From 98731375f9a39319cf2c30274f2ee73a139ba4f0 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 12 Feb 2011 04:18:44 +0200 Subject: Add support for items attribute RemoveSprite. Usefull for example for hiding hair if equiped helmet. --- src/being.cpp | 19 +++++++++++++++++++ src/being.h | 1 + src/resources/itemdb.cpp | 2 ++ src/resources/iteminfo.h | 7 +++++++ 4 files changed, 29 insertions(+) (limited to 'src') diff --git a/src/being.cpp b/src/being.cpp index 8cde401f2..7851725d4 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -207,9 +207,13 @@ Being::Being(int id, Type type, Uint16 subtype, Map *map): mPvpRank(0) { mSpriteRemap = new int[20]; + mSpriteHide = new int[20]; for (int f = 0; f < 20; f ++) + { mSpriteRemap[f] = f; + mSpriteHide[f] = 0; + } setMap(map); setSubtype(subtype); @@ -238,6 +242,8 @@ Being::~Being() delete[] mSpriteRemap; mSpriteRemap = 0; + delete[] mSpriteHide; + mSpriteHide = 0; delete mSpeechBubble; mSpeechBubble = 0; @@ -1699,6 +1705,9 @@ void Being::drawSprites(Graphics* graphics, int posX, int posY) const // CompoundSprite::drawSprites(graphics, posX, posY); for (int f = 0; f < getNumberOfLayers(); f ++) { + if (mSpriteHide[mSpriteRemap[f]]) + continue; + Sprite *sprite = getSprite(mSpriteRemap[f]); if (sprite) { @@ -1716,6 +1725,9 @@ void Being::drawSpritesSDL(Graphics* graphics, int posX, int posY) const for (unsigned f = 0; f < size(); f ++) { + if (mSpriteHide[mSpriteRemap[f]]) + continue; + Sprite *sprite = getSprite(mSpriteRemap[f]); if (sprite) sprite->draw(graphics, posX, posY); @@ -1875,6 +1887,10 @@ void Being::recalcSpritesOrder() // logger->log("preparation start"); std::vector::iterator it; + + for (unsigned slot = 0; slot < sz; slot ++) + mSpriteHide[slot] = 0; + for (unsigned slot = 0; slot < sz; slot ++) { slotRemap.push_back(slot); @@ -1884,6 +1900,9 @@ void Being::recalcSpritesOrder() continue; const ItemInfo &info = ItemDB::get(id); + if (info.getRemoveSprite() > 0) + mSpriteHide[info.getRemoveSprite()] = 1; + if (info.getDrawBefore() > 0) { int id2 = mSpriteIDs[info.getDrawBefore()]; diff --git a/src/being.h b/src/being.h index f9731366a..db170af30 100644 --- a/src/being.h +++ b/src/being.h @@ -764,6 +764,7 @@ class Being : public ActorSprite, public ConfigListener std::string mIp; unsigned int mPvpRank; int *mSpriteRemap; + int *mSpriteHide; }; extern std::list beingInfoCache; diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index 826912b33..075104516 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -204,6 +204,7 @@ void ItemDB::load() std::string attackAction = XML::getProperty(node, "attack-action", ""); std::string drawBefore = XML::getProperty(node, "drawBefore", ""); std::string drawAfter = XML::getProperty(node, "drawAfter", ""); + std::string removeSprite = XML::getProperty(node, "removeSprite", ""); std::string tags[3]; tags[0] = XML::getProperty(node, "tag", @@ -263,6 +264,7 @@ void ItemDB::load() itemInfo->setDrawBefore(parseSpriteName(drawBefore)); itemInfo->setDrawAfter(parseSpriteName(drawAfter)); itemInfo->setDrawPriority(drawPriority); + itemInfo->setRemoveSprite(parseSpriteName(removeSprite)); std::string effect; for (int i = 0; i < int(sizeof(fields) / sizeof(fields[0])); ++i) diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index 25a30407a..fe07d016a 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -207,6 +207,12 @@ class ItemInfo void setDrawPriority(int n) { mDrawPriority = n; } + int getRemoveSprite() const + { return mRemoveSprite; } + + void setRemoveSprite(int n) + { mRemoveSprite = n; } + std::map getTags() const { return mTags; } @@ -226,6 +232,7 @@ class ItemInfo int mDrawBefore; int mDrawAfter; int mDrawPriority; + int mRemoveSprite; // Equipment related members. /** Attack type, in case of weapon. -- cgit v1.2.3-60-g2f50