From 8571843f1405e676142e7bb289f9879d10a888ed Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 12 Mar 2013 13:32:49 +0300 Subject: add walkmaps support. Fast detecting between two targets is they in same walkable area. --- src/resources/resourcemanager.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/resources/resourcemanager.h') diff --git a/src/resources/resourcemanager.h b/src/resources/resourcemanager.h index 0248aeda2..72efe8693 100644 --- a/src/resources/resourcemanager.h +++ b/src/resources/resourcemanager.h @@ -37,10 +37,12 @@ class AnimationDelayLoad; class Image; class ImageSet; +class Map; class SDLMusic; class Resource; class SoundEffect; class SpriteDef; +class WalkLayer; struct SDL_Surface; struct SDL_RWops; @@ -222,6 +224,8 @@ class ResourceManager final const StringVect &files) A_WARN_UNUSED; #endif + WalkLayer *getWalkLayer(const std::string &name, Map *const map); + /** * Creates a sprite definition based on a given path and the supplied * variant. -- cgit v1.2.3-60-g2f50