/* * The ManaPlus Client * Copyright (C) 2008-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2012 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef COMMANDHANDLER_H #define COMMANDHANDLER_H #include "playerrelations.h" #include class ChatTab; extern ChatTab *localChatTab; #define BOOLEAN_OPTIONS _("Options to /%s are \"yes\", \"no\", \"true\", "\ "\"false\", \"1\", \"0\".") /** * A class to parse and handle user commands */ class CommandHandler { public: /** * Constructor */ CommandHandler(); /** * Destructor */ ~CommandHandler() {} /** * Parse and handle the given command. */ void handleCommand(const std::string &command, ChatTab *tab = localChatTab); void handleCommands(const std::string &command, ChatTab *tab = localChatTab); void replaceVars(std::string &str); static char parseBoolean(const std::string &value); protected: friend class ChatTab; friend class WhisperTab; /** * Handle an announce command. */ void handleAnnounce(const std::string &args, ChatTab *tab); /** * Handle a help command. */ void handleHelp(const std::string &args, ChatTab *tab); /** * Handle a where command. */ void handleWhere(const std::string &args, ChatTab *tab); /** * Handle a who command. */ void handleWho(const std::string &args, ChatTab *tab); /** * Handle a msg command. */ void handleMsg(const std::string &args, ChatTab *tab); /** * Handle a msg tab request. */ void handleQuery(const std::string &args, ChatTab *tab); /** * Handle a join command. */ void handleJoin(const std::string &args, ChatTab *tab); /** * Handle a listchannels command. */ void handleListChannels(const std::string &args, ChatTab *tab); /** * Handle a clear command. */ void handleClear(const std::string &args, ChatTab *tab); /** * Handle a createparty command. */ void handleCreateParty(const std::string &args, ChatTab *tab); /** * Handle a createguild command. */ void handleCreateGuild(const std::string &args, ChatTab *tab); /** * Handle a party command. */ void handleParty(const std::string &args, ChatTab *tab); /** * Handle a me command. */ void handleMe(const std::string &args, ChatTab *tab); /** * Handle a toggle command. */ void handleToggle(const std::string &args, ChatTab *tab); /** * Handle a present command. */ void handlePresent(const std::string &args, ChatTab *tab); /** * Handle an ignore command. */ void handleIgnore(const std::string &args, ChatTab *tab); /** * Handle an unignore command. */ void handleUnignore(const std::string &args, ChatTab *tab); /** * Handle an friend command. */ void handleFriend(const std::string &args, ChatTab *tab); /** * Handle an disregard command. */ void handleDisregard(const std::string &args, ChatTab *tab); /** * Handle an neutral command. */ void handleNeutral(const std::string &args, ChatTab *tab); /** * Handle an blacklist command. */ void handleBlackList(const std::string &args, ChatTab *tab); /** * Handle an enemy command. */ void handleEnemy(const std::string &args, ChatTab *tab); /** * Handle an erase command. */ void handleErase(const std::string &args, ChatTab *tab); /** * Change relation. */ void changeRelation(const std::string &args, PlayerRelation::Relation relation, const std::string &relationText, ChatTab *tab); /** * Handle a quit command. */ void handleQuit(const std::string &args, ChatTab *tab); /** * Handle show all command. */ void handleShowAll(const std::string &args, ChatTab *tab); /** * Handle move command. */ void handleMove(const std::string &args, ChatTab *tab); /** * Handle target command. */ void handleTarget(const std::string &args, ChatTab *tab); /** * Handle closeall command. */ void handleCloseAll(const std::string &args, ChatTab *tab); /** * Handle ignoreall command. */ void handleIgnoreAll(const std::string &args, ChatTab *tab); /** * Handle outfit command. */ void handleOutfit(const std::string &args, ChatTab *tab); /** * Handle emote command. */ void handleEmote(const std::string &args, ChatTab *tab); /** * Handle away command. */ void handleAway(const std::string &args, ChatTab *tab); /** * Handle pseudo away command. */ void handlePseudoAway(const std::string &args, ChatTab *tab); /** * Handle follow command. */ void handleFollow(const std::string &args, ChatTab *tab); /** * Handle imitation command. */ void handleImitation(const std::string &args, ChatTab *tab); /** * Handle heal command. */ void handleHeal(const std::string &args, ChatTab *tab); /** * Handle navigate command. */ void handleNavigate(const std::string &args, ChatTab *tab); void handleMail(const std::string &args, ChatTab *tab); void handleHack(const std::string &args, ChatTab *tab); void handlePriceLoad(const std::string &args, ChatTab *tab); void handlePriceSave(const std::string &args, ChatTab *tab); void handleTrade(const std::string &args, ChatTab *tab); void handleDisconnect(const std::string &args, ChatTab *tab); void handleUndress(const std::string &args, ChatTab *tab); void handleAttack(const std::string &args, ChatTab *tab); void handleDirs(const std::string &args, ChatTab *tab); void handleInfo(const std::string &args, ChatTab *tab); void handleWait(const std::string &args, ChatTab *tab); void handleUptime(const std::string &args, ChatTab *tab); void handleAddAttack(const std::string &args, ChatTab *tab); void handleAddPriorityAttack(const std::string &args, ChatTab *tab); void handleRemoveAttack(const std::string &args, ChatTab *tab); void handleAddIgnoreAttack(const std::string &args, ChatTab *tab); void handleServerIgnoreAll(const std::string &args, ChatTab *tab); void handleServerUnIgnoreAll(const std::string &args, ChatTab *tab); void handleDump(const std::string &args, ChatTab *tab); void handleDumpGraphics(const std::string &args, ChatTab *tab); void handleDumpTests(const std::string &args, ChatTab *tab); void outString(ChatTab *tab, const std::string &str, const std::string &def); void outStringNormal(ChatTab *tab, const std::string &str, const std::string &def); void handleCacheInfo(const std::string &args, ChatTab *tab); bool parse2Int(const std::string &args, int *x, int *y); }; extern CommandHandler *commandHandler; #endif // COMMANDHANDLER_H