From fdb8081a82ec85c9ff23a89a82f81240d8bcaec9 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 31 May 2011 22:16:09 +0300 Subject: Fix slots mapping. --- src/net/tmwa/inventoryhandler.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp index ecf875b78..cc4ecabbd 100644 --- a/src/net/tmwa/inventoryhandler.cpp +++ b/src/net/tmwa/inventoryhandler.cpp @@ -68,6 +68,7 @@ const Equipment::Slot EQUIP_POINTS[Equipment::EQUIP_VECTOREND] = Equipment::EQUIP_PROJECTILE_SLOT, }; +// missing EQUIP_RING1_SLOT const Equipment::Slot EQUIP_CONVERT[] = { Equipment::EQUIP_PROJECTILE_SLOT, // 0 @@ -75,10 +76,10 @@ const Equipment::Slot EQUIP_CONVERT[] = Equipment::EQUIP_LEGS_SLOT, // SPRITE_BOTTOMCLOTHES Equipment::EQUIP_TORSO_SLOT, // SPRITE_TOPCLOTHES Equipment::EQUIP_PROJECTILE_SLOT, // 0 - Equipment::EQUIP_PROJECTILE_SLOT, // 0 + Equipment::EQUIP_NECK_SLOT, // SPRITE_RING Equipment::EQUIP_PROJECTILE_SLOT, // 0 Equipment::EQUIP_HEAD_SLOT, // SPRITE_HAT - Equipment::EQUIP_PROJECTILE_SLOT, // 0 + Equipment::EQUIP_RING2_SLOT, // 0 Equipment::EQUIP_GLOVES_SLOT, // SPRITE_GLOVES Equipment::EQUIP_FIGHT1_SLOT, // SPRITE_WEAPON Equipment::EQUIP_FIGHT2_SLOT, // SPRITE_SHIELD -- cgit v1.2.3-60-g2f50