEM_DEBUG impHandler0(dump) { check_leaks(); return true; } #else impHandler0(dump) { return true; } #endif impHandler0(dumpOGL) { #if defined USE_OPENGL && !defined ANDROID NormalOpenGLGraphics::dumpSettings(); #endif return true; } impHandler0(debugSpawn) { int cnt = atoi(event.args.c_str()); if (cnt < 1) cnt = 1; const int half = cnt / 2; for (int x = -half; x < cnt - half; x ++) { for (int y = -half; y < cnt - half; y ++) actorManager->cloneBeing(localPlayer, x, y, cnt); } return true; } void replaceVars(std::string &str) { if (!localPlayer || !actorManager) return; if (str.find("") != std::string::npos) { const Being *target = localPlayer->getTarget(); if (!target || target->getType() != ActorType::PLAYER) { target = actorManager->findNearestLivingBeing( localPlayer, 20, ActorType::PLAYER, true); } if (target) replaceAll(str, "", target->getName()); else replaceAll(str, "", ""); } if (str.find("") != std::string::npos) { const Being *target = localPlayer->getTarget(); if (!target || target->getType() != ActorType::MONSTER) { target = actorManager->findNearestLivingBeing( localPlayer, 20, ActorType::MONSTER, true); } if (target) replaceAll(str, "", target->getName()); else replaceAll(str, "", ""); } if (str.find("") != std::string::npos) { StringVect names; std::string newStr; actorManager->getPlayerNames(names, false); FOR_EACH (StringVectCIter, it, names) { if (*it != localPlayer->getName()) newStr.append(*it).append(","); } if (newStr[newStr.size() - 1] == ',') newStr = newStr.substr(0, newStr.size() - 1); if (!newStr.empty()) replaceAll(str, "", newStr); else replaceAll(str, "", ""); } if (str.find("") != std::string::npos) { StringVect names; std::string newStr; const Party *party = nullptr; if (localPlayer->isInParty() && (party = localPlayer->getParty())) { party->getNames(names); FOR_EACH (StringVectCIter, it, names) { if (*it != localPlayer->getName()) newStr.append(*it).append(","); } if (newStr[newStr.size() - 1] == ',') newStr = newStr.substr(0, newStr.size() - 1); if (!newStr.empty()) replaceAll(str, "", newStr); else replaceAll(str, "", ""); } else { replaceAll(str, "", ""); } } } } // namespace Commands