From a5f01058610fbb5ce099d0a11acf2eaf6a4b3515 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 30 Aug 2017 01:16:45 +0300 Subject: Add missing init code into some unit tests. --- src/unittests/resources/dye/dye.cc | 13 +++++++++++++ src/unittests/resources/map/speciallayer.cc | 13 +++++++++++++ src/unittests/resources/resourcemanager/resourcemanager.cc | 10 +++++++++- src/unittests/resources/sdlimagehelper.cc | 13 +++++++++++++ 4 files changed, 48 insertions(+), 1 deletion(-) (limited to 'src/unittests/resources') diff --git a/src/unittests/resources/dye/dye.cc b/src/unittests/resources/dye/dye.cc index fcdeb7b17..b53601abe 100644 --- a/src/unittests/resources/dye/dye.cc +++ b/src/unittests/resources/dye/dye.cc @@ -21,6 +21,7 @@ #include "unittests/unittests.h" #include "client.h" +#include "dirs.h" #include "graphicsmanager.h" #include "logger.h" @@ -29,6 +30,8 @@ #include "fs/virtfs/fs.h" #include "gui/gui.h" +#include "gui/userpalette.h" +#include "gui/theme.h" #include "resources/sdlimagehelper.h" #ifdef USE_SDL2 @@ -1985,6 +1988,13 @@ TEST_CASE("Dye real dye", "") graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); #endif // USE_SDL2 + userPalette = new UserPalette; + theme = new Theme; + Theme::selectSkin(); + + Dirs::initRootDir(); + Dirs::initHomeDir(); + ActorSprite::load(); SECTION("B dye") @@ -2001,6 +2011,9 @@ TEST_CASE("Dye real dye", "") { dyeCheck("|A:#0000FFFF,FF000050", "arrow_up_A.png"); } + + delete2(userPalette); + delete2(theme); delete2(client); VirtFs::unmountDirSilent("data"); VirtFs::unmountDirSilent("../data"); diff --git a/src/unittests/resources/map/speciallayer.cc b/src/unittests/resources/map/speciallayer.cc index 0461a98c4..c46c67626 100644 --- a/src/unittests/resources/map/speciallayer.cc +++ b/src/unittests/resources/map/speciallayer.cc @@ -21,12 +21,16 @@ #include "unittests/unittests.h" #include "client.h" +#include "dirs.h" #include "logger.h" #include "graphicsmanager.h" #include "being/actorsprite.h" +#include "gui/userpalette.h" +#include "gui/theme.h" + #include "enums/resources/map/mapitemtype.h" #include "fs/virtfs/fs.h" @@ -72,6 +76,13 @@ TEST_CASE("SpecialLayer updateCache", "") graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); #endif // USE_SDL2 + userPalette = new UserPalette; + theme = new Theme; + Theme::selectSkin(); + + Dirs::initRootDir(); + Dirs::initHomeDir(); + ActorSprite::load(); SpecialLayer *layer = nullptr; @@ -275,6 +286,8 @@ TEST_CASE("SpecialLayer updateCache", "") delete layer; ResourceManager::cleanOrphans(); + delete2(userPalette); + delete2(theme); delete2(client); VirtFs::unmountDirSilent("data"); VirtFs::unmountDirSilent("../data"); diff --git a/src/unittests/resources/resourcemanager/resourcemanager.cc b/src/unittests/resources/resourcemanager/resourcemanager.cc index 90bc873ab..cd67b10d8 100644 --- a/src/unittests/resources/resourcemanager/resourcemanager.cc +++ b/src/unittests/resources/resourcemanager/resourcemanager.cc @@ -30,6 +30,8 @@ #include "fs/virtfs/fs.h" #include "gui/gui.h" +#include "gui/userpalette.h" +#include "gui/theme.h" #include "resources/sdlimagehelper.h" @@ -118,11 +120,15 @@ TEST_CASE("resourcemanager", "resourcemanager") graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); #endif // USE_SDL2 - ActorSprite::load(); + userPalette = new UserPalette; + theme = new Theme; + Theme::selectSkin(); Dirs::initRootDir(); Dirs::initHomeDir(); + ActorSprite::load(); + // ConfigManager::initConfiguration(); // getConfigDefaults2(config.getDefaultValues()); @@ -684,6 +690,8 @@ TEST_CASE("resourcemanager", "resourcemanager") REQUIRE(ResourceManager::getDeletedResources().empty() == true); } + delete2(userPalette); + delete2(theme); delete2(client); VirtFs::unmountDirSilent("data"); VirtFs::unmountDirSilent("../data"); diff --git a/src/unittests/resources/sdlimagehelper.cc b/src/unittests/resources/sdlimagehelper.cc index 2a3aec45b..fa897c01d 100644 --- a/src/unittests/resources/sdlimagehelper.cc +++ b/src/unittests/resources/sdlimagehelper.cc @@ -29,12 +29,16 @@ PRAGMA48(GCC diagnostic pop) #include "unittests/unittests.h" #include "client.h" +#include "dirs.h" #include "graphicsmanager.h" #include "being/actorsprite.h" #include "fs/virtfs/fs.h" +#include "gui/userpalette.h" +#include "gui/theme.h" + #include "utils/delete2.h" #include "utils/env.h" @@ -84,6 +88,13 @@ TEST_CASE("sdlimagehelper combineSurface", "") graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); #endif // USE_SDL2 + userPalette = new UserPalette; + theme = new Theme; + Theme::selectSkin(); + + Dirs::initRootDir(); + Dirs::initHomeDir(); + ActorSprite::load(); SECTION("empty copy1") @@ -531,6 +542,8 @@ TEST_CASE("sdlimagehelper combineSurface", "") MSDL_FreeSurface(surface2); } + delete2(userPalette); + delete2(theme); delete2(client); VirtFs::unmountDirSilent("data"); VirtFs::unmountDirSilent("../data"); -- cgit v1.2.3-60-g2f50