From 9e7d90f2c93e0158e4c6312f8cf77fe9dd1583fd Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 21 Oct 2015 22:53:37 +0300 Subject: Add support for layers with conditional tiles. For enable this mode for layer need add property: TileCondition and set value to one of BlockMask bits. --- src/resources/map/map.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/resources/map/map.h') diff --git a/src/resources/map/map.h b/src/resources/map/map.h index 65fcb8f00..c3f4c7cac 100644 --- a/src/resources/map/map.h +++ b/src/resources/map/map.h @@ -339,6 +339,8 @@ class Map final : public Properties, public ConfigListener bool isHeightsPresent() const { return mHeights != nullptr; } + void updateConditionLayers(); + protected: friend class Actor; friend class Minimap; -- cgit v1.2.3-60-g2f50