From 99cb204d29a63bf5f4edb40b25f4fc1a6605fbd1 Mon Sep 17 00:00:00 2001 From: Yohann Ferreira Date: Wed, 22 Jun 2011 21:47:53 +0200 Subject: Made possible to separate the dye colors and channels for particle effects. It is now possible to write, for instance: my-particle-file.xml|#cbcb78,345678 and in my-particle-file.xml: ... ... This will permit the use (and reuse) of generic particle files. Conflicts: src/particle.cpp src/particleemitter.cpp src/particleemitter.h src/simpleanimation.cpp --- src/rotationalparticle.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/rotationalparticle.h') diff --git a/src/rotationalparticle.h b/src/rotationalparticle.h index d7b126f76..d5b91bc63 100644 --- a/src/rotationalparticle.h +++ b/src/rotationalparticle.h @@ -36,7 +36,8 @@ class RotationalParticle : public ImageParticle public: RotationalParticle(Map *map, Animation *animation); - RotationalParticle(Map *map, xmlNodePtr animationNode); + RotationalParticle(Map *map, xmlNodePtr animationNode, + const std::string& dyePalettes = std::string()); ~RotationalParticle(); -- cgit v1.2.3-60-g2f50