From 96007521ba20250db0ed05e4d6117077690637db Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 1 Dec 2012 20:29:04 +0300 Subject: add batch draw to equipment window. --- src/gui/equipmentwindow.cpp | 49 ++++++++++++++++++++++++++++++++++++--------- src/gui/equipmentwindow.h | 1 + src/gui/widgets/window.cpp | 7 ++++++- src/gui/widgets/window.h | 1 + 4 files changed, 47 insertions(+), 11 deletions(-) (limited to 'src') diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index e05e1cc50..ef22dc4c5 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -23,6 +23,7 @@ #include "gui/equipmentwindow.h" #include "being.h" +#include "graphicsvertexes.h" #include "inventory.h" #include "item.h" #include "localplayer.h" @@ -64,6 +65,7 @@ EquipmentWindow::EquipmentWindow(Equipment *const equipment, mHighlightColor(getThemeColor(Theme::HIGHLIGHT)), mBorderColor(getThemeColor(Theme::BORDER)), mLabelsColor(getThemeColor(Theme::LABEL)), + mVertexes(new ImageCollection), mItemPadding(getOption("itemPadding")), mBoxSize(getOption("boxSize")), mMinX(180), @@ -145,21 +147,48 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) // Draw window graphics Window::draw(graphics); Graphics *const g = static_cast(graphics); - Window::drawChildren(graphics); int i = 0; const int fontHeight = getFont()->getHeight(); - for (std::vector::const_iterator it = mBoxes.begin(), - it_end = mBoxes.end(); it != it_end; ++ it, ++ i) + if (openGLMode != 2) { - const EquipmentBox *const box = *it; - if (!box) - continue; - if (i == mSelected) - g->drawImage(mSlotHighlightedBackground, box->x, box->y); - else - g->drawImage(mSlotBackground, box->x, box->y); + if (mLastRedraw) + { + mVertexes->clear(); + for (std::vector::const_iterator + it = mBoxes.begin(), it_end = mBoxes.end(); + it != it_end; ++ it, ++ i) + { + const EquipmentBox *const box = *it; + if (!box) + continue; + if (i == mSelected) + { + g->calcTile(mVertexes, mSlotHighlightedBackground, + box->x, box->y); + } + else + { + g->calcTile(mVertexes, mSlotBackground, box->x, box->y); + } + } + } + g->drawTile(mVertexes); + } + else + { + for (std::vector::const_iterator it = mBoxes.begin(), + it_end = mBoxes.end(); it != it_end; ++ it, ++ i) + { + const EquipmentBox *const box = *it; + if (!box) + continue; + if (i == mSelected) + g->drawImage(mSlotHighlightedBackground, box->x, box->y); + else + g->drawImage(mSlotBackground, box->x, box->y); + } } if (!mEquipment) diff --git a/src/gui/equipmentwindow.h b/src/gui/equipmentwindow.h index d79ff950f..0d4935256 100644 --- a/src/gui/equipmentwindow.h +++ b/src/gui/equipmentwindow.h @@ -139,6 +139,7 @@ class EquipmentWindow final : public Window, public gcn::ActionListener gcn::Color mLabelsColor; Image *mSlotBackground; Image *mSlotHighlightedBackground; + ImageCollection *mVertexes; int mItemPadding; int mBoxSize; int mButtonPadding; diff --git a/src/gui/widgets/window.cpp b/src/gui/widgets/window.cpp index ba6d982c8..8c1f63e29 100644 --- a/src/gui/widgets/window.cpp +++ b/src/gui/widgets/window.cpp @@ -54,6 +54,7 @@ Window::Window(const std::string &caption, const bool modal, mDefaultY(0), mDefaultWidth(0), mDefaultHeight(0), + mLastRedraw(true), mGrip(nullptr), mParent(parent), mLayout(nullptr), @@ -200,6 +201,7 @@ void Window::draw(gcn::Graphics *graphics) } if (mRedraw) { + mLastRedraw = true; mRedraw = false; update = true; mVertexes->clear(); @@ -229,7 +231,10 @@ void Window::draw(gcn::Graphics *graphics) g->calcTile(mVertexes, mGrip, mGripRect.x, mGripRect.y); } - + else + { + mLastRedraw = false; + } g->drawTile(mVertexes); } else diff --git a/src/gui/widgets/window.h b/src/gui/widgets/window.h index 7b05c65f6..f8ebcd598 100644 --- a/src/gui/widgets/window.h +++ b/src/gui/widgets/window.h @@ -433,6 +433,7 @@ class Window : public gcn::Window, int mDefaultY; /**< Default window Y position */ int mDefaultWidth; /**< Default window width */ int mDefaultHeight; /**< Default window height */ + bool mLastRedraw; private: enum ResizeHandles -- cgit v1.2.3-60-g2f50