/*
* The ManaPlus Client
* Copyright (C) 2008-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2012 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef COMMANDHANDLER_H
#define COMMANDHANDLER_H
#include "playerrelations.h"
#include
class ChatTab;
extern ChatTab *localChatTab;
#define BOOLEAN_OPTIONS _("Options to /%s are \"yes\", \"no\", \"true\", "\
"\"false\", \"1\", \"0\".")
/**
* A class to parse and handle user commands
*/
class CommandHandler
{
public:
/**
* Constructor
*/
CommandHandler();
/**
* Destructor
*/
~CommandHandler() {}
/**
* Parse and handle the given command.
*/
void handleCommand(const std::string &command,
ChatTab *tab = localChatTab);
void handleCommands(const std::string &command,
ChatTab *tab = localChatTab);
void replaceVars(std::string &str);
static char parseBoolean(const std::string &value);
protected:
friend class ChatTab;
friend class WhisperTab;
/**
* Handle an announce command.
*/
void handleAnnounce(const std::string &args, ChatTab *tab);
/**
* Handle a help command.
*/
void handleHelp(const std::string &args, ChatTab *tab);
/**
* Handle a where command.
*/
void handleWhere(const std::string &args, ChatTab *tab);
/**
* Handle a who command.
*/
void handleWho(const std::string &args, ChatTab *tab);
/**
* Handle a msg command.
*/
void handleMsg(const std::string &args, ChatTab *tab);
/**
* Handle a msg tab request.
*/
void handleQuery(const std::string &args, ChatTab *tab);
/**
* Handle a join command.
*/
void handleJoin(const std::string &args, ChatTab *tab);
/**
* Handle a listchannels command.
*/
void handleListChannels(const std::string &args, ChatTab *tab);
/**
* Handle a clear command.
*/
void handleClear(const std::string &args, ChatTab *tab);
/**
* Handle a createparty command.
*/
void handleCreateParty(const std::string &args, ChatTab *tab);
/**
* Handle a createguild command.
*/
void handleCreateGuild(const std::string &args, ChatTab *tab);
/**
* Handle a party command.
*/
void handleParty(const std::string &args, ChatTab *tab);
/**
* Handle a me command.
*/
void handleMe(const std::string &args, ChatTab *tab);
/**
* Handle a toggle command.
*/
void handleToggle(const std::string &args, ChatTab *tab);
/**
* Handle a present command.
*/
void handlePresent(const std::string &args, ChatTab *tab);
/**
* Handle an ignore command.
*/
void handleIgnore(const std::string &args, ChatTab *tab);
/**
* Handle an unignore command.
*/
void handleUnignore(const std::string &args, ChatTab *tab);
/**
* Handle an friend command.
*/
void handleFriend(const std::string &args, ChatTab *tab);
/**
* Handle an disregard command.
*/
void handleDisregard(const std::string &args, ChatTab *tab);
/**
* Handle an neutral command.
*/
void handleNeutral(const std::string &args, ChatTab *tab);
/**
* Handle an blacklist command.
*/
void handleBlackList(const std::string &args, ChatTab *tab);
/**
* Handle an enemy command.
*/
void handleEnemy(const std::string &args, ChatTab *tab);
/**
* Handle an erase command.
*/
void handleErase(const std::string &args, ChatTab *tab);
/**
* Change relation.
*/
void changeRelation(const std::string &args,
PlayerRelation::Relation relation,
const std::string &relationText, ChatTab *tab);
/**
* Handle a quit command.
*/
void handleQuit(const std::string &args, ChatTab *tab);
/**
* Handle show all command.
*/
void handleShowAll(const std::string &args, ChatTab *tab);
/**
* Handle move command.
*/
void handleMove(const std::string &args, ChatTab *tab);
/**
* Handle target command.
*/
void handleTarget(const std::string &args, ChatTab *tab);
/**
* Handle closeall command.
*/
void handleCloseAll(const std::string &args, ChatTab *tab);
/**
* Handle ignoreall command.
*/
void handleIgnoreAll(const std::string &args, ChatTab *tab);
/**
* Handle outfit command.
*/
void handleOutfit(const std::string &args, ChatTab *tab);
/**
* Handle emote command.
*/
void handleEmote(const std::string &args, ChatTab *tab);
/**
* Handle away command.
*/
void handleAway(const std::string &args, ChatTab *tab);
/**
* Handle pseudo away command.
*/
void handlePseudoAway(const std::string &args, ChatTab *tab);
/**
* Handle follow command.
*/
void handleFollow(const std::string &args, ChatTab *tab);
/**
* Handle imitation command.
*/
void handleImitation(const std::string &args, ChatTab *tab);
/**
* Handle heal command.
*/
void handleHeal(const std::string &args, ChatTab *tab);
/**
* Handle navigate command.
*/
void handleNavigate(const std::string &args, ChatTab *tab);
void handleMail(const std::string &args, ChatTab *tab);
void handleHack(const std::string &args, ChatTab *tab);
void handlePriceLoad(const std::string &args, ChatTab *tab);
void handlePriceSave(const std::string &args, ChatTab *tab);
void handleTrade(const std::string &args, ChatTab *tab);
void handleDisconnect(const std::string &args, ChatTab *tab);
void handleUndress(const std::string &args, ChatTab *tab);
void handleAttack(const std::string &args, ChatTab *tab);
void handleDirs(const std::string &args, ChatTab *tab);
void handleInfo(const std::string &args, ChatTab *tab);
void handleWait(const std::string &args, ChatTab *tab);
void handleUptime(const std::string &args, ChatTab *tab);
void handleAddAttack(const std::string &args, ChatTab *tab);
void handleAddPriorityAttack(const std::string &args, ChatTab *tab);
void handleRemoveAttack(const std::string &args, ChatTab *tab);
void handleAddIgnoreAttack(const std::string &args, ChatTab *tab);
void handleServerIgnoreAll(const std::string &args, ChatTab *tab);
void handleServerUnIgnoreAll(const std::string &args, ChatTab *tab);
void handleSetDrop(const std::string &args, ChatTab *tab);
void handleDump(const std::string &args, ChatTab *tab);
void handleDumpGraphics(const std::string &args, ChatTab *tab);
void handleDumpTests(const std::string &args, ChatTab *tab);
void outString(ChatTab *tab, const std::string &str,
const std::string &def);
void outStringNormal(ChatTab *tab, const std::string &str,
const std::string &def);
void handleCacheInfo(const std::string &args, ChatTab *tab);
bool parse2Int(const std::string &args, int *x, int *y);
};
extern CommandHandler *commandHandler;
#endif // COMMANDHANDLER_H