From 0a7725600eecd8491f3c814110bb434824e71252 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 12 Mar 2012 23:59:10 +0300 Subject: Use per race equipment sprites. Example: ... --- src/resources/iteminfo.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/resources/iteminfo.h') diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index 5f789663f..cd406003d 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -169,10 +169,10 @@ class ItemInfo void setView(int view) { mView = view; } - void setSprite(const std::string &animationFile, Gender gender) - { mAnimationFiles[gender] = animationFile; } + void setSprite(const std::string &animationFile, + Gender gender, int race); - const std::string &getSprite(Gender gender) const; + const std::string &getSprite(Gender gender, int race) const; void setAttackAction(std::string attackAction); -- cgit v1.2.3-70-g09d2