From 0ae57c3a2e3b8b8ae6bc3745f6e2fca2483e6899 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 15 Apr 2012 20:37:45 +0300 Subject: Add move to point configurable shortcuts. --- src/actionmanager.cpp | 19 +-- src/actionmanager.h | 1 + src/gui/setup_input.cpp | 2 +- src/gui/setupactiondata.h | 306 +++++++++++++++++++++++++++++++++++++---- src/keyboarddata.h | 336 ++++++++++++++++++++++++++++++++++++++++++++++ src/keydata.h | 53 +++++++- 6 files changed, 681 insertions(+), 36 deletions(-) (limited to 'src') diff --git a/src/actionmanager.cpp b/src/actionmanager.cpp index ededaea52..2c9dd775f 100644 --- a/src/actionmanager.cpp +++ b/src/actionmanager.cpp @@ -145,15 +145,18 @@ impHandler(emote) return true; } } - else if (inputManager.isActionActive(Input::KEY_MOVE_TO_POINT)) + + return false; +} + +impHandler(moveToPoint) +{ + // move to point keys + int num = event.action - Input::KEY_MOVE_TO_POINT_1; + if (socialWindow && num >= 0) { - // move to point keys - int num = event.action - Input::KEY_EMOTE_1; - if (socialWindow && num >= 0) - { - socialWindow->selectPortal(num); - return true; - } + socialWindow->selectPortal(num); + return true; } return false; diff --git a/src/actionmanager.h b/src/actionmanager.h index fcd8bf23b..a453869d7 100644 --- a/src/actionmanager.h +++ b/src/actionmanager.h @@ -38,6 +38,7 @@ namespace ActionManager decHandler(moveRight); decHandler(emote); decHandler(outfit); + decHandler(moveToPoint); decHandler(mouseClick); decHandler(ok); decHandler(shortcut); diff --git a/src/gui/setup_input.cpp b/src/gui/setup_input.cpp index e88098ff3..0e120488b 100644 --- a/src/gui/setup_input.cpp +++ b/src/gui/setup_input.cpp @@ -102,7 +102,7 @@ Setup_Input::Setup_Input(): selectedData = 0; mActionDataSize = new int [7]; - for (int f = 0; f < 7; f ++) + for (int f = 0; f < 8; f ++) { int cnt = 0; while (!setupActionData[f][cnt].name.empty()) diff --git a/src/gui/setupactiondata.h b/src/gui/setupactiondata.h index c30ffd395..c1cdbf379 100644 --- a/src/gui/setupactiondata.h +++ b/src/gui/setupactiondata.h @@ -39,31 +39,6 @@ struct SetupActionData static SetupActionData setupActionData0[] = { - { - N_("Move Keys"), - Input::KEY_NO_VALUE, - "", - }, - { - N_("Move Up"), - Input::KEY_MOVE_UP, - "", - }, - { - N_("Move Down"), - Input::KEY_MOVE_DOWN, - "", - }, - { - N_("Move Left"), - Input::KEY_MOVE_LEFT, - "", - }, - { - N_("Move Right"), - Input::KEY_MOVE_RIGHT, - "", - }, { N_("Target and attack keys"), Input::KEY_NO_VALUE, @@ -1175,9 +1150,289 @@ static SetupActionData setupActionData6[] = } }; +static SetupActionData setupActionData7[] = +{ + { + N_("Move Keys"), + Input::KEY_NO_VALUE, + "", + }, + { + N_("Move Up"), + Input::KEY_MOVE_UP, + "", + }, + { + N_("Move Down"), + Input::KEY_MOVE_DOWN, + "", + }, + { + N_("Move Left"), + Input::KEY_MOVE_LEFT, + "", + }, + { + N_("Move Right"), + Input::KEY_MOVE_RIGHT, + "", + }, + { + N_("Move to navigation point shortcuts"), + Input::KEY_NO_VALUE, + "" + }, + { + strprintf(N_("Move to point Shortcut %d"), 1), + Input::KEY_MOVE_TO_POINT_1, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 2), + Input::KEY_MOVE_TO_POINT_2, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 3), + Input::KEY_MOVE_TO_POINT_3, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 4), + Input::KEY_MOVE_TO_POINT_4, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 5), + Input::KEY_MOVE_TO_POINT_5, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 6), + Input::KEY_MOVE_TO_POINT_6, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 7), + Input::KEY_MOVE_TO_POINT_7, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 8), + Input::KEY_MOVE_TO_POINT_8, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 9), + Input::KEY_MOVE_TO_POINT_9, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 10), + Input::KEY_MOVE_TO_POINT_10, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 11), + Input::KEY_MOVE_TO_POINT_11, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 12), + Input::KEY_MOVE_TO_POINT_12, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 13), + Input::KEY_MOVE_TO_POINT_13, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 14), + Input::KEY_MOVE_TO_POINT_14, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 15), + Input::KEY_MOVE_TO_POINT_15, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 16), + Input::KEY_MOVE_TO_POINT_16, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 17), + Input::KEY_MOVE_TO_POINT_17, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 18), + Input::KEY_MOVE_TO_POINT_18, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 