From 2ab3f0d8d04374b330c91a9f065efa0f526d7824 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 1 Sep 2013 20:50:30 +0300 Subject: add software renderer for SDL2. before it used default renderer with software flags. --- src/resources/sdl2softwareimagehelper.h | 113 ++++++++++++++++++++++++++++++++ 1 file changed, 113 insertions(+) create mode 100644 src/resources/sdl2softwareimagehelper.h (limited to 'src/resources/sdl2softwareimagehelper.h') diff --git a/src/resources/sdl2softwareimagehelper.h b/src/resources/sdl2softwareimagehelper.h new file mode 100644 index 000000000..877ae9032 --- /dev/null +++ b/src/resources/sdl2softwareimagehelper.h @@ -0,0 +1,113 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef RESOURCES_SDL2SOFTWAREIMAGEHELPER_H +#define RESOURCES_SDL2SOFTWAREIMAGEHELPER_H + +#ifdef USE_SDL2 + +#include "localconsts.h" + +#include "resources/imagehelper.h" + +#include + +class Dye; +class Image; + +/** + * Defines a class for loading and storing images. + */ +class SDL2SoftwareImageHelper final : public ImageHelper +{ + friend class Image; + + public: + SDL2SoftwareImageHelper() + { } + + A_DELETE_COPY(SDL2SoftwareImageHelper) + + virtual ~SDL2SoftwareImageHelper() + { } + + /** + * Loads an image from an SDL_RWops structure and recolors it. + * + * @param rw The SDL_RWops to load the image from. + * @param dye The dye used to recolor the image. + * + * @return NULL if an error occurred, a valid pointer + * otherwise. + */ + Image *load(SDL_RWops *const rw, + Dye const &dye) const override A_WARN_UNUSED; + + /** + * Loads an image from an SDL surface. + */ + Image *load(SDL_Surface *const tmpImage) const override A_WARN_UNUSED; + + Image *createTextSurface(SDL_Surface *const tmpImage, + const int width, const int height, + const float alpha) + const override A_WARN_UNUSED; + + static void SDLSetEnableAlphaCache(const bool n) + { mEnableAlphaCache = n; } + + static bool SDLGetEnableAlphaCache() A_WARN_UNUSED + { return mEnableAlphaCache; } + + /** + * Tells if the image was loaded using OpenGL or SDL + * @return true if OpenGL, false if SDL. + */ + RenderType useOpenGL() const override A_WARN_UNUSED; + + static SDL_Surface* SDLDuplicateSurface(SDL_Surface *const tmpImage) + A_WARN_UNUSED; + + SDL_Surface *create32BitSurface(int width, int height) const override; + + static int combineSurface(SDL_Surface *const src, + SDL_Rect *const srcrect, + SDL_Surface *const dst, + SDL_Rect *const dstrect); + +#ifdef USE_SDL2 + static void setRenderer(SDL_Renderer *const renderer) + { mRenderer = renderer; } +#endif + + protected: + /** SDL_Surface to SDL_Surface Image loader */ + Image *_SDLload(SDL_Surface *tmpImage) const A_WARN_UNUSED; + + static bool mEnableAlphaCache; +#ifdef USE_SDL2 + static SDL_Renderer *mRenderer; +#endif +}; + +#endif // USE_SDL2 +#endif // RESOURCES_SDL2SOFTWAREIMAGEHELPER_H -- cgit v1.2.3-60-g2f50