From 9e755afa031f39172292aa82d3df42c1eaa01b03 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 1 Mar 2013 00:43:10 +0300 Subject: Fix magic skill level checks. --- src/spellmanager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/spellmanager.cpp') diff --git a/src/spellmanager.cpp b/src/spellmanager.cpp index 77248c68b..9c50ca65f 100644 --- a/src/spellmanager.cpp +++ b/src/spellmanager.cpp @@ -135,9 +135,9 @@ void SpellManager::invoke(const int spellId) if (spell->getCommandType() == TEXT_COMMAND_TEXT || (Net::getPlayerHandler()->canUseMagic() - && PlayerInfo::getStatEffective(SKILL_MAGIC) + && PlayerInfo::getSkillLevel(SKILL_MAGIC) >= static_cast(spell->getBaseLvl()) - && PlayerInfo::getStatEffective( + && PlayerInfo::getSkillLevel( spell->getSchool()) >= static_cast(spell->getSchoolLvl()) && PlayerInfo::getAttribute(PlayerInfo::MP) >= spell->getMana())) { -- cgit v1.2.3-60-g2f50