From 8d12abe6ff4114a04b8fc9549e8f44683fed9e3d Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 21 Oct 2014 01:13:11 +0300 Subject: Remove function setInventoryItem from playerinfo. --- src/being/playerinfo.cpp | 11 ----------- src/being/playerinfo.h | 6 ------ 2 files changed, 17 deletions(-) (limited to 'src') diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp index d76de03fc..a6ec14c27 100644 --- a/src/being/playerinfo.cpp +++ b/src/being/playerinfo.cpp @@ -208,17 +208,6 @@ void clearInventory() mInventory->clear(); } -void setInventoryItem(const int index, const int id, - const int amount, const uint8_t refine) -{ - bool equipment = false; - const ItemType::Type itemType = ItemDB::get(id).getType(); - if (itemType != ItemType::UNUSABLE && itemType != ItemType::USABLE) - equipment = true; - if (mInventory) - mInventory->setItem(index, id, amount, refine, 1, equipment, false); -} - Equipment *getEquipment() { return mEquipment; diff --git a/src/being/playerinfo.h b/src/being/playerinfo.h index e3b156d9e..f61c50325 100644 --- a/src/being/playerinfo.h +++ b/src/being/playerinfo.h @@ -154,12 +154,6 @@ namespace PlayerInfo void clear(); - /** - * Changes the inventory item at the given slot. - */ - void setInventoryItem(const int index, const int id, - const int amount, const uint8_t refine); - /** * Returns the player's equipment. */ -- cgit v1.2.3-70-g09d2