From ee5cd2f31dcea97654288ec6c6a5c291fc11ddcb Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 26 Dec 2012 22:02:38 +0300 Subject: Improves skill info draw speed. --- src/gui/skilldialog.cpp | 42 +++++++++++++++++++++--------------------- src/gui/skilldialog.h | 4 ---- 2 files changed, 21 insertions(+), 25 deletions(-) (limited to 'src') diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp index 219223240..deefdbd77 100644 --- a/src/gui/skilldialog.cpp +++ b/src/gui/skilldialog.cpp @@ -154,7 +154,8 @@ class SkillListBox final : public ListBox // Draw the list elements graphics->setColor(mTextColor); - const int space = graphics->getFont()->getHeight() + mSpacing; + gcn::Font *const font = getFont(); + const int space = font->getHeight() + mSpacing; const int width2 = getWidth() - mPadding; for (int i = 0, y = 1; i < model->getNumberOfElements(); @@ -163,8 +164,25 @@ class SkillListBox final : public ListBox SkillInfo *const e = model->getSkillAt(i); if (e) { - e->draw(graphics, mPadding, mTextPadding, - space, y, width2); + const SkillData *const data = e->data; + const int yPad = y + mPadding; + const std::string &description = data->description; + graphics->drawImage(data->icon, mPadding, yPad); + font->drawString(graphics, data->name, mTextPadding, yPad); + if (!description.empty()) + { + font->drawString(graphics, description, + mTextPadding, yPad + space); + } + + if (e->skillLevelWidth < 0) + { + // Add one for padding + e->skillLevelWidth = font->getWidth(e->skillLevel) + 1; + } + + font->drawString(graphics, e->skillLevel, width2 + - e->skillLevelWidth, yPad); } } } @@ -695,24 +713,6 @@ void SkillInfo::update() data = dataMap[0]; } -void SkillInfo::draw(Graphics *const graphics, const int padding, - const int paddingText, const int spacingText, - const int y, const int width) -{ - const int yPad = y + padding; - graphics->drawImage(data->icon, padding, yPad); - graphics->drawText(data->name, paddingText, yPad); - if (!data->description.empty()) - graphics->drawText(data->description, paddingText, yPad + spacingText); - - if (skillLevelWidth < 0) - { - // Add one for padding - skillLevelWidth = graphics->getFont()->getWidth(skillLevel) + 1; - } - - graphics->drawText(skillLevel, width - skillLevelWidth, yPad); -} void SkillInfo::addData(const int level1, SkillData *const data1) { diff --git a/src/gui/skilldialog.h b/src/gui/skilldialog.h index 7ca8b942a..fe1cbbbde 100644 --- a/src/gui/skilldialog.h +++ b/src/gui/skilldialog.h @@ -86,10 +86,6 @@ struct SkillInfo final void update(); - void draw(Graphics *const graphics, const int padding, - const int paddingText, const int spacingText, - const int y, const int width); - SkillData *getData(const int level); SkillData *getData1(const int level); -- cgit v1.2.3-70-g09d2