From 78d804ba1751134120caca22f0cf5abcfd11f29d Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 11 Jun 2012 00:02:37 +0300 Subject: Fix compilation for manaserv. --- src/net/manaserv/beinghandler.cpp | 8 ++++++-- src/net/manaserv/charhandler.cpp | 6 +++++- 2 files changed, 11 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/net/manaserv/beinghandler.cpp b/src/net/manaserv/beinghandler.cpp index 9468baaa1..9f6c2ba2c 100644 --- a/src/net/manaserv/beinghandler.cpp +++ b/src/net/manaserv/beinghandler.cpp @@ -39,6 +39,8 @@ #include "net/manaserv/protocol.h" #include "resources/colordb.h" +#include "resources/itemdb.h" +#include "resources/iteminfo.h" #include "utils/gettext.h" @@ -185,7 +187,8 @@ void BeingHandler::handleBeingEnterMessage(Net::MessageIn &msg) being->setName(name); } int hs = msg.readInt8(), hc = msg.readInt8(); - being->setSprite(SPRITE_HAIR, hs * -1, ColorDB::getHairColor(hc)); + const ItemInfo &item = ItemDB::get(-hs); + being->setSprite(SPRITE_HAIR, hs * -1, item.getDyeColorsString(hc)); being->setGender(msg.readInt8() == GENDER_MALE ? GENDER_MALE : GENDER_FEMALE); handleLooks(being, msg); @@ -351,8 +354,9 @@ void BeingHandler::handleBeingLooksChangeMessage(Net::MessageIn &msg) { int style = msg.readInt16(); int color = msg.readInt16(); + const ItemInfo &item = ItemDB::get(-style); being->setSprite(SPRITE_HAIR, style * -1, - ColorDB::getHairColor(color)); + item.getDyeColorsString(color)); } } diff --git a/src/net/manaserv/charhandler.cpp b/src/net/manaserv/charhandler.cpp index 7977df909..db2d03247 100644 --- a/src/net/manaserv/charhandler.cpp +++ b/src/net/manaserv/charhandler.cpp @@ -41,6 +41,8 @@ #include "net/manaserv/attributes.h" #include "resources/colordb.h" +#include "resources/itemdb.h" +#include "resources/iteminfo.h" #include "utils/dtor.h" #include "utils/gettext.h" @@ -376,8 +378,10 @@ void CharHandler::updateCharacters() LocalPlayer *player = character->dummy = new LocalPlayer; player->setName(info.name); player->setGender(info.gender); + + const ItemInfo &item = ItemDB::get(-info.hairStyle); player->setSprite(SPRITE_HAIR, info.hairStyle * -1, - ColorDB::getHairColor(info.hairColor)); + item.getDyeColorsString(info.hairColor)); character->data.mAttributes[LEVEL] = info.level; character->data.mAttributes[CHAR_POINTS] = info.characterPoints; character->data.mAttributes[CORR_POINTS] = info.correctionPoints; -- cgit v1.2.3-70-g09d2