From df9a705c331da29cb0582539a817f68c79d4f267 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 6 Oct 2012 02:26:49 +0300 Subject: Fix monster particle effects. --- src/resources/monsterdb.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/resources') diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp index 2bbd51d5a..3629357d1 100644 --- a/src/resources/monsterdb.cpp +++ b/src/resources/monsterdb.cpp @@ -203,8 +203,9 @@ void MonsterDB::load() const std::string missileParticle = XML::getProperty( spriteNode, "missile-particle", ""); - currentInfo->addAttack(id, spriteAction, hitEffectId, - criticalHitEffectId, effectId, missileParticle); + + currentInfo->addAttack(id, spriteAction, effectId, + hitEffectId, criticalHitEffectId, missileParticle); } else if (xmlNameEqual(spriteNode, "particlefx")) { -- cgit v1.2.3-60-g2f50