19), + Input::KEY_MOVE_TO_POINT_19, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 20), + Input::KEY_MOVE_TO_POINT_20, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 21), + Input::KEY_MOVE_TO_POINT_21, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 22), + Input::KEY_MOVE_TO_POINT_22, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 23), + Input::KEY_MOVE_TO_POINT_23, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 24), + Input::KEY_MOVE_TO_POINT_24, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 25), + Input::KEY_MOVE_TO_POINT_25, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 26), + Input::KEY_MOVE_TO_POINT_26, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 27), + Input::KEY_MOVE_TO_POINT_27, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 28), + Input::KEY_MOVE_TO_POINT_28, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 29), + Input::KEY_MOVE_TO_POINT_29, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 30), + Input::KEY_MOVE_TO_POINT_30, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 31), + Input::KEY_MOVE_TO_POINT_31, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 32), + Input::KEY_MOVE_TO_POINT_32, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 33), + Input::KEY_MOVE_TO_POINT_33, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 34), + Input::KEY_MOVE_TO_POINT_34, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 35), + Input::KEY_MOVE_TO_POINT_35, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 36), + Input::KEY_MOVE_TO_POINT_36, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 37), + Input::KEY_MOVE_TO_POINT_37, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 38), + Input::KEY_MOVE_TO_POINT_38, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 39), + Input::KEY_MOVE_TO_POINT_39, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 40), + Input::KEY_MOVE_TO_POINT_40, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 41), + Input::KEY_MOVE_TO_POINT_41, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 42), + Input::KEY_MOVE_TO_POINT_42, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 43), + Input::KEY_MOVE_TO_POINT_43, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 44), + Input::KEY_MOVE_TO_POINT_44, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 45), + Input::KEY_MOVE_TO_POINT_45, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 46), + Input::KEY_MOVE_TO_POINT_46, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 47), + Input::KEY_MOVE_TO_POINT_47, + "", + }, + { + strprintf(N_("Move to point Shortcut %d"), 48), + Input::KEY_MOVE_TO_POINT_48, + "", + }, + { + "", + Input::KEY_NO_VALUE, + "" + } +}; + static SetupActionData *setupActionData[] = { setupActionData0, + setupActionData7, setupActionData1, setupActionData2, setupActionData3, @@ -1189,6 +1444,7 @@ static SetupActionData *setupActionData[] = static const char *pages[] = { N_("Basic"), + N_("Move"), N_("Shortcuts"), N_("Windows"), N_("Emotes"), diff --git a/src/keyboarddata.h b/src/keyboarddata.h index c5a0af703..e975abe89 100644 --- a/src/keyboarddata.h +++ b/src/keyboarddata.h @@ -1218,6 +1218,342 @@ static KeyData const keyData[Input::KEY_TOTAL] = { &ActionManager::outfit, Input::KEY_NO_VALUE, 100, COND_GAME}, + {"keyMoveToPointShortcut1", + INPUT_KEYBOARD, SDLK_1, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut2", + INPUT_KEYBOARD, SDLK_2, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut3", + INPUT_KEYBOARD, SDLK_3, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut4", + INPUT_KEYBOARD, SDLK_4, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut5", + INPUT_KEYBOARD, SDLK_5, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut6", + INPUT_KEYBOARD, SDLK_6, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut7", + INPUT_KEYBOARD, SDLK_7, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut8", + INPUT_KEYBOARD, SDLK_8, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut9", + INPUT_KEYBOARD, SDLK_9, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut10", + INPUT_KEYBOARD, SDLK_0, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut11", + INPUT_KEYBOARD, SDLK_MINUS, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut12", + INPUT_KEYBOARD, SDLK_EQUALS, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut13", + INPUT_KEYBOARD, SDLK_BACKSPACE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut14", + INPUT_KEYBOARD, SDLK_INSERT, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut15", + INPUT_KEYBOARD, SDLK_HOME, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut16", + INPUT_KEYBOARD, SDLK_q, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut17", + INPUT_KEYBOARD, SDLK_w, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut18", + INPUT_KEYBOARD, SDLK_e, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut19", + INPUT_KEYBOARD, SDLK_r, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut20", + INPUT_KEYBOARD, SDLK_t, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut21", + INPUT_KEYBOARD, SDLK_y, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut22", + INPUT_KEYBOARD, SDLK_u, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut23", + INPUT_KEYBOARD, SDLK_i, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut24", + INPUT_KEYBOARD, SDLK_o, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut25", + INPUT_KEYBOARD, SDLK_p, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut26", + INPUT_KEYBOARD, SDLK_LEFTBRACKET, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut27", + INPUT_KEYBOARD, SDLK_RIGHTBRACKET, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut28", + INPUT_KEYBOARD, SDLK_BACKSLASH, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut29", + INPUT_KEYBOARD, SDLK_a, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut30", + INPUT_KEYBOARD, SDLK_s, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut31", + INPUT_KEYBOARD, SDLK_d, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut32", + INPUT_KEYBOARD, SDLK_f, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut33", + INPUT_KEYBOARD, SDLK_g, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut34", + INPUT_KEYBOARD, SDLK_h, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut35", + INPUT_KEYBOARD, SDLK_j, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut36", + INPUT_KEYBOARD, SDLK_k, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut37", + INPUT_KEYBOARD, SDLK_l, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut38", + INPUT_KEYBOARD, SDLK_SEMICOLON, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut39", + INPUT_KEYBOARD, SDLK_QUOTE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut40", + INPUT_KEYBOARD, SDLK_z, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut41", + INPUT_KEYBOARD, SDLK_x, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut42", + INPUT_KEYBOARD, SDLK_c, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut43", + INPUT_KEYBOARD, SDLK_v, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut44", + INPUT_KEYBOARD, SDLK_b, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut45", + INPUT_KEYBOARD, SDLK_n, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut46", + INPUT_KEYBOARD, SDLK_m, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut47", + INPUT_KEYBOARD, SDLK_COMMA, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut48", + INPUT_KEYBOARD, SDLK_PERIOD, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, {"keyChat", INPUT_KEYBOARD, SDLK_RETURN, INPUT_UNKNOWN, Input::KEY_NO_VALUE, diff --git a/src/keydata.h b/src/keydata.h index 177e78dd1..39b2de69c 100644 --- a/src/keydata.h +++ b/src/keydata.h @@ -51,9 +51,10 @@ namespace Input GRP_CHAT = 2, // chat key GRP_EMOTION = 4, // emotions key GRP_OUTFIT = 8, // outfit key - GRP_GUI = 16 // gui key + GRP_GUI = 16, // gui key + GRP_MOVETOPOINT = 32 // move to point key }; - + /** * All the key functions. * KEY_NO_VALUE is used in initialization, and should be unchanged. @@ -233,6 +234,54 @@ namespace Input KEY_OUTFIT_46, KEY_OUTFIT_47, KEY_OUTFIT_48, + KEY_MOVE_TO_POINT_1, + KEY_MOVE_TO_POINT_2, + KEY_MOVE_TO_POINT_3, + KEY_MOVE_TO_POINT_4, + KEY_MOVE_TO_POINT_5, + KEY_MOVE_TO_POINT_6, + KEY_MOVE_TO_POINT_7, + KEY_MOVE_TO_POINT_8, + KEY_MOVE_TO_POINT_9, + KEY_MOVE_TO_POINT_10, + KEY_MOVE_TO_POINT_11, + KEY_MOVE_TO_POINT_12, + KEY_MOVE_TO_POINT_13, + KEY_MOVE_TO_POINT_14, + KEY_MOVE_TO_POINT_15, + KEY_MOVE_TO_POINT_16, + KEY_MOVE_TO_POINT_17, + KEY_MOVE_TO_POINT_18, + KEY_MOVE_TO_POINT_19, + KEY_MOVE_TO_POINT_20, + KEY_MOVE_TO_POINT_21, + KEY_MOVE_TO_POINT_22, + KEY_MOVE_TO_POINT_23, + KEY_MOVE_TO_POINT_24, + KEY_MOVE_TO_POINT_25, + KEY_MOVE_TO_POINT_26, + KEY_MOVE_TO_POINT_27, + KEY_MOVE_TO_POINT_28, + KEY_MOVE_TO_POINT_29, + KEY_MOVE_TO_POINT_30, + KEY_MOVE_TO_POINT_31, + KEY_MOVE_TO_POINT_32, + KEY_MOVE_TO_POINT_33, + KEY_MOVE_TO_POINT_34, + KEY_MOVE_TO_POINT_35, + KEY_MOVE_TO_POINT_36, + KEY_MOVE_TO_POINT_37, + KEY_MOVE_TO_POINT_38, + KEY_MOVE_TO_POINT_39, + KEY_MOVE_TO_POINT_40, + KEY_MOVE_TO_POINT_41, + KEY_MOVE_TO_POINT_42, + KEY_MOVE_TO_POINT_43, + KEY_MOVE_TO_POINT_44, + KEY_MOVE_TO_POINT_45, + KEY_MOVE_TO_POINT_46, + KEY_MOVE_TO_POINT_47, + KEY_MOVE_TO_POINT_48, KEY_TOGGLE_CHAT, KEY_SCROLL_CHAT_UP, KEY_SCROLL_CHAT_DOWN, -- cgit v1.2.3-70-g09d2